Results for arcade

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Necromare releases Dante’s Power Chords, Deep Space Explorer, and many more

Necromare Dante's Power Chords

Necromare has released another batch of free sample-based VST instruments for Windows.

New Necromare plugins

  • Dante’s Power Chords – A simple collection of muted and open powerchords. The keys are velocity triggered for each sound. On either end of the keys you will find guitar sounds mixed with demonic growls.
  • Deep Space Explorer – Great for space or ambient music this VST comes with instruments to make a complete song, all accessed via a drop down menu.
  • Bang – a collection of everyday obects in a percussive form. Drum map for easy navigation included.
  • Broken Toy – Old toy gets new life as circuit bent instrument.
  • Jazz Trumpet – Great solo instrument in its own right. Velocity sensitive, including muted trumpet and fx.
  • Bongoes – The lower registers are a set of dry bongos, the upper keys are wet.
  • Celtic Harp – A very pretty version of this beatiful irish instrument. sound great with soom room reverb.
  • Koto – This graceful instrument is reproduced here.
  • Mandolin – Exotic instrument with a nice string sound. Try and replicating the style of this instrument warning: Keep the sustain low.
  • Turntable – Recordings of various sounds from a turntable. Keyboard map included.
  • The Audience – Foley sounds, including laughter, boos, stomps and cheering.
  • Bent Furbie – Various bent phrases and effects scattered along the keyboard. Great if you into glitch or Bent music. The controls are represented as small dots.
  • PONG! – the simple but memorable blip sound from the PONG arcade video game.
  • Speak and Teach – 8 octaves of samples from speak and spell toys, great for dance, electro, art, industrial, glitch…

These Necromare plug-ins are available to download at no cost.

More information: Necromare

Plogue Chipsounds, 8-bit sound chip emulator updated

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Plogue Chipsounds

Plogue has released version 1.5 of Chipsounds, a virtual synthesizer which authentically emulates vintage 8bit-era sound chips.

The most advanced 8-bit sound chip emulator is doing even more to save endangered sound chip species!

In addition to having a totally new Interface and improved sound authenticity, Plogue is saving 3 new sound chips from extinction and adds many additional features.

Changes in Chipsounds v1.5

  • Totally different skin (fits on all monitors and ebooks).
  • Current mixer strip is always available.
  • You can now enter some values using keyboard.
  • New Amplitude LFO added.
  • Two asignable drawable user LFOS.
  • New: uPD1771C (as used in the Super Cassette Vision).
  • New: uPD65010G (as used in the PV-1000).
  • New: M5232 (as used in the Poly-800).
  • DMG-01′s wave channel now has extra phase modulation (Pmode) and vertical offset (VPOS) settings.
  • Added new MIDI Delay Module.
  • Added Swing to Arpeggiator.

Chipsounds is available to purchase an instrument plug-in for PC and Mac (VST/AU/RTAS) for $95 USD.

More information: Plogue / Chipsounds

Plogue updates Chipsounds to v1.0.0.3 + Demo release

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Plogue Chipsounds

Plogue has released version 1.0.0.3 of Chipsounds, a virtual chipsound synthesizer plug-in which turns your host into a classic video game console, vintage 8bit home computer and even an 80’s arcade.

Plogue chipsounds authentically emulates more than eight vintage 8bit-era sound chips (on top of their variants), down to their smallest idiosyncrasies.

Changes in Chipsounds v1.0.0.3

  • New presets (around 300 total).
  • VST/AU parameters (only on first slots).
  • MIDI Out in VSTi mode (AU later).
  • Small skin installed but turned off by default (need to choose GUI_small in AriaSetup.xml).
  • Transpose setting for each slot.
  • MOS TED chip added (not worth a huge mention).
  • Various bug fixes.

Chipsounds is available to purchase for PC and Mac (VST/AU/RTAS), priced at 65 EUR excl. VAT. A demo version of Chipsounds is now also available to download (Silence after a 15 minute session; No Save).

More information: Plogue / Chipsounds

Short links for November 23rd, 2009

Some interesting things I found recently:

# MidiFighter Kit

Ean Golden at djtechtools writes:

I am pleased to announce that in 2 weeks time we will be selling DIY MidiFighter kits in the web-store. This kit will be the first incarnation of our brand new controller line that allows several different levels of customization. Everything from creating original color combos to adding more analog interfaces and customizing the open-source firmware is possible with this exciting new tool.

MidiFighter
MidiFighter Kit

MidiFighter kit details

  • Release Date: November 30th.
  • Price: Aprox $125 for the Kit + Arcade Buttons ($2.50 each) optional wood case- $40.
  • Plug and Play-compatible device, compliant MIDI controller.
  • USB powered.
  • Must be assembled (no expertise required).
  • 16 programmable buttons.
  • 16 programmable LEDs.
  • Expandable to 20 programmable buttons and 4 analog controls.
  • Limited-edition 200-piece run in this configuration (black PCB with blue LEDs).

# PyMT

PyMT is a python module for developing multi-touch enabled media rich applications. Currently the aim is to allow for quick and easy interaction design and rapid prototype development. PyMT is written in Python, based on pyglet toolkit. We are about 10 contributors and ~40000 lines of code (version 0.3).

Speak & Math

# Audio Geek Zine Free Sound Of The Week 04

Jon at Audio Geek Zine offers some free samples from his circuit bent Speak & Math in his weekly series of free sounds.

This time I’m digging into the archives. What I’ve got this week is sounds from my circuit bent Speak & Math, from a few years ago. These are taken straight from my Toys Breaking library, if you like glitchy weird samples check that out.

There are 89 wave files, mono, 16 bit, 44.1kHz.

# James’ Circuit Bent Library

James at Illuminated Sounds also shares some free samples from circuit bent toys.

Here is a Collection of samples from a few of my own circuit bent toys. I’ve made a quick couple of videos that will show you the method of how I captured these samples. I edited them in Protools at 16bit 441khz as mono WAV files. Feel free to comment or request any more. Enjoy.

Hardware Random7

# Hardware version of Random7

More from Illuminated Sounds. Miketron's random MIDI note generation software (MAC/PC) goes hardware:

A couple of months I took my MAX/MSP code for Random7 and rewrote so I could embed it into a hardware version. Random7 Hardware Version 1 (R7H) is a very basic version of the Random7 software. The core element of R7H is still the same, the program pick from 7 different midi notes randomly. As of now the key R7H is preset to the key of A Major, and the only control is a potentiometer that controls the speed of R7H. Output for R7H is a midi port, an on/off switch, and there is also a red led the flashes everytime a note is sent. The some of the next additions I plan to the hardware are a midi input to provide midi sync options, a small lcd to provide useful information such as tempo and key, and allow user to pick from any diatonic major key. The microcontroller I am using for this is the arduino built into a d.i. box housing.

# Ohm Force studio pic contest, powered by Sample Magic !!!

All you need to do is post a picture of you in your studio for a chance to win some Sample Magic libraries.

The only two requirements are: the computer screen must show some Ohm plugins interfaces and you must be in an “audio magician” pose. Each of the three winners will be able to pick three Sample Magic libraries of choice, for free, worldwide shipping or instant download through www.soundstosample.com. The pictures will be judged by the Sample Magicians themselves in their London HQ. Make-up and dressing up allowed. Rabbits and all domestic animals not allowed. The picture (or the link to it) must be posted on the comments section of this blog post, until November 30th 2009.

Tenori-On @ Modulate This!

# Hands-On with the Tenori-On: First Impressions + Integration with Ableton Live

Mark Mosher shares his first impressions of the Tenori-On.

Now that REBOOT has released, I’m gearing up to perform these songs live. One of my goals it to make the performances more visually interesting, help the audience connect with what I’m doing musically, and not spend an entire set hunched over a laptop.

I just added a Tenori-On White to my rig to help achieve this goal and to use as a controller and sequencer for composition. In this post I’ll offer some first impressions and notes on use.

# Little Gem Guitar Amp

garagemonkeysan's take on the famous Little Gem mini guitar amp.

All details on the electronics can be found at runoffgroove.com. http://www.runoffgroove.com/littlegem.html
The case came from Jameco p/n 11886. The speaker bezel is the rim of a tin can that was epoxied to the case. The disk in the rear serves as a cord reel.

Audiomulch (with Metasurface), Novation Remote Zero SL and the Launchpad

# Launchpad, No Live: Novation Launchpad Review

John Fisher reviews the Launchpad.

I recently picked up a Novation Launchpad because I wanted the control options of a grid controller, even though I don’t use Ableton live. I plan on using the Launchpad with Reaktor, Audiomulch, and possibly Processing. The price wasn’t hard to swallow either. I’ve seen very little info thus far on people using the Launchpad with anything besides Ableton Live, except for people who are using the “nonome” max/msp patch that allows you to load up other monome applications via the Launchpad. So, I thought I would do a write-up on my thoughts. The way I prefer to work is making my own custom midi mappings with my controllers. Novation’s Automap system might be interesting for others, but I always prefer to have my own configurations because I’m picky about those sorts of things. So I’ll be detailing how I went about that.

Plogue releases Chipsounds

Plogue Chipsounds

Plogue has released Chipsounds, a virtual chipsounds synthesizer plug-in for Windows and Mac.

This new product allow any musician to faithfully reproduce the sound and style of vintage video game music and sound effects in a convenient plugin format, usable inside any sequencer or DAW, or as a standalone virtual instrument.

Powered by Plogue/Garritan’s ARIA virtual instrument engine, chipsounds reproduces the idiosyncrasies of the most sought-after classic sound chips, including their most well-known variations, as sonically accurate as possible without adding any non-authentic aliasing or DSP artifacts. Whether musicians are already versed into chiptune/chip music or just interested in those sounds, this is one unique instrument for them.

Research and analysis for this project has been made in house on Plogue’s large collection of cartridges, modified consoles and classic computers and also on the chips themselves using custom made circuit boards and low level 8 bit software code.

Chipsounds simulates the following chips

  • TIA used in the 2600 & 7800
    • Accurate Multipulse/Polynomial bit pattern waveforms for those unique combat, engine drones and powerful mix piercing “fake-saw” sound.
  • 2A03 and its portable variant, used in the Big N consoles
    • Accurate pulse width settings (1/8, 1/4, 1/2, 3/4).
    • Drawable 4bit/32 step bandlimited Waveform.
    • Huge number custom and classic waveforms to choose from, including the unique triangle sound of the Big “N”.
    • Short (93/127bit) and Long (32767bit) noise patterns accurately modeled.
  • AY-3-8910 and its numerous clones 8912/8913/8914/2149F, used in Intv, ZX, ST, Arcades
    • Emulation of Sync Buzzer Envelope Looping tricks.
    • Accurate logarithmic 4Bit DAC.
  • POKEY used in 400/800 series computer and Arcades
    • Fat and accurate Multipulse/Polynomial bit pattern waveforms with clock desynchronization.
  • SN76489AN and its SN76496 SN94624N predecessor, used in the ColecoVision, SMS, BBC, TI99, PCjr, Tandy and Arcades
    • Basic and RAW, the purest chip there is.
    • Different NOISE patterns for all variants, all emulated.
  • UVI used in the Arcadia 2001
    • A rarity that can prove effective in the grinding department with its logical anding of pulse and noise patterns (As used in the Arcadia 2001 and MPT-03).
  • P824X used in the Odyssey 2
    • Obscure chip that oddly only plays the scale of E5 (slightly detuned).
    • And the subtle psychoacoustic sound of screaming at the start of its noise pattern.
  • SID including 6580 and 8580, used in the C64
    • The most important sound chip of the 80’s gaming era.
    • Variable Pulsewidth, SAW, Triangle, 8bit noise and even combined waveforms.
    • Most waveforms are actually SAMPLES of the real thing for 100% accuracy, especially for the combined waveforms.
  • VIC-I used in the VIC20
    • This chip is very underhestimated gem with tolally unique sounding waveforms.
    • Newly discovered “Robotic” waveforms are emulated.
    • Rough, nasty noise pattern too.

Chipsounds is available for PC and Mac (VST/AU/RTAS) for the introductory price of $75 USD until November 1, 2009.

More information: Plogue / Chipsounds

JBM releases Arcadion

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JBM Arcadion

JBM has released Arcadion, a freeware monophonic synth VST plug-in for Windows PC.

Time to dust off them arcade joysticks and plugin your pennymachines. JBM is here with a plugin that will most likely get all arcade fans going wild. Arcadion is a monophonic 3 oscilator synth aiming to recreate how old time arcades sounded like when the 80′s ruled.

Arcadion features

  • 3 oscilators.
  • 10 waves per oscilator.
  • Mixer between the oscilators.
  • VCO and VCA envelope.
  • 16 preprogrammed patches.

A demo mp3 is available here and you can download Arcadion here.

Short links for May 23rd, 2008

Olympus LS-10

Some interesting things I found on May 23rd, 2008:

# Review: Olympus LS-10 WAV/WMA/MP3 Recorder – Olympus brings its expertise in cameras and voice recorders to the exploding field of portable WAV/MP3 recorders and comes up with some new twists. Guitarist Mark Nelson tests this 24-bit, aluminum-clad beauty and likes what he hears.

Mark writes:

I like the Olympus LS-10 a lot. I’m tickled with the design, ergonomics, audio quality, and the rugged aluminum case. I even like the little carrying case; it’s just big enough for the recorder and a mini tripod.

# Peter Vogel’s Fairlight Audio Archives – A collection of audio material including Fairlight demos, radio interviews and CMI pieces from the eighties. There are even a couple of recordings from the Fairlight CMI's predecessor, the Qasar M8, designed by Tony Furse.

# S T E I M needs your support

Things are not well at STEIM. We are in the danger of losing our structural funding from the government, based on a review from the advisor board which called us ‘closed and only appealing to a niche audience’. The outlook isn’t exactly bleak, but at the moment our future is unclear.

You can help out the creators of the Cracklebox by writing to the Dutch government, more info here.

# Cyclepong 2.0 – Cyclepong is an update of the classic arcade game Pong to use bikes as the controllers.

# Interview: New Virtual Instrument Maker FAW Talks Usability and Design

Peter Kirn writes:

Eoin Rossney, our new writer and contributor to the Kore minisite, got a chance to talk to FAW co-founder Gavin Burke, a fellow Irishman. We’ll have more on the instrument itself soon, but it’s an excellent, coffee-fueled discussion.

Short links for May 14th, 2008

Some interesting things I found on May 14th, 2008:

# MIDIBox – William Logo's DIY MIDIBox64 based controller.

William's MIDIBox64
Beautiful! Check William’s MIDIBox Flickr set for more images.

What’s in it?

  • MIDIBox64 (uCApps.de)
  • 12″x12″ Faux Walnut Case (Hammond case/Band It faux walnut iron on melamine)
  • 16 Knobs (Futurelec)
  • 5 Faders (60mm Bourns PTS series)
  • 16 Arcade Buttons (Happ Controls)
  • 32 MIDI controlled LED buttons (Shanpu/MEC 3F)
  • Screen from Sparkfun

# CrudBox – Records button presses as a sequence controlling onboard 5v ports.

# NI Kore Minisite @ CDM – Peter Kirn launches a new blog devoted to NI’s Kore and Komplete lines.

CDM NI Kore Minisite

Peter writes:

We’re pleased to have the opportunity to partner with Native Instruments to bring you regular stories on how to make the most of Kore and the Komplete family of instruments and effects (Reaktor, Kontakt, Massive, and more). Over the coming weeks, we’ll offer tutorials, interviews, tips, resources, and free downloadable projects and presets. We’ll have resources for beginners, but we’ll also have some bleeding-edge “things you’re not supposed to do” ideas, as well, because that’s half the fun of this.

# Synthinetic – A kinetically powered synthesizer that produces crazy sounds of destruction and beauty. Using energy creatively to produce and manipulate sound.

# Processing.js – John Resig ported the Processing visualization language to JavaScript, using the Canvas element.

# Ultra Awesome: NES coffee table – Kyle Downes made a giant NES controller/ coffee table/ storage box.