Rhythmic Robot has released the Loopscape Tape Loop Synthesizer, a sound library for Native Instruments Kontakt.
Inspired by the experimental soundscapes produced by 70s pioneers like Brian Eno, Loopscape is a synthesiser that creates endlessly modulating, evolving complexities of sound from raw waveforms recorded onto looped sections of audio tape.
It is richly warm, thoroughly analogue, and every sonic inch of it has been printed to oxide and passed across the playback heads of vintage tape gear of the past. This is the sound of science meeting art: the depth of analogue synthesis run through real tape spools. And look – it’s covered in knobs and sliders, too!
Loopscape creates a sound so dense, rich and evolving that one single held note will quite simply not repeat its sonic fingerprint for thousands of years.
Three virtual Tape Loops running 24-bit recordings of real analog tape.
Each Loop can be loaded with Saw, Double Saw, Triangle, Square, Sine or Noise waveforms.
Each Loop can have its length chosen from 0.5, 0.66, 3, 5, 7, 11, 13 and 17 seconds.
Each Loop has a switchable High / Low pass resonant filter.
Each Loop has four LFOs: Filter, Amp 1, Amp 2 and Pitch.
LFO wave shapes can be chosen from Sine, Triangle, Sawtooth, Square and Random.
Full AHDSR envelopes for each Loop.
Global tape-based Effects section with Saturation, Chorus, Flanger and Delay.
Loopscape for Kontakt is available to purchase for £34.95 GBP.
Over 25 years later, portions of MIDI introduced early on in the spec remain relevant. And if you want to connect your MIDI-equipped gear to Apple’s iPod touch, iPhone, and iPad mobiles, you will soon have an array of choices.
In iOS 4.2, best known for leveling the playing field between Apple’s handhelds and tablet, you’ll get full-blown MIDI support. It was clear in leaked details from earlier releases that Apple’s Core MIDI framework was finding new life on the mobile OS, but not directly what that would mean for hardware. Now, the hardware picture is clear.
Korg has published a reference schematic for their excellent Monotron analog synth. Folks in the circuit bending community have been hacking this thing since it came out, but now we have a schemo to follow. Yet another tool in the neverending quest for a fat, tasty bassline. r0ck!
Konkreet Performer is a control instrument for live music performance. Its unique and intuitive multi-touch interface reconnects the musician’s actions directly with the music.
Taking full advantage of the possibilities created by the latest multi-touch technology, Konkreet Performer delivers a revolutionary new way to control your DAWs, synthesizers, samplers (anything that receives MIDI/OSC). More than a studio controller, Konkreet Performer has been designed from the ground up to be a superior live performance instrument, bringing the dynamic audio and visual connection between the musician and the audience to the stage.
Konkreet Performer is scheduled for release as an iOS App at the beginning of 2011.
Adobe Audition for Mac, coming in a future release, will bring modern audio post-production to the platform of your choice. Familiar tools for audio editing, multitrack mixing and recording will meet expanded device support, greater workflow flexibility, and optimized performance. Plus, best-of-breed audio restoration tools make it easy to clean up production audio. With the essential tools you rely on for fast-turn projects, Audition for the Mac brings a fresh face to audio post-production.
A public beta of Audition for the Mac is expected for Winter 2010.
Check out this awesomely practical little guitar pick punch. You could buy a huge pile of picks for what it retails for, but then you wouldn't get the satisfaction of creating your own custom picks out of flat pieces of plastic and other pick-worthy scraps you've got laying around.
This past Friday, I posted some samples of a resonant, metallic synth sound I made in Native Instruments FM8. A reader asked if I would post the actual FM8 patch, and I thought, "hey, why not?" As you can hear, the actual patch is a lot more lively and fun to play than the sample. 2 variations are included.
There’s really nothing about this video that isn’t brilliant. Be sure to keep watching for the final line; it’s what I think is a transformative quote about the nature of music production. From Pork Magazine‘s Dick Flash – that outlet is of course better known in the UK than here Stateside. I could say more, but — really, just watch.
Free synth bass Saturday! Just add water! Ok maybe not water, but here are 8 synth bass grooves just waiting for you to add drums, melodies, other parts, etc. Give them a shot, you might find they'll fit into your mix nicely. Or build up something brand new around them! If you make something cool with it, share it with me if possible. No rights reserved on these samples. The number in the track title indicates the BPM.
Amazing collection of live sets collected by +dB. Includes Boards of Canada, Radiohead, DJ Shadow, Flying Lotus, Squarepusher, Jeff Mills, Goldie, Aphex Twin, Autechre, Orb, Amon Tobin… just to name a few!
Peter Kirn takes a more serious look at the Rock Band’s Keytar.
What if a gaping product hole for musicians were filled by a game company instead of a musical instruments company? There’s no need to imagine: pick up the new Rock Band 3 keyboard, and you’ll see what I mean.
Valhalla DSP has released ValhallaShimmer, an algorithmic reverb designed for big sounds, from concert halls to the Taj Mahal to the Halls of Valhalla.
At its core, ValhallaShimmer is a high quality reverberator, designed to produce a smooth decay, that is both dense and colorless. There are several reverberation modes available, to allow the user to dial in reverb decays of different sizes, ranging from smaller rooms to vast ambiences.
Valhalla DSP ValhallaShimmer
By adjusting the Feedback, Diffusion and Size controls, the attack, sustain and decay of the reverb signal can be fine tuned.
The modulation controls can be set to produce subtle mode thickening, glistening string ensemble-esque decays, and the distinctive random modulation of the older Lexicon hall algorithms.
Two tone controls and the Color Mode selector allow the timbre to be adjusted from bright and glistening to a more natural dark decay, similar to that produced by air absorption in large spaces.
5 pitch shift modes:
Single, where the feedback is shifted up or down by the Shift value.
Dual, where the feedback is shifted both up and down (in parallel) by the Shift value.
SingleReverse, where each grain is reversed before it is pitch shifted. This results in a smoother pitch shifting sound than the Single mode.
DualReverse. Similar to the Dual mode, but with reversed grains, for a smoother pitch shifting sound.
Bypass, which turns off the pitch shifting (useful for “standard” reverb sounds).
By setting the Shift amount to +12 semitones, and the Feedback to 0.5 or greater, the classic “shimmer” sound is produced, as heard on Eno / Lanois productions for U2 and others. A wide variety of other sounds can be created by the algorithm, ranging from spring-esque reverbs to “reverse” reverbs, to glistening pitch shifted pads that are usually associated with high end hardware processors.
ValhallaShimmer has been designed to be tweaked in real time. All of the sliders have a smoothed response, to avoid clicks when changing settings or automating the controls. At the same time, the algorithm has been highly optimized, so you get a huge reverb sound without straining your CPU.
The algorithms in ValhallaShimmer are the results of over a decade of research into both reverberation algorithms and pitch shift algorithms.
ValhallaShimmer is available to purchase as an effect plug-in for Mac (VST/AU/RTAS) for $50 USD. A Windows version is coming soon.