Spektro Audio has released version 2.0 of Spektro Nucleation, a Max For Live device that functions as a waveshaper and bitcrusher.
This major (and free!) update brings some exciting new features to our beloved waveshaping device.
Changes in Spektro Nucleation v2.0
gen~ processing: During versions 1.0x, Nucleation, like most MaxforLive devices, processed sound in blocks of samples. Now, in version 2.0, it upsamples the signal by 2x and then uses the gen~ technology to process sample-by-sample! This new processing method results in less digital artifacts, less aliasing and a more pleasing timbre for your sound.
New controls for you to shape your sound even further: offset and shift! Even tho the Offset control already existed in the previous versions, it now works differently due to the new gen~ processing method. The new Shift control allows you to shift the waveform forward in time, completely changing the sound.
Spektro Nucleation is available to purchase for $5 USD. A free lite edition is available to download.
After two years of R&D (a sentence fragment that in no way conveys the experience we’ve just been through), and coincidentally during the week of Audio Damage’s tenth anniversary, we have succeeded in releasing a hardware platform for our DSP effects, and are ludicrously proud to unveil the first three Audio Damage hardware products: DubJr, Grainshift, and Errorbox.
Audio Damage Eurorack modules
ADM01 DubJr is the delay from Dubstation, in a pint-sized Eurorack modular format, for your knob-twisting pleasure.
ADM02 Grainshift is a real-time granular pitch-shifter and chaos effect for the Eurorack modular format. From simple smooth micro-tuned pitch shifting and chorus effects on up to full metal granular chaos, Grainshift is a versatile module, easy to use and fun to have.
ADM03 Errorbox is just like any other tool-kit utility module, except that in this tool-kit, all the tools are chainsaws and rabid badgers. Includes a sample rate reducer, bit rate reducer, and ERR algorithm (as found in the Kombinat Dva plug-in).
The modules are available to purchase via Audio Damage’s retail partners for $179 USD each (currently exclusively at Analogue Haven).
Virtual Creations has released version 2.1 of Elite Reducer, a free bit/samplerate reducer effect plugin for Windows and Mac.
This effect is a very compact bit/samplerate-reducer with pre- and after cutoff filters. It gives you the ability to let rhythms sound more creaking and tonal sound more electronical. Artists with a focus on Electro/Techno use reducers to get the unique “LoFi”-sound for the productions.
Version 2.1 now comes with 3 new interpolation algorithms, lp/hp switches, 3×3 types of reduction and improvements.
Changes in Elite Reducer v2.1
First OS X build.
Added VSTGUI 4.1 beta support.
Added Cocoa support.
Added 64-bit support in 32-bit processing mode.
Optimized anti-denormal algorithm.
Improved rate reducer.
Improved bit reducer.
Interpolation variants are now: Linear, B-Spline and Fake-Sin.
New much better default presets.
Minimum OS X version: 10.5.
Elite Reducer for Mac is available to download as freeware.
Plogue has announced the release of Chipcrusher, an advanced bitcrusher, a speaker simulator and noise machine effect plug-in for Windows and Mac.
Chipcrusher features DAC Encoding, Background Noise and Post-Processing.
It’s an audio effect which plays back input audio through a simulation of early lofi digital audio codecs (DAC Encoding), adds grit (Background Noise), and outputs through a selection of speaker and filter impulse responses (Post-Processing).
It can work as a VST/AU/RTAS plug-in for most major sequencing audio programs and supported tracker programs on Windows and OS X.
There is a wide spectrum of results achievable with chipcrusher. Here’s a few use cases:
Uniquely destroy/mangle a beat, a guitar or any other audio track.
Play single hits and emulate the sound of old samplers.
Add ‘accurate dirt’ to chipsounds’s output.
Chipcrusher for Windows and Mac is available to purchase for $39 ex. VAT.
Audio Damage has announced the release of Bitcom, a bitcrusher effect plug-in for Windows and Mac.
Bitcom is a modern bit-shredding digital pain-monkey, guaranteed to FSU* beyond belief (and some might say “usability” instead). In a nutshell, it is a bit-reduction algorithm of our own unique design, driven by an internal step sequencer, coupled with a simple monophonic synthesizer internally sidechained, for extra aliasing noise and woofer-shredding bass buzz.
It is, in short, one of the most destructive, noisy, unchained plug-ins you’re going to come across, and it could only have come from the R&D labs of Audio Damage, Inc.
Bitcom’s step sequencer drives a custom-designed bitcrusher, with a synth sidechain.
Bit Banging: Bitcom’s bit engine is unique; each step has eight switches that (to simplify matters greatly) turn individual bits on and off. So all 8 switches on, and the output is pretty much like the input. Start turning them off and Strange Things Happen.
Synth Signal: Bitcom includes a simple monophonic synth that can either be always on, envelope driven, or controlled via MIDI. This is mixed with the input signal to create strange new sounds. Alternatively, Bitcom can be used without any input at all, as a moderately capable synth.
Sequencer: Bitcom’s step sequencer syncs to the host DAW. The sequence can be of arbitrary length from 1 to 16 steps, and the sequencer has internal swing.
Bitcom is for Windows and Mac (VST/AU) is available to purchase for $39 USD.