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	<title>Comments on: Mini-Review: Loopmasters Wave Alchemy SFX Collection 01</title>
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	<link>http://rekkerd.org/mini-review-loopmasters-wave-alchemy-sfx-collection-01/</link>
	<description>audio software news and reviews, download high quality creative and original royalty-free samples and loops, free VST plug-ins and sound banks</description>
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		<title>By: Torley</title>
		<link>http://rekkerd.org/mini-review-loopmasters-wave-alchemy-sfx-collection-01/#comment-36499</link>
		<dc:creator>Torley</dc:creator>
		<pubDate>Wed, 08 Jul 2009 14:38:51 +0000</pubDate>
		<guid isPermaLink="false">http://rekkerd.org/?p=13924#comment-36499</guid>
		<description>My download count was reset; oddly I didn&#039;t get an email response from Loopmasters so I wonder if it got lost? I hope not.

It took me about half an hour to get the full .zip (200-300 KB/sec when I can do far better) so I&#039;d hope in the future, there&#039;s some way of speeding that up and not working against download accelerators, while providing security against bandwidth hogs and so-called &quot;content thieves&quot;.

Dan was extremely helpful to me during this time and I&#039;ve listened to a portion of the collection, even inserted a few (heavily tweaked) in the latest track I&#039;m working on. I&#039;ll have a listening session soon of the whole collection. (I fancy auditioning WHOLE sample packs to select preemptive faves.)</description>
		<content:encoded><![CDATA[<p>My download count was reset; oddly I didn&#8217;t get an email response from Loopmasters so I wonder if it got lost? I hope not.</p>
<p>It took me about half an hour to get the full .zip (200-300 KB/sec when I can do far better) so I&#8217;d hope in the future, there&#8217;s some way of speeding that up and not working against download accelerators, while providing security against bandwidth hogs and so-called &#8220;content thieves&#8221;.</p>
<p>Dan was extremely helpful to me during this time and I&#8217;ve listened to a portion of the collection, even inserted a few (heavily tweaked) in the latest track I&#8217;m working on. I&#8217;ll have a listening session soon of the whole collection. (I fancy auditioning WHOLE sample packs to select preemptive faves.)</p>
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		<title>By: Torley</title>
		<link>http://rekkerd.org/mini-review-loopmasters-wave-alchemy-sfx-collection-01/#comment-36439</link>
		<dc:creator>Torley</dc:creator>
		<pubDate>Tue, 07 Jul 2009 14:31:56 +0000</pubDate>
		<guid isPermaLink="false">http://rekkerd.org/?p=13924#comment-36439</guid>
		<description>^ I reckon that&#039;s what happened too! I was just so anxious to get the sounds.</description>
		<content:encoded><![CDATA[<p>^ I reckon that&#8217;s what happened too! I was just so anxious to get the sounds.</p>
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		<title>By: ronnie</title>
		<link>http://rekkerd.org/mini-review-loopmasters-wave-alchemy-sfx-collection-01/#comment-36397</link>
		<dc:creator>ronnie</dc:creator>
		<pubDate>Tue, 07 Jul 2009 06:47:18 +0000</pubDate>
		<guid isPermaLink="false">http://rekkerd.org/?p=13924#comment-36397</guid>
		<description>Sorry to hear that Torley. I think download managers usually don&#039;t work so well with limited access download areas.

I read on the DownloadThemAll site:

&lt;blockquote&gt;How can dTa work as a download accelerator?

The idea behind this feature is quite simple: DownThemAll reads the dimension of the files you want to download and splits them into multiple sections, which are downloaded separately. Then, after the download is completed, it joins the chunks together to return the original file. This trick is called ‘multipart download’ and gives amazing results in terms of download speed.&lt;/blockquote&gt;

This makes me think dTa opens multiple connections when downloading a file, thus possible using up more than the 3 download credits Loopmasters provides (e.g. if it splits the file up in 4 parts, downloading it with four separate connections).</description>
		<content:encoded><![CDATA[<p>Sorry to hear that Torley. I think download managers usually don&#8217;t work so well with limited access download areas.</p>
<p>I read on the DownloadThemAll site:</p>
<blockquote><p>How can dTa work as a download accelerator?</p>
<p>The idea behind this feature is quite simple: DownThemAll reads the dimension of the files you want to download and splits them into multiple sections, which are downloaded separately. Then, after the download is completed, it joins the chunks together to return the original file. This trick is called ‘multipart download’ and gives amazing results in terms of download speed.</p></blockquote>
<p>This makes me think dTa opens multiple connections when downloading a file, thus possible using up more than the 3 download credits Loopmasters provides (e.g. if it splits the file up in 4 parts, downloading it with four separate connections).</p>
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		<title>By: Torley</title>
		<link>http://rekkerd.org/mini-review-loopmasters-wave-alchemy-sfx-collection-01/#comment-36369</link>
		<dc:creator>Torley</dc:creator>
		<pubDate>Tue, 07 Jul 2009 00:24:29 +0000</pubDate>
		<guid isPermaLink="false">http://rekkerd.org/?p=13924#comment-36369</guid>
		<description>My story continues... I heard back from Dan and he thoughtfully took the time to provide me with more samples; then I headed back to Loopmasters to buy this collection!

Alas, using a download accelerator (DownThemAll! with Firefox) — as 1.4GB is a substantial size — resulted in failed downloads and within seconds, depleted my count of 3. I&#039;ve emailed Loopmasters support but there should be a warning.</description>
		<content:encoded><![CDATA[<p>My story continues&#8230; I heard back from Dan and he thoughtfully took the time to provide me with more samples; then I headed back to Loopmasters to buy this collection!</p>
<p>Alas, using a download accelerator (DownThemAll! with Firefox) — as 1.4GB is a substantial size — resulted in failed downloads and within seconds, depleted my count of 3. I&#8217;ve emailed Loopmasters support but there should be a warning.</p>
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		<title>By: matt</title>
		<link>http://rekkerd.org/mini-review-loopmasters-wave-alchemy-sfx-collection-01/#comment-36259</link>
		<dc:creator>matt</dc:creator>
		<pubDate>Mon, 06 Jul 2009 10:26:46 +0000</pubDate>
		<guid isPermaLink="false">http://rekkerd.org/?p=13924#comment-36259</guid>
		<description>:)</description>
		<content:encoded><![CDATA[<p>:)</p>
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		<title>By: Torley</title>
		<link>http://rekkerd.org/mini-review-loopmasters-wave-alchemy-sfx-collection-01/#comment-36011</link>
		<dc:creator>Torley</dc:creator>
		<pubDate>Fri, 03 Jul 2009 18:36:51 +0000</pubDate>
		<guid isPermaLink="false">http://rekkerd.org/?p=13924#comment-36011</guid>
		<description>Emailing you now — thanks gratefully Dan, your explanation is understandable and exceptional!</description>
		<content:encoded><![CDATA[<p>Emailing you now — thanks gratefully Dan, your explanation is understandable and exceptional!</p>
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		<title>By: Wave Alchemy</title>
		<link>http://rekkerd.org/mini-review-loopmasters-wave-alchemy-sfx-collection-01/#comment-36007</link>
		<dc:creator>Wave Alchemy</dc:creator>
		<pubDate>Fri, 03 Jul 2009 16:23:20 +0000</pubDate>
		<guid isPermaLink="false">http://rekkerd.org/?p=13924#comment-36007</guid>
		<description>First off, many thanks for your mini-review Ronnie, its much appreciated.

Torley, to answer your questions:

Dry(-er) versions were not included because some of the shorter sounds with heavy fx would most likely not even be classed as fx without the processing chain i used. They would sound too dry.

Also adding duplicate sounds would bring the size of the library up by a significant amount which isn&#039;t really feasible with this product being &quot;download only&quot;.

Not everything in the library is heavily processed. You wont have any problematic tempo delays when using the uplifters, downlifters, sweeps and drones folders for example. 

The short fx and hits folder uses heavy processing to create distorted-reality-esque hits and wierdness. Less than half of this folder includes delay effects and the ones that do are not overly obvious and are extremely creative.

If you would like to discuss this matter further or talk about any of our other products, or even to just leave feedback, you can email me directly at:


dan [at] wavealchemy [dot] co [dot] uk


Torley, I will happily send you over a small selection of the less affected sounds for you to demo.

Kindest Regards,

Dan Byers

Wave Alchemy</description>
		<content:encoded><![CDATA[<p>First off, many thanks for your mini-review Ronnie, its much appreciated.</p>
<p>Torley, to answer your questions:</p>
<p>Dry(-er) versions were not included because some of the shorter sounds with heavy fx would most likely not even be classed as fx without the processing chain i used. They would sound too dry.</p>
<p>Also adding duplicate sounds would bring the size of the library up by a significant amount which isn&#8217;t really feasible with this product being &#8220;download only&#8221;.</p>
<p>Not everything in the library is heavily processed. You wont have any problematic tempo delays when using the uplifters, downlifters, sweeps and drones folders for example. </p>
<p>The short fx and hits folder uses heavy processing to create distorted-reality-esque hits and wierdness. Less than half of this folder includes delay effects and the ones that do are not overly obvious and are extremely creative.</p>
<p>If you would like to discuss this matter further or talk about any of our other products, or even to just leave feedback, you can email me directly at:</p>
<p>dan [at] wavealchemy [dot] co [dot] uk</p>
<p>Torley, I will happily send you over a small selection of the less affected sounds for you to demo.</p>
<p>Kindest Regards,</p>
<p>Dan Byers</p>
<p>Wave Alchemy</p>
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	<item>
		<title>By: Torley</title>
		<link>http://rekkerd.org/mini-review-loopmasters-wave-alchemy-sfx-collection-01/#comment-36005</link>
		<dc:creator>Torley</dc:creator>
		<pubDate>Fri, 03 Jul 2009 16:11:35 +0000</pubDate>
		<guid isPermaLink="false">http://rekkerd.org/?p=13924#comment-36005</guid>
		<description>Oh what a thrill to hear from you, Matt! Totally understood, I really appreciate your letting us know!</description>
		<content:encoded><![CDATA[<p>Oh what a thrill to hear from you, Matt! Totally understood, I really appreciate your letting us know!</p>
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	<item>
		<title>By: matt</title>
		<link>http://rekkerd.org/mini-review-loopmasters-wave-alchemy-sfx-collection-01/#comment-36003</link>
		<dc:creator>matt</dc:creator>
		<pubDate>Fri, 03 Jul 2009 15:31:37 +0000</pubDate>
		<guid isPermaLink="false">http://rekkerd.org/?p=13924#comment-36003</guid>
		<description>hi guys

sorry i didnt see any email or this thread until now and we are busy with teh weekly news

I will forward the thread to steve from wave alchemy to get back to you directly!

thanks

matt</description>
		<content:encoded><![CDATA[<p>hi guys</p>
<p>sorry i didnt see any email or this thread until now and we are busy with teh weekly news</p>
<p>I will forward the thread to steve from wave alchemy to get back to you directly!</p>
<p>thanks</p>
<p>matt</p>
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		<title>By: Torley</title>
		<link>http://rekkerd.org/mini-review-loopmasters-wave-alchemy-sfx-collection-01/#comment-35999</link>
		<dc:creator>Torley</dc:creator>
		<pubDate>Fri, 03 Jul 2009 15:09:41 +0000</pubDate>
		<guid isPermaLink="false">http://rekkerd.org/?p=13924#comment-35999</guid>
		<description>@Talla82 Thanks for sharing your experiences — heavy reverb in an already-tweaked context (especially electronic experimental music) doesn&#039;t bother me, but delay is a tougher case. This is coming from someone who LOVES tempo-synced delays and cringes at the &quot;old days&quot; of having to figure out Hz. Some dissimilarity can add richness (as is the case when combining quantized and non-quantized rhythms).

Still haven&#039;t heard from Loopmasters and it&#039;s been over 24 hours per their policy during the business days, I think. I shall be patient.</description>
		<content:encoded><![CDATA[<p>@Talla82 Thanks for sharing your experiences — heavy reverb in an already-tweaked context (especially electronic experimental music) doesn&#8217;t bother me, but delay is a tougher case. This is coming from someone who LOVES tempo-synced delays and cringes at the &#8220;old days&#8221; of having to figure out Hz. Some dissimilarity can add richness (as is the case when combining quantized and non-quantized rhythms).</p>
<p>Still haven&#8217;t heard from Loopmasters and it&#8217;s been over 24 hours per their policy during the business days, I think. I shall be patient.</p>
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