Results for AudioGaming

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AudioGaming updates AudioWind Pro & AudioRain Pro to v1.3

Related: , , , , , , , , , Posted in news on Feb 07, 2014 - comment 0 comments
AudioGaming AudioWind Pro

AudioGaming has released version 1.3 of the AudioWind Pro and AudioRain Pro procedural audio plug-ins for creating wind and rain sounds.

AudioWind is our revolutionary procedural audio plugin that helps you create the perfect wind sound in a matter of minutes. It requires just a few resources to work perfectly. Our D.O.S.E. technology allows you to work in real-time for up to 5.1 channel audio. You can modify your sound without entirely having to recreate it.

AudioRain is AudioWind’s little brother and offers high quality rain sounds. Shape your rain sound in real time, work from the small drop to the shower. Have it your way even in 5.1 channel audio.

Changes in AudioWind/AudioRain Pro v1.3

  • 64-bit compatible.
  • Supports Avid AAX plugin format.
  • New interface design .
  • Further optimized performance.
  • OSC control thruogh iPad.

AudioWind Pro and AudioRain Pro for Windows and Mac (VST/AU/RTAS/AAX) are available to purchase for 290 EUR each. A bundle of both is 445 EUR.

More information: AudioGaming

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AudioGaming releases AudioMotors V2

Related: , , , , , , , Posted in news on Oct 22, 2013 - comment 0 comments

AudioGaming has announced version 2 of its AudioMotors post-production engine tool for Windows and Mac.

AudioGaming AudioMotors V2
AudioMotors lets you fully control the sound design of a car.

From idling to full throttle, AudioMotors allows you to fully control the engine as if you were driving a car.

What if a Mini Cooper became a truck ? It is now possible ! AudioMotors plug-in is the perfect tool for creative sound design. From a basic car sound recording you can create a totally new and astonishing engine sound.

Changes in AudioMotors V2

  • 32/64-bits and AAX/RTAS/VST/AU compatible.
  • New intuitive interface.
  • Realistic drive mode.
  • Tire & Engine-rolling sound scratch mode.
  • Open Sound Control using an iPad.

AudioMotors costs 445 EUR.

More information: AudioGaming / AudioMotors

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AudioGaming releases AudioSteps footstep plugin

Related: , , , , , Posted in news on Apr 26, 2013 - comment 0 comments
AudioGaming AudioSteps

AudioGaming has launched AudioSteps, the first audio footstep system available as a plug-in.

Based on specific real-time control and ownership of acoustic audio signatures, we produce realistic footstep sounds for most post-production needs.

Sound designers get expert control on the audio and save a considerable amount of time. No more need for footstep recordings, all combinations are already available in the plug-in! Gain control over the different properties to shape the sounds you desire.

AudioSteps features

  • Get access instantaneously to thousands of footsteps including different walking speeds.
  • Different behaviors available: walk, break, scuff, tread and clumsiness control.
  • Unique recording setup control to change mic perspective and footstep perceived distance.
  • Pitch control and randomization.
  • Envelope control for each walking type.
  • MIDI in/MIDI out for unlimited control surface possibilities as well as mixing synchronicity.
  • Preset system to speed up recurrent work.
  • Instant preview for fast browsing.
  • Unique midi note off mode to offer instant sounding flexibility & soon to come tablet control (iOS/Android).
  • VST, RTAS, AU / Windows, MacOSX.

The AudioSteps plug-in costs 230 EUR.

More information: AudioGaming / AudioSteps

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AudioGaming updates AudioWind to v1.2

Related: , , , , Posted in news on Mar 07, 2013 - comment 0 comments
AudioGaming AudioWind

AudioGaming has updated its AudioWind instrument plugin to version 1.2, including 20 new Room Tones Presets.

AudioWind is our revolutionary VSTp that helps you create the perfect wind sound in a matter of minutes.

It can be used with every sequencer and requires just a few resources to work perfectly. With this tool, you will find a new way of making sounds, making it easier to get the sound you need.

Changes in AudioWind v1.2

  • 20 new presets dedicated to room tones generation.
  • Remake of the presets window system.
  • Fixed audio bug: unavailability of 5.0 configurations.
  • Improved high cut (steeper slope, changed lower bound).
  • 5.1 surround image improvements.
  • Eliminated minor bugs.

AudioWind is currently available for discounted price of 145 EUR (list price 245 EUR).

More information: AudioGaming

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AudioGaming releases AudioMotors—A tool to re-shape all your engine sounds

Related: , , , , , Posted in news on Nov 26, 2012 - comment 0 comments

AudioGaming has announced AudioMotors, a real-time audio plug-in for engine sounds.

AudioGaming AudioMotors
From a single recording, generate any engine speed on demand and get instant access to any detected RPM seamlessly.

Based on advanced analysis synthesis technics this tool will allow you to tune, adapt and change or freeze RPM of a pre-recorded engine sound.

Imagine you could analyze your vehicule or engine sounds to use them in a completely new way: you can now drive them! Audiomotors lets you do this by giving you instant access to any detected RPM seamlessly. Use interior or exterior sounds and use automation in your favorite DAW to get the perfect fit and feel for your vehicle scenes. Whether it’s a hot pursuit or interior rolling while characters are having a conversation, with AudioMotors you can cover it all, in seconds!

AudioMotors features

  • Analysis engine that automatically detect RPMs in recordings.
  • Real-time advanced synthesis engine precise down to the engine cycle.
  • Uses personal recordings as well as commercial sound bank samples.
  • Use interior/exterior sounds with the same quality of results.
  • Automation available on all parameters including RPM in real-time.
  • Sound design capabilities to generate a wide range of creative sounds.
  • VST, RTAS / Windows, Mac OS X.

The AudioMotors plugin is available to purchase for the introductory price of 295 EUR until December 15th, 2012 (regular 445 EUR).

More information: AudioGaming / AudioMotors

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Create wind and rain sounds with AudioWind and AudioRain by AudioGaming

Related: , , , , , , , Posted in news on Jun 27, 2012 - comment 4 comments

AudioGaming has released AudioWind and AudioRain, two tools for creating wind and rain sound effects.

AudioGaming AudioWind
AudioWind & AudioRain: Create, sculpt and synch your sound in real-time and 5.1 audio with AudioGaming’s procedural audio engine D.O.S.E. (Dynamic Objects Sound Engine).

Using Procedural Audio technology, these two VSTp (“p” for procedural) will enable you to create wind and rain sounds for your productions.

Dedicated to sound designers and post-production professionals, these plug-ins will help you in your daily work to get the sounds you are looking for.


Matching sound with image by automation of the AudioWind VSTp in Reaper.

AudioWind and AudioRain features

  • Clear interface with 5 levels of interaction each with different settings for optimal control over your sound.
  • Build your sound form scratch or use the numerous presets available to help you start with a typical sound.
  • Produce in mono, stereo, 2.1, 4.1 and even in 5.1 depending on your needs.
  • With the randomize button, fetch sounds in real-time.
  • Record automations on the fly and make your sounds evolve without having to cut/paste.
  • Directly match your sounds to your scene.

The effect plugins are available to purchase for Windows and Mac (VST/RTAS) for the introductory price of 149 EUR each until 31 July, 2012 (regular 245 EUR each). A bundle of both is also available at 199 EUR, 50% off the regular price.

More information: AudioGaming

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