Note: this post is from 2005, outbound links may be broken.

Cycling ’74 announces the release of Hipno 1.0

Related: , , , Posted in news on Oct 11, 2005 - comment 0 comments
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Hipno is built using Pluggo technology to create over 40 plug-ins from video-controlled modulated delays to stunning granular sequencing effects.

What does Hipno offer?

  • Granular Presence
    Granular processing has become very popular for all sorts of effects processing. From thin strings of sound to full-on textures that rip through your psyche, granular techniques can be just the thing for you — if you can manage to control the myriad of parameters.

    Based on Nathan Wolek’s GTK these granular plug-ins not only sound good, but they are intuitive to control in realtime. Combined with the powerful Hipnoscope, you can morph the dozens of parameters with the smooth swish of your mouse.
  • Spectral Mechanics
    With the ever increasing computational power in our computers, realtime spectral processing has also become popular. However, many plug-ins stick to straight-ahead types of known effects with spectral processing. Why? Well, it is difficult sometimes to predict how a preset on a spectral effect will respond to an unknown sonic input. Of course, we have the Hipnoscope – so it’s easy to tweak all of those settings with nary a moment spent. That freed us up to build some rather unusual sonic experiences into Hipno’s spectral processing plug-ins.
  • Those Hard-to-Categorize Effects
    Let’s name a few:

    • Technishypht: a high-quality floating-formant spectral pitch-shifter, driven by a 16-step sequencer the controls the amount of pitch-shift, and naturally able to sync to the host environment.
    • Crackverb: another reverb, yes, but this reverb has things like internal downsampling, LFOs with insanely wide ranges of control, odd pitch-shifts, and other munging madness.
    • VDelay: hook up your webcam, choose a preset, and watch out! Your movement will display in the plugin as it modulates the sound you feed it. Do not feed after midnight.
  • Instruments of a New Invention
    We skipped over the conventional instruments and emulations that you’ve come to expect in plug-ins and went straight to the exotic. Several of our unorthodox instruments not only synthesize sound, but process sound from other tracks in your host environment. For example, using Pluggo’s bus technology, you can pump sound from a track to the SfylterSynth instrument, which then filters through only the notes that you are playing.

    Another example of our unique approach to instruments is the VTheremin plugin. Using your webcam, you can control a pair of oscillators by moving colored balls in the air. The same video color tracking technology is also available in our modulator plug-ins to control any parameter of a Hipno, Mode, or Pluggo plug-in with your gestural nuance.
  • Modulators on the Bus
    Modulators are a class of plug-in that don’t actually process sound or synthesize it. Instead they control other plug-ins. You can use several kinds of video analysis for this, or connect a USB game device, or mathematically generate some curves. It’s up to you.

    Bus plugins allow you to send audio from a one plug-in to another behind your host environment’s back, so-to-speak. Using plug-ins such as Bus.Xover and Bus.Envelope makes it possible create individual chains of audio processed based on the frequency content or volume level of a track — creating a richer palette of possibilities for your music.

Visit the Cycling '74 website for more information and a demo.

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