Results for Create Digital Music

Below are the posts that should have something to do with 'Create Digital Music'.

Note: Use the search form in the top right if you're looking for something specific.


Short links for May 12th, 2010

Create Digital Music

Some interesting things I found recently:

# The Myth of Falling Fidelity, and Audio History Unburdened by Fact

Peter Kirn has a lengthy post on the matter:

With the regularity of clockwork, stories about how digital audio consumption is degrading the quality of music are published and then re-published. Nearly a decade after the introduction of Apple’s iPod, this still apparently qualifies as news. The content of the articles is so identical, you could believe the bylines are a ruse, a nom-de-plume for the same author re-publishing the same story.

Whatever the reason for their supposed newsworthiness, the problem with these stories isn’t their claims about the variable quality of music listening. I think it’d be hard to overstate just how sub-optimal real-world listening by real-world consumers can get. The problem is that these journalists, inexperienced in the actual history of the technology they’re covering, falsely identify a technological trend.

In the process, they miss the real story of how listeners listen.

All I can say is +1.

# Novation Nocturn Keyboard + Automap standard Review

Jon at Audio Geek Zine shares his experience with the Nocturn Keyboard:

It’s been about a month since I bought the Novation Nocturn 49 keyboard. I haven’t fully mastered how to use it yet, digging into the features to write the review has made me know it a lot better. Overall I’m really happy with it. It’s been a good investment, it works well, and looks cool (besides the pink lights). I haven’t had any stability issues with it. With any new piece of equipment there is a learning curve, not being able to find instructions doesn’t make it any easier. I did have some trouble with some functions at first, but it was because of glitch with the installation and reinstalling took care of that. If you’re in the market for a new MIDI controller with great feel and advanced features, definitely check this one out.

# Color a Sound

A demo/walkthrough of my installation entitled 'Color a Sound' which was set up at RPI's West Hall Gallery 111 for the month of April 2010.

The interaction is meant to be very simple and playful, hence the major scale. It would be much more difficult for someone to walk up and have fun with a chromatic scale. Like any instrument, one would have to spend a lot of time to make a composition worth listening to and this is just a demo of the sonic abilities/responsiveness.

# The Most Warped Drummer Contest

SABIAN’s Most Warped Drummer Contest gives aspiring musicians the chance to upload a video to showcase their talents and be judged by SABIAN artists on the Warped Tour. One grand prize winner will receive airfare and accommodations for one to Boston, two all-access passes to the Boston Warped Tour stop, a meet and greet with top SABIAN artists, their choice of a SABIAN Performance Pack of cymbals and a SABIAN Bacpac Cymbal Bag set.

Gijs Gieskes YouTube MIDI interface

# Youtube MIDI interface

Gijs Gieskes is back with something new:

A arduino usb hid keyboard emulator is used to convert midi note messages to keypresses. This can be usefull to controle online videos with midi, in combination with the youtube mixer (uses the youtube javascript api).

The midi part is from this script. And the keyboard emulator is from the arduino USB keyboard library.

# free plastic bottle samples

Here are 2 sets of original home cooked samples of an empty plastic bottle (24/44.1) wav + sfz (dry/ambient).

Some of them have been slightly tweaked (eq/dyn).
They might sound completely useless but I thought it would do no harm to share

Scroll down the post a little to find jpumphandle’s download with 8 additional samples.

Short links for April 19th, 2010

Some interesting things I found recently:

# Bendable, Musical Shoes for Nike, and How They Were Made

Peter at Create Digital Music writes:

Shoes are the new turnables.

Or at least that’s the conclusion you might reach after watching a new Japanese campaign for Nike’s Free Run+ running shoes. Apparently wishing to tout the bendable qualities of its new footwear, Nike enlisted sound artists to transform its product into a musical instrument. The shoes get plugged in, switched on, and mixed up, battle-style, as they sense when the shoe is flexed or moved in space. And yes, everything you see in the video is real: the shoes really are controlling digital sound live. We even have the Max patch to prove it.

# What’s wrong with transient shapers?

Kim Lajoie writes:

Transient shapers are processors that adjust the dynamics of a sound. Rather than changing the dynamic range like a compressor, transient shapers operate only on the initial onset of the sound – the transient. The initial smack of a drum. The plink of a piano. The pick of a guitar or bass. They don’t work with sounds that don’t have a sudden start, such as vocals, violins, or synth pads. Transient shapers can either bring out the transient – making it louder, sharper and more prominent. They can also reduce the transient – making it softer and duller.

The tricky aspect to consider here is that the psychoacoustic (perceived) effects of a transient shaper can be similar to those of other tools.

# Xdrum, a sample based rhythm composer for Native Instruments Reaktor 5.

Xdrum for Reaktor 5

It has 800 audio samples (75MB) from 49 vintage rhythm composers, and then 11 additional soundsets. Besides that it has around 92 preset classic and electronica preset patterns.

Xdrum is available as a free download. via waka_x @ Twitter

# Fleischprodukt Waveshaper

A simple waveshaping plugin with various transfer functions (tanh, sin, atan, fold back, saturate, etc.) as AudioUnit Universal Binary for Mac OS X from 10.5 upwards.

Roland Dimension D

# Omega 8 into Roland SDD-320 Dimension D

Calvin writes:

Fired up the ol' Roland Dimension D today, because I was working on a track that needed something different. It's the Omega 8 that you're hearing here – more specifically – I've selected certain patches that I think work well with any sort of chorus. No particular order here in terms of the SDD-320's setting. I used every combination possible, going from each individual number all the way to 1+2, 1+3, etc. etc.

# FFT Algorithm Based Audio Spectrum Analyzer

This audio spectrum analyzer utilizes an ARM7 LPC2138 microcontroller to create an FFT algorithm while performing digital signal processing without the use of special DSP processor.


# NitroTracker, Fasttracker II style tracker for the Nintendo DS goes open source.

I’m very excited to announce that NitroTracker is now completely open source!

What does this mean? Well, for starters you can now have a look at the source code. More importantly, you can now help develop it! Together we can make the development of NitroTracker go faster (which would be a very good thing considering current development speed) and finally add long-awaited features I promised ages ago.

The source code is available from

# The Future of Multi-Touch: Behind the Scenes with Stantum, JazzMutant Co-Founder

Peter Kirn takes a look at the future of multi-touch:

For a long time, technologists have described a world of in which computing experiences naturally incorporate touch and gesture. The question is, how do we bridge the intuitive desire for those interactions and the actual technologies that get us there?

Few activities test the expressive potential of interaction quite like music. It’s in our cultural DNA; musical activity may even predate written language. So it’s fitting that the story of touch in computing and digital music would be intertwined, as they are with touch pioneer JazzMutant. Years before well-known Apple products, the Lemur, prototyped in 2003 and shown as a musical multi-touch screen, suggested the importance of fusing display and touch, and of tracking more than a finger or two at a time.

The history, and products like Apple’s iPad and iPhone, you may know well, though. The question on everyone’s mind now is, what’s next? (And for some impatient futurists, the question may even be, what’s taking so long?)

Short links for March 18th, 2010

Philips SAA-1099

Some interesting things I found recently:

# Phillips SAA-1099 Sample Pack (Copyright-free and License-free)

A new pack of samples by Sebastian Tomczak:

I have made a copyright-free and license-free sample pack of the Phillips SAA-1099 sound generator chip. It is a very straightforward sample pack, consisting of 96 pitched samples and 16 noise samples, across a range of frequencies. These samples have been recorded from hardware. The audio output stage of the sound chip has not been filtered.

Sebastian has also announced a music contest:

It's time to get your chipmusic on! This is your chance to win a SEGA Master System MIDI Interface. Be the coolest musician in your town with this brand new tool that lets you control the sound chip in your SEGA Master System with MIDI data.

More information: SEGA Music Competition: Win A SEGA Master System MIDI Interface!

# [ INCREDIBOX ] presents [ THE INCREDIBLE POLO ] – Lovely online application that offers you to discover the musical universe of "The Incredible Polo", handling a range of "human beat-box" sounds created by the artist.

# Jim Reekes, The Man Behind Mac Sound

From Create Digital Music:

The legend of the early sounds of the Mac remains, apparently, an alluring one. Here, Jim Reekes talks to a Dutch documentary crew (though in English) about his thought process in designing sounds for the Mac, including the famous Mac startup sound.

# Top 10 Free Pro Tools RTAS Plugins

Jon at Audio Geek Zine lists his top 10 free RTAS plug-ins for Pro Tools.

I see this topic come up a lot, “what are the best free rtas plugins?” I’ve answered the question so many times but I’ve never addressed it on the site.<br />
Below is my list of 10 (in no particular order) free 3rd party RTAS plugins I think everyone should have on their system. There are many more out there but these are the ones I use on a regular basis, they are useful and are stable.

Livid Block

# New Block Construction

Livid Instruments improves its Block:

Improving on a design and sharing the results with our users is always at the top of our list at Livid. The Block controller has been a great success and we have just made some minor design changes to make it even better. Originally milled from a solid block of wood, the square body with thin bottom has had its challenges, mostly warping and cupping. We have experienced a bit higher reject rate for bodies at the shop before they were built then we would like. Thus, the up and coming stash of rejected bodies in the Livid Graveyard that were never meant to be!

# Waveformless: 5 Ways of Emulating Vintage Samplers

Mirage DSK

Tom Shear on how to emulate vintage samplers:

When sampling technology finally became accessible to mere mortals and not just uber-rich Fairlight and Synclavier enthusiasts, the race was on to increase fidelity and leave behind the limitations of those first 8-bit samplers. Bit depth and sampling rates increased and memory capacity expanded until the average sampled sound was indistinguishable from the same sound recorded on a CD.

But sure enough, after many years of enjoying the pristine sound quality of the new sampling technology, musicians began to explore and exploit the limitations of the old school samplers. Suddenly the grain of low bit-rate samples and the metallic grit of aliasing is very much in style. So how can you emulate the sonic artifacts of some of the long forgotten vintage samplers? I'm glad you asked…

# Intello – Better Demo of first version (YouTube)

This is the plugin I am currently working on. It's called "Intello". Basically it's a glitch producing plugin and in this first short demo I'm showing you one of the 5 planned glitching modes. The plugin will be controllable by an iPhone application from a listening audience. So the listeners can interact with a performer.

More information:

# Dan303: Audiotool BETA [Sneak peak]

Dan writes:

I receved an email last night from the good people at audiotool. For those of you that dont know audiotool is a browser based music production platform that features emulations of the classic drum machines and bassline synth origanally made by roland. Along with the drum machines and bass line synthesiser, the audiotool also features emulations of guitar effects. The email I receved contained a link to test the BETA version of audiotool 1.0 [codename: Firestarter]. The BETA version of the audio tool has lots of intresting new freatures, such as a timeline, piano roll, automation and a new synthesiser.

Short links for March 2nd, 2010

Some interesting things I found recently:

# cl516: ProLoop iPhone App by Trapcode

Calvin Cardioid on ProLoop for iPhone:

I've been searching a long time for something like this. It's not on OSX, and it's not an audiounit plugin. It's called ProLoop and I got it for $5 on the iTunes store. It's a very hands-on loop player capable of handling 6 loops at a time. My usual audio clips didn't feel like it was fully explaining what's going on, so be sure to check out the video above for a slightly more in-depth look.

# Fractions of a Second: An Olympic Musical – Interactive Graphic

NYTimes has a cool auralization of crossing the Olympic finish line:

At the Olympics, the blink of an eye can be all that separates the gold medalist from the 10th-place finisher. In some events, this is obvious. But in others, with athletes racing one by one, the closeness of the race is harder to perceive.


# TheBlackBox: Release v2.0 – Propeller HSS FX/Sequencer with Digital Audio SPDIF output

The Propeller BlackBox Audio Sequencer is a device for audio waveform creation and a 32 step sequencer.

BlackBox Audio Sequencer features

  • Live fx mode to allow direct output of the current waveform set by 12 different potentiometers.
  • The sequencer allows the fx to be loaded into any one of 32 steps in the sequencer.
  • SPDIF audio output or analog output via a switch (not both at the same time).
  • analog output to a monitor(at the same time as spdif/analog output above (headphones or studio speakers) to allow auditioning before outputting live.
  • 3 encoders that allow – BPM, main volume, and BPM jumps(1/3, 1/2, 1/4, 3/4, 2/3) and a switch for jump direction. (main volume and bpm jump programming not complete yet).
  • BlackBox to BlackBox CLOCK sync, input rca, output rca.(serial @ 150Kbps, works over 1 foot rca cable) (this is so many of these devices can be connected to one main BEAT CLOCK MASTER.).
  • 32 LEDS are used as sequencer step indication, ALONG with using the 32 LEDS as buttons to load waveform.
  • 2 leds that start/stop the sequencer and live fx waveform.
  • fully open source that uses the HSS code to generate the audio.

# Gruss Loops Vol X is Here!

Ryan releases another batch of cool drum loops.

Another 1st of the month brings us another set of Gruss Loops. Volume X features four different loop sets with over 25 different groove and fill variations in each style and tempo. A mix of world, funk, latin and r&b loops, Volume X is a must-have for any well-rounded loop collection.


# Exclusive Free Soundtrack: Osmos, Featuring Gas, Julien Neto, Loscil, High Skies

Peter Kirn at Create Digital Music writes:

The independent game Osmos won our hearts in 2009, with transcendent, meditative gameplay built on simulated particle physics, starting as a floating wonderland and ending with some deliciously punishing difficulty. But it’s the soundtrack that sealed the deal: ambient-tinged work by artists like Gas 0095, Julien Neto, Loscil, and High Skies helped us imagine an unseen, microscopic (or perhaps macroscopic) world. Their sonic craft is a great example of what digital music can be. Now, I’m pleased to offer a lot of that music for your listening pleasure, for free. It’s one of the rare game soundtracks you’d want to hear even after having heard it on repeat while solving some of the title’s trickier puzzles. A huge thanks to the artists, whose generosity made this compilation possible – check out their work if you haven’t already.

Short links for February 5th, 2010

Barry Wood's NAMM Oddities 2010

Some interesting things I found recently:

# NAMM Oddities 2010

Barry is back with the NAMM Oddities of 2010:

My NAMM experience went really quite smoothly this year. I didn't have to deal with any injuries or camera failures.

The show was a little smaller than last year, which was most apparent in my favorite haunt, Hall E. There were some open areas where there weren't any booths set up at all. That being said, there was no shortage of invention and innovation at the show. Because of that, I think the great unsung heroes of the Oddities need their own motto: "Neither snow nor rain nor heat nor global economic collapse stays the mad genius from the swift creation of strange musical devices."

# skewworks Pyxis – How would you like to be able to run compiled programs from a uSD drive? Maybe you'd like to create an app that's closed source? Or perhaps you're just looking to display full screen 320×240 bitmaps using the Arduino. If any of those sounds good to you than Pyxis is the OS for you.

Wiimote-help in pd

# Use the WiiMote as a musical instrument

Winko Erades van den Berg on making music using a computer and a Wiimote:

An article that appeared on the Create Digital Music website, about making music using the WiiMote and a computer, drew my attention. Several hints were given on the how to, but as always in doing new things the information was scattered everywhere and nowhere.

After reading many articles and watching many videos I found out how to realize a working setup for myself. In this article I’ll try to explain the steps needed to create a working setup for yourself.

# Primer on new Echo Nest search_tracks, capsule, and get_analysis APIs

Echo Nest co-founder Brian Whitman demoed the alpha version of a new set of Echo Nest APIs.

At Stockholm Hack Day we’re announcing three or four new APIs that are going to stay in our “alpha” sandbox for now. These are officially unsupported but we will work with anyone who has a use case for them. For now, the instructions will stay here until we promote them to production APIs.

Mellodrama: The Mellotron Movie

# Mellodrama: The Mellotron Movie

Mellodrama, a documentary by Dianna Dilworth, explores the rising and falling fortunes of the Mellotron – the first musical keyboard to "sample" the sounds of other instruments – from its birth in a California garage in the 1950s, through its dominance on concert stages in the 1970s, through its almost religious cult of followers in the 2000s. From the Beatles' "Strawberry Fields Forever" to Black Sabbath to Kanye West, Mellodrama is a 50-year odyssey of musical invention, revolution, betrayal, and rediscovery.

Includes 8-page booklet with essay by Mike Pinder of the Moody Blues, Mellotron and Chamberlin production timelines, and more.

# SampleRadar: 316 free Parisian-style samples's latest batch of free samples is here:

The collection we're giving you here has a distinctly French flavour, being inspired by the likes of Kavinsky, Justice, Mr Oizo and the artists on the Kitsuné label. Download it and give your music a sense of Parisian style – you'd be 'in-Seine' to miss out!

Plughugger Drum Machine Shootout

# Drum machine shootout

Plughugger has a comprehensive review of Audio Damage Tattoo, Audiorealism ADM and Sonic Charge Microtonic.

This review compares three software drum machines and how they stand against each other. Three audioguns, twenty one sonic bullets. Two swedes and one american. Drum roll, please…

While there are a whole bunch of drum synthesizers on the market and many of them are very competent – my selection ended up with Audio Damage Tattoo, Audiorealism ADM and Sonic Charge Microtonic. My primary criteria was that they should be available for both PC and Mac – and they should be able to create more than one type of overall sound. I chose not to include any of the drum machines from the polish developer D16, as each and every drum machine is locked to a specific model and besides – I don’t own licenses for any of them.
Waldorf Attack is a classic that I seriously considered to include, but decided against as it doesn’t contain a sequencer. Also, three products against each other is clear as a german sausage soup. But the Waldorf Attack is a fantastic drum synthesizer, especially for creating weird electronic percussion noises.

I love Microtonic (and the D16 drum machines), but I think it’s inevitable I’ll end up getting Tattoo at some point.

# Mini Kit: PH001

Timothy has posted a nice little drum kit:

This is a mini kit with bd, snare, 2 ch’s and a oh. They are from one hits I have either recorded from drum machines or found around. Processed with eq and compression and some final touches to each sound. Hoping to give you a nice starter kit with a solid foundation. There is also a Ableton Live session with the kit in a drumrack with further processing on.

Music for Our Future: Free 13-track compilation inspired by SyFy’s Caprica

Music for Our Future

Music for Our Future is a special compilation inspired by the SyFy original series, Caprica.

Peter Kirn writes:

Working with music production today is a bit like science fiction. It’s fitting that visions of technology’s promise, menace, and humanity would inspire electronic music.

Create Digital Music, XLR8R, and Pitchfork got to join together with TV network SyFy to curate a free, 13-track compilation of “Music for Our Future.” Inspired by the world of SyFy’s new TV series Caprica, which is set just before the recently-concluded Battlestar Galactica, this is science fiction as the familiar. It’s the near future, not simply fantasy.

The full compilation is available to download for free, exclusively at:

The compilation includes tracks by Lusine, Willits & Sakamoto, The Field, Richard Devine, and more. Also features some exclusive material by White Rainbows, Nice Nice, and CDM’s Peter Kirn, who also talks to some of the artists to find out what inspired them and which techniques were used for these tracks.

More information: Music for Our Future / Create Digital Music

Short links for December 22nd, 2009

Some interesting things I found recently:

# Make: Online : Open source hardware 2009

Make’s definitive guide to open source hardware projects in 2009.

Make:Online open source hardware 2009

Welcome to definitive guide to open source hardware projects in 2009. First up – What is open source hardware? These are projects in which the creators have decided to completely publish all the source, schematics, firmware, software, bill of materials, parts list, drawings and "board" files to recreate the hardware – they also allow any use, including commercial. Similar to open source software like Linux, but this hardware centric.

Each year we do a guide to all open source hardware and this year there are over 125 unique projects/kits in 19 categories, up from about 60 in 2008, more than doubling the projects out there! – it’s incredible! Many are familiar with Arduino (shipping over 100,000 units, estimated) but there are many other projects just as exciting and filled with amazing communities – we think we’ve captured nearly all of them in this list. Some of these projects and kits are available from MAKE others from the makers themselves or other hardware manufacturers – but since it’s open source hardware you can make any of these yourself, start a business, everything is available, that’s the point.

# fridgebuzzz electronics MK1 MIDI controller

fridgebuzzz MK1

The MK1 prototype is a user programmable midi controller featuring 32 LED pushbutton switches and 6 touch sensitive copper plate switches.

# satrap activ portable analog synthesizer (YouTube)

Flo Kaufmann shows his “satrap activ” portable analog synthesizer made out of a vacuum cleaner.

It contains 2 cmos based VCO’s , a Moog ladder filter, a 555 based ADSR, a cmos based 8 step sequencer, a PIC based vc to midi interface and a PIC based auto trigger unit. There are 4 tunable knobs on top, mostly to play base lines, and 2 conductable wires, which act as voltage dividers to generate variable tones. the wires do not vibrate. so it is not a cord instrument. satrap activ can also control other synthesizers either by midi or cv/gate interface.

Mark Mosher's Audio Cubes

# Percussa Audio Cubes: Lights & Tangible Interface with Ableton Live and Alchemy

Mark Mosher writes about his Audio Cubes:

I recently added Percussa AudioCubes to my studio and performance rig.

While I’m planning a longer post offering an overview of how AudioCubes work, this is a quick post to mention two applications of AudioCube technology I’ve been experimenting with.

# Larry Cotton’s MIDI Marimba

Larry Cotton’s 3-octave “player marimba” was featured in MAKE, Volume 4. Larry added two MD24 MIDI Decoders and the marimba can now be controlled by any MIDI sequencer or keyboard.

L2Ork (image by CDM)

# An Orchestra of Linux Laptops, and How to Make Your Own Laptop Instrument

Peter Kirn @ Create Digital Music:

For a generation of musicians of nearly every genre, the laptop has become an instrument. It’s easy to take for granted, but the rise of the computer for music has been remarkable. Less than twenty years ago, real-time digital synthesis and audio processing was the domain of expensive, specialized workstations. Now, $700 per seat can buy you a full-blown musical rig, with the computer hardware, gestural input courtesy the Nintendo Wii controller, and even a DIY speaker made from IKEA salad bowls. The next challenge is to make this setup as flexible and reliable as possible. Enter Linux.


# Marblephone

g000ze @ Let's Make Robots writes:

Inspired by Animusic's bodacious films, I was wondering whether a music robot in a much more simple way would be possible to make. Here is what my little boys and I created.

Still unfinished, but already working. Thank you Animusic for activating my imagination building the music machine that I am calling Marblephone.

# Line 6 JM4 Looper Review (with Video)

Joe Glider of Home Studio Corner has a reivew of the Line 6 JM4 Looper pedal:

I’ve always been absolutely fascinated with looper pedals. Any time an artist uses one in a performance, I’m spellbound. As soon as you introduce a looper pedal into your setup, suddenly all the rules change. You’re no longer a solo performer, you’re an entire ensemble. It’s like you brought a recording studio right on stage with you, and now you’re doing an overdub session for all of us to see. Fascinating.

Needless to say, I’ve wanted a looper pedal for years. Thanks to the good folks at Line 6, now I have one!* What I love about the JM4 is that it’s not JUST a looper. It’s an entire guitar workstation. It has both amp modeling and three different selectable effects.

PongThatBeat! (Vimeo)

PingPong sequencer made with max/msp and processing.

# Langjokull, Snaefellsjokull, Solheimajokull – Three glacier ice records, played until they melt.

Short links for December 1st, 2009

Lab3 Arduino Sine wave Generator

Some interesting things I found recently:

# Arduino Sine wave Generator using the DDS Method

From Lab3:

Here we describe how to generate sine waves with an Arduino board in a very accurate way . Almost no additional hardware is required. The frequency range reaches form zero to 16 KHz with a resolution of a millionth part of one Hertz ! Distortions can be kept less than one percent on frequencies up to 3 KHz. This technique is not only useful for music and sound generation another range of application is test equipment or measurement instrumentation. Also in telecommunication the DDS Method is useful for instance in frequency of phase modulation (FSK PSK).

# ningear – This eBay seller is listing lots of Nine Inch Nails gear from their last tour. Want a piece of NiN? Get it now on eBay!

# Schipmann Music out of business Via Matrixsynth

Dear customers!

We are finishing our business. These are the very last units of “ebbe und flut” ever!! We are thankful for all our satisfied customers. We will be there for you in support and service in that time after this sale.

Yours sincerely,
Carsten Schippmann (CEO)

Schipmann ebbe und flut MKII
Last ebbe und flut MKII units going for 999 EUR (normal price: 1498,21 EUR per unit) Tempting…

# Gruss Loops – Volume VII is here!

Ryan writes:

I’m happy to announce that the wait is finally over. Gruss Loops Volume VII is now available! With some major studio upgrades at Gruss Headquarters over the past month, I think you’ll be able to hear the enriched sonic textures that only a few thousand dollars made out to Steve Jobs can bring. If you put your mouth against the speakers, you might even be able to taste it.

# 5 Years of CDM NYC Party: Beats + Baile + Open Bar + Laptops + Twitter Twister

CDM love by onetonnemusic

Time flies when you’re having fun. Congratulations to Peter Kirn and CDM.

Pete writes:

Link love, chip love, software love, music love – Create Digital Music is celebrating five years, and it’s time to spread some of the love back to you here in New York City.

Wednesday night, we’ll be celebrating five years made possible by our incredible readers with a big party at Love Nightclub in Manhattan.

# Waveformless: Free Sample Friday: Vocoded Drums

Tom writes:

Most of my American readers probably have today off, but regardless, the weekend is almost here! So here's a small set of 16 drum sounds sent through a vocoder for your downloading enjoyment… All samples are 24-bit/44.1k.

little-scale Novation Laundpad

# little-scale Novation Launchpad – Sebastian uses Max/MSP to create a linear sequencer, ripple sequencer and waveform editor for the Novation Launchpad.

Today I made a simple ripple-based sequencer for the Novation Launchpad. The idea is simple. By pressing a grid button, a yellow, square ripple is created that emanates from the point that was touched. By holding down a modifier button and pressing a grid button, static, red points are created. Each red point represents a musical note. Whenever a given yellow ripple intersects (touches) a red point, the sequencer plays a note.

# Endless loop: A brief history of chiptunes

By Kevin Driscoll, Joshua Diaz. The abstract:

Chiptune refers to a collection of related music production and performance practices sharing a history with video game soundtracks. The evolution of early chiptune music tells an alternate narrative about the hardware, software, and social practices of personal computing in the 1980s and 1990s. By digging into the interviews, text files, and dispersed ephemera that have made their way to the Web, we identify some of the common folk-historical threads among the commercial, noncommercial, and ambiguously commercial producers of chiptunes with an eye toward the present-day confusion surrounding the term chiptune. Using the language of affordances and constraints, we hope to avoid a technocratic view of the inventive and creative but nevertheless highly technical process of creating music on computer game hardware.