Product reviews
I regularly try new audio software, plug-ins, sample libraries, etc. On this page I share some thoughts about these products.
A complete list of products reviewed on rekkerd.org is available here.
I regularly try new audio software, plug-ins, sample libraries, etc. On this page I share some thoughts about these products.
A complete list of products reviewed on rekkerd.org is available here.
Nick Moritz of Rado Records has just released his first commercial sample library: Epic Battle.
Epic Battle is a compact cinematic percussion sound library which is intended to add an epic spirit to any composition. This library will save you from long searches of the right samples and boring processing them or from buying expensive libraries just for several samples.
Moreover the library shows that the creation of the massive epic sound like legendary Japanese Taiko can be achieved by simple tom drum or even sound of plastic bottle. And this idea is in the concept of Epic Battle library.
The sample pack comes with a total of 250 samples:
The samples come in 24bit/48kHz Wav and REX2 formats, with tempos from 100bpm to 180bpm. The sounds of Epic Battle are processed to get that big cinematic sound. A demo project file is included for users of Cockos Reaper.
Check the audio demo below to hear Epic Battle in action (all percussion is Epic Battle).
I love the cover graphic for this sample pack. How clever! But, can you really get big cinematic percussion sounds from a bottle? Well yes, Nick shows that with the right type of processing you can indeed get some impressive results.
The loops in this pack sound stunning, especially considering the sound sources. The rhythms are great, authentic sounding, cinematic, and they have plenty of variety. You can also make your own rhythms by slicing and combining parts from different loops and single shot sounds. The REX format works very well across a wide tempo range.
Epic Battle is a relatively small library, yet it packs a lovely punch. At just 12 Euros it is also nicely priced, and unless you already have some more comprehensive quality cinematic percussion libraries you should probably pick this one up before Nick changes his mind and ups the price. Incredible value for money.
More information: Rado Records / Epic Battle
Professional musician and sound designer Rory Dow recently launched his new company Boxed Ear with the release of Mighty M5, a sample library for Native Instruments Kontakt.
Mighty M5 was made with samples from the Macbeth M5, a monophonic semi-modular analog synthesizer by Ken Macbeth.
The M5′s sound is characterised by its full, rich bass, crystal high end and distinctly analog tone. Even the raw waveforms sound gorgeous with no filtering or modulation.
Huge basses and leads, luscious pads, electric pianos, drums, one-shot effects, and crazy modular bleep and bloops are all included in this pack.
The library includes no less than 4,346 samples in 24-bit/44.1kHz audio quality, good for 1.5 GB content.
Well over 100 multi-sampled Kontakt instruments were made with these samples, nicely categorized in Raw (34 mono and 20 poly), Processed (13 mono and 19 poly), Drums (1) and FX (2), and Waveforms (18) categories.
The instruments are deep sampled, with many having well over 100 samples. With up to 16 velocity layers there’s a lot of detail in the sounds.
You can listen to some of the sounds in this library in the demo clips below.
Better yet, check out Rory’s recent “Nostalgia for Infinity”, in which the Mighty M5 takes center stage, providing the main melody for the performance.
“Full, rich bass, crystal high end and distinctly analog tone.” What more can I add?
Though I am not so familiar with the original M5, this sample library looks like a proper tribute to Macbeth’s synthesizer. I am well impressed with the quality of the samples and instruments, and it does not come as a surprise to me that Ken himself endorses this pack.
The collection is full of well-crafted instruments bursting with that vintage character, yet it has some sort of a modern/up-to-date feel about it as well. For many of the patches pressing a single note is all it takes for my inspiration to run wild. While I think every section of the library is exceptional, I would like to highlight the drum/percussion/fx hits in particular. So unique and versatile. Lovely!
With Mighty M5, Rory sets the bar pretty high for Boxed Ear. The library shows his passion for sound and music and I reckon it’s a true labor of love. Two thumbs up!
Dan Worall’s recent introduction video for More Feedback Machine 2 reminded me I never posted a review for this most excellent effect plug-in from u-he.
As the name hints, this plug-in is all about delay effects.
More Feedback Machine has always been a synonym for ultra-flexible delay effects ranging from bread & butter to weird rhythmic deconstruction. In the early days of native plugins, MFM1 was well ahead of its time. MFM2 carries on the tradition and extends it into the future.
The idea behind MFM was to give the musician as much control over 4 individual delay lines as possible, have them interact, and offer easy ways to modulate delay parameters in realtime.
At first you might feel a tad overwhelmed by MFM’s interface, which looks more like some kind of complex synth than a delay effect.
The larger part of the interface is taken up by the delay units, which are laid out in a circular design with a feedback matrix in the middle. In this matrix the delay lines are connected in various ways, either by using preset types like multi-tap or ping-pong, or by routing the delay lines in order to fashion the kind of delay network you want in the user matrix mode. Really flexible.
All four delays are identical, with options for setting the input signal, signal flow with regards to the filter, and the timebase for the delay, set in time (0 to 2,000 millisecond) or synced (1/64th to 1/2 dot). When in note mode, you can create a tuned comb filter effect and play the delay with MIDI notes, or set the tune control. Below the pan and output controls is the multi-mode filter section.
You might have noticed there’s a number of empty controls as well. These are user-definable modulation controls. You can assign standard modulation sources like modwheel, velocity, keyfollow, etc. as well as 4 full featured LFOs and 2 MSEGs (multi stage envelope generators). An additional modulation matrix is also available for assigning modulation sources to all targets within MFM 2.
To round things off we also get various effect units for the paired delays 1 & 2, and 3 & 4: A soft clip distortion, decimator (bit crusher), phaser, frequency shifter, and dual filter. Two compressors are also available to further process the sound (standard + RMS feedback compressor). You can even use one pair of delay channels to compress the other.
More Feedback Machine 2 comes with a good amount of presets, showcasing traditional types of delay effects as well as the more creative side of this plug-in.
I could write lot more, but to be honest Dan Worall’s intro video is a lot more entertaining and informational, so check it out below.
More Feedback Machine 2 is one amazing tool, a high quality delay unit does everything from the simple and subtle, to the complex and insane.
The amount of control you have over the delays is kind of mind boggling – a sure-fire way to get my creative juices flowing. This is the kind of effect that inspires me to experiment and sculpt something new or find unexpected sounds I did not set out to create.
In short, More Feedback Machine 2 will surely take care of most – if not all – your delay needs. If you just need a simple delay this one is probably a bit excessive, but for the adventurous and those who want in-depth control over their delay effects: you will not be disappointed with MFM 2!
More information: u-he / More Feedback Machine 2
No Dough’s fourth release in the NDS sample pack series is titled Underground House.
Simply put, this is the heart and soul of the underground house scene in a massive collection of over 7000 professionally crafted WAV sounds, designed to give you that authentic House music vibe you hear from your favorite artists but in a format that is useful for any style of music that requires a punchy analogue sound.
The sample pack features:
The drum and percussion hits include various classic sounds of drum machines and sampled sources, with three variations; Original recordings, driven, vinyl and Revox (Studer tape machine) versions. No Dough used some various outboard gear to get an authentic vibe. Everything is nicely categorized in folders by the type of drum hit. No drum kits are included though.
To record the multi-sampled instruments, No Dough used gear by Oberheim, Roland, some old EMU samplers and FM synthesizers. The sampler patches are split up in various sections. There’s bass, strings & pads, leads & synths and organs and misc. A good amount of sounds.
The bass and synth loops sound very authentic as well. Actually, playing them individually they almost sound kind of low quality, lo-fi. But in a good way.
Loops are ready to be chopped, smashed, distorted and resequenced, each loop features a Recycle version and we have also included a selection of Midi files so you can get at the notes themselves to twist, mash and create.
I’d say that is a good thing, because these loops are meant for chopping. You are not going to get much of a good result by simply tossing the loops together as there are some tuning issues and files have no mention of which key they’re in. This set of loops just isn’t a construction kit type set so unless you stick with using just a single loop and create additional melodies around that, you are supposed to do some of the work yourself. The sound is there though.
Check out the demo track to get an idea of what NDS-4 Underground House is about.
Even though No Dough prides itself in recording in high quality 96kHz/24bit, it’s still vintage synths, gritty sampler sounds, tape machines, and analog processing chains we’re talking about. NDS-4 is not about pristine quality, it is about the vibe of classic underground house music.
No Dough’s key description for the Underground House pack is “tone, warmth and musicality”. I hear that, and I would sum those up and call it authentic. Individually the samples and loops sound somewhat raw to me, lo-fi, perhaps slightly dated. And that’s how it is supposed to be, because once you start putting things together you quickly end up with something that sounds like the real deal. Go check it out.
More information: NDS-4 Underground House
When you need some solid electronic drum sounds, Goldbaby’s sample packs are always a good place to turn to. With Goldbaby’s Urban Cookbook Vol. 1, Hugo once again provides quality sounds to help you cook up some delicious dishes, urban style.
Want to cook up some delicious beats… well then you probably need my cookbook. The ingredients are full of saturated fat, MSG, a heap of sugar and are not suitable for a low cholesterol diet. The recipes are perfect for these dishes: Hip Hop, Dub Step, Drum & Bass, Breaks, Grime, Dance Hall, Electro… Although chefs making other dishes like: IDM, House and Techno will appreciate the varied high quality ingredients.
Punchy Kicks, Solid Snares, Hi Hats, Toms, Percussion, Claps, Cymbals, Layering tools, FX, Vinyl Hits, Chord Hits, Bass tools and Rex Loops… just over 1 GB of the freshest ingredients.
The sample pack includes various formats and comes with patches for most common samplers.
I checked out the Maschine version which also comes with the patches for Kontakt, Battery and EXS24. The Maschine kits are divided in folders – Combos (4), Drum Kits (52), FX (20), Hits & Chords (31), Percussion Kits (20), and Vox (15), and to help you find the right type of sound some of the kits are tagged in categories like analog, digital, sfx, etc.
The Kontakt instruments include bass, drum kits, FX, hits and chords, individual drums, layering tools, and vox. It may look like this is basically the same as the Maschine content but there are a bunch of different instruments in here (same for the EXS24 format which you can also load in Kontakt).
While browsing the different kits and instruments it struck me that Goldbaby’s samples always sound “fresh” and up-to-date. The Cookbook includes a fair share of sounds that are similar to the ones in other Goldbaby sample packs, but Hugo records all content for each sample library specifically for said library, which makes sense since Goldbaby’s studio equipment is regularly updated with new gear.
Besides all the kits and patches there is a lot more sample content than was used for the kits so there is a lot to explore, and swapping out sounds within kits is easy. In Maschine the kits come with some lovely patterns and the included projects are a nice bonus, as are the REX loops which feature various percussion loops, fx loops, grooves and more.
In all, this pack has lots of unique content with that vintage Goldbaby vibe. It’s kind of like crate digging without having to do all the hard work. Instant satisfaction!
Check below for an example of the type of thing you can cook up with Goldbaby’s ingredients. A few more demo mp3s can be found at the Urban Cookbook product page here.
With Urban Cookbook Vol 1, Goldbaby does what Goldbaby does best: deliver quality drum sounds with a vintage feel. I think Hugo did a fantastic job with the kits. The combination of sounds in each kit is inspiring and everything is really well produced to get that typical fat, punchy, deep sound. I know a lot of thought went into creating and processing the samples and making sure the kits work well musically, and it shows.
The additional sounds are fantastic. Beautiful chords, guitar strums, useful sound fx, string type sounds. Just love it. Now don’t think this is construction kit type stuff, but these are just a bunch of lovely sounds to compliment the drum/percussion content. Signature Goldbaby.
After spending some good time with this new pack (and already using it in some projects), I think the Urban Cookbook may well be my favorite Goldbaby library to date. Go check it out!
More information: Goldbaby Productions / Urban Cookbook Vol 1
Applied Acoustics Systems’ latest effort in physical modeled software instruments is Chromaphone, a “creative percussion synthesizer”.
It is based on the combination of acoustic resonators to create drums, percussion, string and hybrid synth-like instruments. Membranes, bars, marimbas, plates, strings, and tubes form pairs that are excited by a mallet and a flexible noise source.
Access to different parameters such as the material of the resonators, their tuning and hit position allow for the creation of a vast range of realistic and creative instruments and sonic colors. Whether real, innovative, or with an ethnic touch, Chromaphone will fill your music with rich and organic tones.
Sound is generated with mallet and noise modules which excite the two resonators. The mallet has controls for volume, stiffness, noise and noise color; the noise module uses a white noise generator + multi-mode filter, with dedicated envelope. Both sources can be mixed.
Various resonator types are available: string, open and closed tube, plate, membrane, bar, and a marimba bar. A manual mode lets you adjust the frequency of up to four different partials.
The output of both resonators is mixed proportionally with the balance slider, with the “parallel mode” basically simply mixing the two outputs, and a “coupled mode” which features “bidirectional transfer of energy between the objects”. In simple terms this means that both resonators influence each other, which according to AAS results in tones and timbres that reproduce the richness of sounds from real acoustic instruments.
Chromaphone includes a dedicated vibrato effect (pitch modulating LFO), a LFO unit for modulating the Noise module, and a multi-fx section in which you can pick two effects (in series) from a selection of delays, chorus, flanger, phaser, (auto) wah wah, notch filter, 3-band equalizer, distortion, tremolo and reverbs.
The presets library includes over 300 sounds categorized in mallets, percussions, kits, chimes and bells, plucked strings, basses, keys, strings and pads, synths, organs and pipes, soundscapes and textures, and effects sections.
Check the audio demos below to get an impression of what Chromaphone is capable of.
If nothing else, Chromaphone is incredibly versatile. So much even, I feel like its tagline “creative percussion synthesizer” is kind of selling it short.
While it does an amazing job with percussion sounds – both the traditional and more creative variety – the types of sound you can get from this instrument are way beyond “creative percussion” to me. The pads, soundscapes, textures, effects etc. in the factory bank show that Chromaphone can do a lot more than percussion, and for even more adventurous sounds I can also highly recommend the expansion libraries by sound designers Martin Walker and Simon Stockhausen.
With its physical modeling, Chromaphone produces wonderfully dynamic, expressive sounds. Experimenting pays off, as just the turn of a knob or two can yield completely different, unique sounds.
Needless to say, Chromaphone is a fantastic synthesizer for cinematic, soundtrack type works. It will likely suit many electronic music producers as well, especially in the area of ambient, minimal, and idm genres.
I am truly excited about this synthesizer and I can’t wait to use it in some of my projects. Go check it out!
More information: Applied Acoustics Systems / Chromaphone