arcDev Noise Industries has released ET-301, a free delay effect plug-in for Windows.
New version should fix all memory-leak probs, and also work fine with multithreading hosts (does here, anyway). Not preset-compatible with earlier versions. PC-only.
Some extra goodies, too, but same basic sound as the original.
arcDev Noise Industries ET-301 v1.5 is an updated version of ECHOTANK ET-200 (released just over 4 years ago), the bucket-brigade style delay modelled on the Boss DM-100 Delay Machine.
arcDev ET-301 is available to download as a freeware VST effect plug-in for Windows.
More information: arcDev Noise Industries / ET-301 (download)
Related: arcDev Noise Industries
, de la Mancha
, Developer Challenge
, effect plugins
, instrument plugins
, Nicolas Fournel
, Stefan Hallen
Posted in news
on Sep 27, 2007 - 1 comment
The KVR Developer Challenge 2007 is KVRs second audio plug-in/application design event, a challenge to create and release a brand new free audio plug-in or audio application that will benefit the community at large.
The challenge has already entered the voting stage (September 17th and end on October 22nd), with 41 entries to consider for a top 5 vote list.
The Windows platform dominates in this years batch (similar to last year), with just 3 Mac plug-ins, and 1 Linux entry (which is the multi-platform LFO-driven MIDI arpeggiator hypercyclic by mucoder.)
I have yet to give most of these entries more than a few minutes of my time, so I can’t really say which ones are my favorites.
On a first glance, the following ones look promising to me:
- Bagels (Stefan Hållén), an instrument that utilizes up to 12 resonant bandpass filters instead of oscillators, giving it a different sound while maintaining flexibility and tweakability.
- The Element of Surprise (Ugo), dedicated to creating randomly generated presets, for fast inspiration and experiments in spontaneous song writing. The interface is simple, but under the hood there is a full synth with multiple oscillators, filters, various types of modulation, and effects, all optimized to provide a wide variety of usable randomly generated sounds.
- Blip (Nicolas Fournel), a sound design program / loop creator / performance tool. The concept behind Blip is to create innovative sounds and loops by drawing with the usual graphic tools (pencil, airbrush, lines). The classic painting functions take a whole other dimension, as they create melodies and rhythms in the musical domain.
- ellipsis (arcDev Noise Industries), a VST loop player designed specifically for live use, featuring BPM-synced queueing and playback of whole & subdivided wave files.
- truc (de la Mancha / Sink), a multi-effect VST plug-in, with 4 banks of effects controlled by the movement of 2 pucks. The top puck controls the wet/dry level and/or volume of each effect bank, the bottom puck modulates any 4 of 13 parameters within the effect banks. This allows continuous morphing of the sound by moving the pucks to vary the impact of each effect bank.
Over the next few weeks I will digg a bit deeper, but in the meantime, why don’t you share with me which plug-ins you’re excited about and why.
arcDev Noise Industries releases DH_MidiMunger, a VSTi/GUI wrapper for David Haupt‘s midi_munger SynthEdit module.
MidiMunger allows you to remap / modify / generate midi messages (note on/off, controller, pitchbend, key/channel aftertouch, program change) in realtime.
It consists of four modules – each is identical except that the last cannot pass its output to anything but the master midi output, whereas the others can optionally pass their output to the next module in line.
MidiMunger comes with a help file explaining how things work, and a bunch of presets are included so you can get an idea how to route things. You will need a host that will route incoming MIDI > MidiMunger > VSTi (or midi output).
Visit arcDev Noise Industries for more information and a link to download DH_MidiMunger.
arcDev Noise Industries has released H4xx0r, a twelve-part beatslicer mapped to each note of one midi octave.
H4xx0r features stretching of sample to fit host tempo, and independent, realtime control over slice points, looping, amp envelope, pitch & output buss.
Note from developer stk: I’ve been having problems with FL Studio throwing access violation errors – read this for details.
Visit arcDev Noise Industries for more information and a link to download H4xx0r.
arcDev Noise Industries has released Resomatic v1.0, a resonant tuned-delay bank playable via in-GUI keyboard and incoming midi notes.
Resomatic works as a resonant auto-chordifier, atonal dronebox, and much else.
Check arcDev Noise Industries for more information and a link to download Resomatic v1.0.
arcDev Noise Industries has released Synthcatcher, a handy tool to take some of the work out of multisampling a hardware synth or drum machine. Synthcatcher records one octave of notes (12 samples) with specified velocity, … read more
arcDev Noise Industries has released Cyclotron X2, a donationware VST plug-in for Windows. Cyclotron X2 can do pitchshifting realtime granular sampling glitchery modulation and has a cool game-inspired shell Visit arcDev Noise Industries for more … read more
arcDev Noise Industries has released Mainliner X2, a monosynth geared toward making fat bass sounds. Features 3×3 oscillators 3 LFOs 3 EnvGen 2 Filters FM HardSync Nice GUI Includes presets Check arcDev Noise Industries for … read more
arcDev Noise Industries has updated it’s ET-100 bucket-brigade echobox. ET-200 retains the same sound as the 100, but adds (optional) tempo-syncing and stereo operation. ET-200 is offered as donationware. If you find yourself using them … read more
arcDev Noise Industries has released Blittr, a buffer-sampling, stuttering glitchbox in the tradition of DFX’s Buffer override. Blittr features integrated modulation LFOs, XY pad and a useless-but-cool-looking wave scope and is available as free/donationware. Check … read more
ET-100 is another prototype in aDNI’s unending quest for a DECENT BB-style delay. According to aDNI, ET-100 sounds pretty close to his DM-300, particuarly when performing severe time/pitch warping in realtime. Visit the arcDev Noise … read more