Some interesting things I found recently:
siftables music sequencer — audio engine by Josh Kopin
# Siftables by David Merrill:
Siftables aims to enable people to interact with information and media in physical, natural ways that approach interactions with physical objects in our everyday lives. As an interaction platform, Siftables applies technology and methodology from wireless sensor networks to tangible user interfaces.
Siftables are independent, compact devices with sensing, graphical display, and wireless communication capabilities. They can be physically manipulated as a group to interact with digital information and media. Siftables can be used to implement any number of gestural interaction languages and HCI applications.
# little-scale: More Kits for LSDj! Scriabin, Ellington, Mozart, HAL8999 etc
Sebastian posted some more kits for the LSJD Game Boy music program.
Also: Nanoloop 2.3 Kit for LSDJ!.
The increased audio fidelity of 16-bit consoles brought several significant changes to video games, but perhaps the most important was that instruments could be readily identified. Instead of the melody being assigned to a triangle wave, for example, it could be assigned to a trumpet.
Dan Bruno lists some nice audio examples.
# NS168DS – NS168DSmotion is a multi-purpose NS168DS compatible adapter, it can be used in different modes as standalone device powered from USB or as a plugin module powered from some NS168DS host like DS/DSi.