Steinberg announces Nuendo 7 preview at Game Developers Conference

Steinberg Nuendo 7

Steinberg has announced the upcoming release of Nuendo 7 alongside their partnership with Audiokinetic Inc., the leading global provider of cross-platform audio solutions for the interactive media and gaming industries.

15 years ago, the Nuendo digital audio workstation first enriched the pro audio market by introducing a new paradigm: to unite completely native technologies with peerless audio and surround features. Today, Nuendo empowers audio professionals to higher levels of productivity: discerning post-production editors, film mixers as well as recording engineers around the world rely on the flexibility and industry openness that Nuendo provides.

Game sound designers increasingly depend on Nuendo; its highly configurable program structure and many sound-design tools help to create and manipulate audio. With Nuendo 7, Steinberg now take the next step by including Game Audio Connect, providing a seamless connection to the Wwise audio middleware solution by Audiokinetic.

Steinberg’s senior marketing manager, Timo Wildenhain, comments: “Nuendo 7 will make a major impact on television and film post-production facilities, and with Audiokinetic at our side, we are confident that the smooth compatibility with Wwise will establish a sustainable position within the game industry.”

Belonging to the new features around game audio, the integration between Nuendo and Audiokinetic’s Wwise audio middleware solution allows mixdowns to be exported to Wwise via a simple drag-and-drop operation, bypassing file management operations and working seamlessly between Mac and Windows computers on a network. It is also possible to open the Nuendo project corresponding to an exported section directly from Wwise. Other useful tools for game sound designers and those dealing with a large number of audio files are the new Render Export feature that exports a free selection of audio files to a disk destination, including many individual options, and Render In Place for direct rendering within the project, making it available on a new audio track for further editing.

“One of Audiokinetic’s core focuses is to streamline the workflow of the interactive audio community. This integration with Nuendo 7 represents a great step towards that overall goal,” says Martin Dufour, CTO of Audiokinetic. “It will allow individuals to work more smoothly on their creation, and teams to collaborate more efficiently on their projects.”

At next week’s 2015 Game Developers Conference, taking place at the Moscone Center in San Francisco, CA, United States, Steinberg will be showing the first preview of Nuendo 7 at the Audiokinetic booth, no. 836.

More information: Steinberg / Nuendo 7

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Sony Creative Software updates Sound Forge Pro Mac & SpectraLayers Pro

Sony Sound Forge Pro Mac

Sony Creative Software has released a free 2.5 update to Sound Forge Pro Mac, and a Version 3 upgrade to SpectraLayers Pro.

Sound Forge Pro: Advanced Audio Waveform Editor is the application of choice for a generation of audio editors. The free 2.5 update for OS X features disc-at-once CD burning, the classic Wave Hammer compressor/limiter plug-in, and other improvements.

The award-winning SpectraLayers Pro: Advanced Audio Spectrum Editor stands at the forefront of the audio spectrum editing movement. Parallel developments in program design and core engine performance combine to deliver the most highly-evolved and surgically precise spectral editing platform available.

While Sound Forge and SpectraLayers Pro are standalone applications, both are configured to work seamlessly with each other, providing a comprehensive editing environment that combines deep waveform and spectrum editing capabilities.

“We’re pleased to announce significant upgrades and updates to our audio software product line,” said John Freeborg, vice president of global marketing for Sony Creative Software. “Sound Forge Pro Mac users are invited to install the free 2.5 update. Now with CD burning capability, the stand-alone Convrt Batch Processing Automation Tool, and our classic Wave Hammer compressor on board, Sound Forge for OS X has hit a highly anticipated benchmark. On the spectral editing side, our SpectraLayers 3.0 upgrade is extensive, reflecting a deep rethinking and reworking of the spectral editing paradigm. The list of new features is impressive, and they’re backed by core performance enhancements that contribute to a remarkably enhanced feel.”

Sound Forge Pro Mac 2.5 is available for purchase for $299.95 USD; SpectraLayers Pro 3 for Windows and Mac is $399.95 USD. Upgraded cross-platform Audio Master Suite bundles are now also available.

More information: Sony Creative Software

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Time+Space announces up to 35% off on iZotope RX 4

Time+Space has announced that the RX 4 and RX 4 Advanced audio repair suites from iZotope are available at up to 35% off for a limited time.

iZotope RX 4 at Time+Space

This January, RX 4, RX 4 Advanced and upgrade options are available to buy for up to 35% less than their normal RRP

Critically acclaimed and multi award winning RX 4 is the industry standard in audio repair and is the result of iZotope’s collaboration with working professionals to identify new ways of improving workflows. They’ve translated these insights into technologies that address common needs and reflect the way people naturally want to work. RX 4 enhancements take you beyond mere audio repair—letting you truly enhance and transform your audio.

Prices start from just £70.95

The sale ends January 31st, 2015.

More information: Time+Space / iZotope RX 4

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Single Cell Software releases Caustic Editor for Volca Sample

Single Cell Software has announced the release of Caustic Editor for Volca Sample, a free utility for Korg’s Volca Sample users.

Caustic Editor for Volca Sample

Christmas comes early for Volca Sample owners.

KORG were nice enough to open up their volca sample SDK to 3rd parties so I took a few days to rip out Caustic’s WAV editor and turn it into a stand-alone, multi-platform tool that lets you import, load, record, edit and upload samples for use with your KORG Volca Sample device.

It was taken from my Caustic 3.2 working branch, so it even has a few more functions than what’s in Caustic 3.1!

The editor is available as a free download for Windows, Mac, Linux, and Android (an iOS build has been submitted to the Apple Store and is awaiting approval).

More information: Single Cell / Caustic Editor for Volca Sample

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Steinberg updates Cubasis for iOS to v1.8.3

Related: , , , , , , , Posted in news on Nov 25, 2014 - comment 0 comments
Steinberg Cubasis

Steinberg has released version 1.8.3 of Cubasis, a sequencer app for iOS.

Cubasis is Steinberg’s streamlined, multitouch sequencer for the iPad. Specially designed for quick and easy operation, Cubasis makes recording, editing and mixing a breeze. You can also open your Cubasis projects in Cubase under Windows and OS X! Cubasis places touch-intuitive production tools in your hands, opening up a new world of possibilities for your creativity.

Changes in Cubasis v1.8.3

  • Implements latest Audiobus SDK (v2.1.5).
  • MediaBay folders remember their state.
  • Loading times of projects (subsequent loads) and undo/redo times have been greatly improved.
  • Inserting Cubasis as input and output in Audiobus now works as expected again.
  • Fixes a problem where triggering Cubasis with specific hardware controllers could lead to hanging and missing notes.
  • Fixes an issue where the use of sustain led to hanging notes.
  • Deleted audio events will now be restored correctly when performing Undo or project renaming tasks.
  • Solves a critical issue where performing Undo on an edited audio file could result in data loss.
  • Fixes a problem where trimmed audio events could not be restored to their original state.
  • Cycle playback in audio editor now works as expected.
  • Changing the locator position in the audio editor no longer results in start of playback.
  • Fixes a rare issue where the playback in the audio editor could be started twice simultaneously.
  • Playhead located in audio editor remains in its current position once playback has been stopped.
  • Fixes a graphical issue that appeared at maximum magnification in the audio editor.
  • The audio editor’s rewind button no longer triggers a playhead preview sound.
  • Fixes a problem where selecting no instrument on an audio track renders Cubasis unreliable.
  • Dropping files from the MediaBay onto frozen tracks is no longer possible.
  • Fixes a problem where file renaming with special characters (such as emoticons) could lead to missing audio files.
  • Undo steps remain available once a project has been renamed.
  • Fixes a rare problem where no audio event is created after audio has been recorded.
  • Glueing MIDI parts no longer restores hidden events.
  • Switching from bars to seconds and performing zoom and scroll gestures no longer leads to fade out of the audio editor ruler labels.
  • Several In-App help iOS 8 improvements.
  • Scrolling the In-App help content on devices with iOS 8 now works as expected.
  • Fixes an intermittent issue on devices with iOS 8 where the home button of the In-App help became non-functional.
  • Fixes a rare problem where the Audiobus panel remained empty (app icons and controls were missing).
  • AudioCopy rendered Cubasis unreliable.
  • Use of Undo/redo lead in some cases to loss of audio file data.
  • A problem with the positioning of automation events has been solved.
  • Help typo correction.

The app is available for purchase for $49.99 USD.

More information: Steinberg / Cubasis

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