Results for Creative Commons

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Open Ambience Project releases SHEPPi

Open Ambience Project SHEPPi

Open Ambience Project has released SHEPPi (Stereo Haas Effect Ping Pong Inverter), a free spatial enhancer effect plug-in for Windows PC.

What SHEPPi describes is this. You set up a ping-pong delay with feedback of around 30mS, which is the sweet spot for the well-known Haas stereo widening effect. Then, in one of the crossfeed delay lines you put an inverter such that the artificial early reflections are bouncing around out of phase (exaggerating the wideness) and out of time with each other. Bob adds some extra control over this effect by determining whether the delay feedback (“Deep” switch) or single-channel crossfeed inverter (“Wide” switch) should be on or off. In addition, the K-Stereo process adds a couple of convenience touches easily simulated with other tools: an M/S matrix processor (also known as a “shuffler”) preceding the effect, and a post-effect EQ module for tailoring the synthetic reflections.

Open Ambience Project’s SHEPPi Spatial Enhancer plugin (VST, Windows) does all of this. You can even use the plugin on an aux bus instead of the more typical track insert because SHEPPi gives you full control over the dry signal that’s usually mixed in.

SHEPPi is available as a free VST effect plug-in for Windows PC, released under the Creative Commons Attribution-Noncommercial-Share Alike 3.0 Unported License.

More information: Open Ambience Project

Sebastian Tomczak releases Atari 2600 Percussive Sample Pack

little-scale

Sebastian Tomczak of little-scale has released the Atari 2600 Percussive Sample Pack, a free collection of samples from an Atari 2600 console.

This sample pack features 28 short percussive samples recorded from an Atari 2600 Jr PAL console.

Previously, people have requested dry, direct recordings of these samples as a pack – this is why the pack is being posted.

The Atari 2600 Percussive Sample Pack is licensed under a Creative Commons Attribution-Noncommercial 3.0 Unported License.

More information: little-scale

Reminder: Sounds in HD contest

A little reminder for those who’d like to participate in the Sounds in HD contest.

You still have a few days left before the deadline, so enter your beats now for a chance to win a copy of Sounds in HD Vol. 1.

Details here.

Sounds in HD special sale + contest

Sounds in HD Vol.1 special offer

A few weeks ago I reviewed Sounds in HD Vol. 1, the first in a series of drum sample libraries by Sounds in HD.

Sounds in HD sound designers Keyflo (Jarrett Todd) and Zeph (Humberto Zayas) have been producing for over 6 years. In their studio in central NJ they have been building their own drum sample library for the last 3 years.

I asked Zeph if he could tell us a bit more about how Sounds in HD Vol. 1 was done.

We start with a synthesizer and create a sound similar to a drum. Then we layer with a live recording of a drum or another percussion sample. Depending on what sound we are going for we might have to use some kind of processing plug in such as, Izotope Trash, to get some harmonic distortion or stereo effect that EQ and Compression cannot bring to the sound.

A big part of our sound design is listening to the sample for tones or pitches that disturb, distort, or even clip the sound. Using EQ, we pin point the disturbances closing in on the frequency the tone is in and its width and then lower the db on that sound. Using this method often solves many rumbling bass issues, clipping on a cracking sound and other noises.

Mixing and Mastering are essential parts to making appropriate samples. We mix each individual sound going into a sample together. Any live sounds are recorded through industry standard Cubase and or Protools, 16 bit, ran through hardware like the Avalon 737, and software processing tools like Waves, and Izotope. For the most part, we stick to one concept in the sounds; mixing elements of bass, mid and highs. When you break it down to this level you really have control over the sound as a whole.

Once all the sounds are mixed, we master for commercial and consistent loudness and then export at 16 bit wav samples for compatibility with any producer or engineers DAW.

Every sound is like a new story.

There’s a free demo kit with 15 samples available for download so you can have a taste of what these samples sound like.

Special Sale
Want to get more? I have some good news for you. Zeph has offered rekkerd.org readers a special discount. The 200+ samples of Volume 1 normally go for $39.95 USD, but for the next two weeks you can get them for just $25 USD.

Follow this link to take advantage of the offer: Sounds in HD Vol.1 for $25

Contest

Beats by duncan @ Flickr

Now I think $25 is quite cheap for this lovely sample library, but you can get it cheaper still.

If you’d like to get your hands on Sounds in HD Vol.1, all you need to do is create a quality hip-hop/downtempo beat* for a chance to win a free copy.

Sounds in HD Vol. 1 contest rules

  • Create an original beat using a software synth/drum machine or any hardware you might have (so don’t use samples from licensed sample libraries or stuff you found on the internet).
  • Enter up to five samples in the contest to maximize your chances.
  • Send the beat(s) in .wav format (16/24bit, 44kHz) — preferably cut to loop well.
    Please include your (artist) name and the bpm count in the filename(s) and you can optionally include a link to your website with your submission.
    Example: ronnie_01_110bpm.wav
  • Deadline for submission is 28 December, 2008 – 11.59pm CET

Note: you may use melodic content in your beats if you like, as long it’s a beat first.

The rekkerd.org voting committee (that’d be me and my wife) will hand pick the best beats. The contributors of the top 3 beats will receive the following prizes:

  1. Sounds in HD Vol 1 + bonus pack of 25 sounds + lifetime discount on all Sounds in HD products for the first place winner.
  2. Sounds in HD Vol 1 + bonus pack of 25 sounds for #2
  3. The bonus pack of 25 sounds for the third place winner.

Now it’d be a shame for me to hold on to all these quality beats you are going to send me so I will also release all submitted samples as a free (CC-licensed) sample pack after the contest. You will of course get full credit for your work.

The small print

Working with samples is always a bit tricky so here’s some small print that would be good to read so you can do the right thing™.

  • Samples you provide must be original and created by you from material that is not copyrighted.
  • You will allow rekkerd.org to release your sample(s) as part of a download pack, licensed under the Creative Commons NonCommercial Sampling Plus 1.0 License.
  • Your (artist) name and contact details (i.e. website) will optionally be included in the download pack.

Looking forward to hearing your beats! If you still have questions feel free to ask.

* Any genre beat is welcome (and will be included in the download pack), but since it would be a bit hard to pick winners across many different styles we’re looking for this particular flavor.

Create Digital Music Winter 2008 guide

CDM Winter 2008

Last month Create Digital Music asked its readers to share what they would want to receive, give to newcomers, and what they would want to read.

Yesterday CDM presented the Winter 2008 guide, a wonderful publication (print edition + pdf download) including a Holiday Guide, Circuit bending 101, Dan McPharlin’s cardboard miniature synths, Ableton Live slicing tutorial (including freebie) and much more.

For digital musicians and lovers of sound, Create Digital Music Winter 2008 extends the popular website createdigitalmusic.com with a handbook of the best in products, how-to’s, and features.

In this issue, we explore the best products and gifts for beginners and advanced users, from synths to strange music controllers to software to books and listening. We learn how to slice up audio into powerful software drum machines in Ableton Live, with a free companion download at covops.org/cdm. Dan McPharlin shows us his intricate, imaginary synth designs, constructed by hand in cardboard. Sound artist Mike Una introduces circuit bending, which gives you the power to turn cheap toys into strange sonic wonders. Technologists reflect on the best in design, the potential of open source, and how to use music to survive Berlin’s drab, wet, and cold winters.

Unlike traditional editorial-only content, the CDM Winter guide is full of ideas and images from the createdigitalmusic community.

The CDM Winter 2008 guide is released under the Creative Commons
Attribution-Share Alike 3.0 Unported License. You can download the pdf version from lulu.com, free of charge — this publication is a true gift in itself!

Download free album: Mr Greynoise – Black And White And Grey

Mr Greynoise - Black And White And Grey

Nick Bugayev wrote in to let us know about his new album Mr Greynoise – Black And White And Grey.

The album comprises of 17 tracks Nick has recorded over the past year under his moniker Mr Greynoise.

Nick writes:

I encourage you to share the music with your friends, post it on your blog, play it on your podcasts or radio shows. The music is licensed for all non-commercial use under a Creative Commons license.

Black And White And Grey features some lovely electronic music, cool beats and catchy melodies. I especially like Knight Thriller, a mix of the Knight Rider theme and Michael Jackson’s Thriller, and the chiptune type arcade sounds of Game Over.

You can download your free copy of Black And White And Grey at the Mr Greynoise website. Donations are very welcome.

Short links for August 6th, 2008

Some interesting things I found on August 6th, 2008:

Berlin Hauptbahnhof by leralle

# Free audio recordings from the Berlin S-Bahn. – Oliver Chesler writes:

Yesterday I took a trip to Ikea in Berlin. To get from Prenzlauer Berg to Spandau takes about thirty minutes on the S-Bahn. I had my camera with me which also takes decent video. However, it wasn’t visual imagery I was after. I hit record but left the camera’s lens cap on. I was only after audio recordings.

There are a myriad of hot flash recorders on the market but I used what I had with me and I think the recordings sound great. Another advantage of recording this way is people aren’t really aware of what your doing. If I had a Sony PCM-D1 in my hand people may not speak naturally. I’m planning on using some of these recordings on my next album but your free to use them too. Remember it’s not the sounds, it’s how you use them!

Check wire to the ear for links to download the recordings (24bit wavs) released under a Creative Commons license.

# Critter and Guitari – Here are some pictures showing how to construct a felt top enclosure for the Pocket Piano Kit. The enclosure uses felt for the top, and wood on the sides.

# Noise.io, “First” Synth for iPhone/iPod Touch, Will Bring Gestural FM Synthesis Control – Peter Kirn writes:

The iPhone and iPod Touch are getting their share of metronomes, guitar tuners, sonic toys, and even one fairly full-featured sample-based drum machine / arrangement tool (BeatMaker). But what about live synthesis? Noise.io (short for Noise for iPhone) claims to be the “first” synth. (I believe, technically, that honor goes to Einar Andersson’s iPhone synth, but that isn’t yet an official iTunes app, and it’s relatively basic by comparison.)

More info on Noise.io here.

# Paul Rubenstein kids – Paul Rubenstein, known as "Mr.R." by his students, teaches high school and middle school kids how to make electric guitars and amplifiers.

MeTeoR

# Mobile Apps: MeTeoR, Micro-DAW for Windows Mobile PDAs, Phones – CDM reports on MeTeoR, a pocket-able miniature DAW, boasting:

  • 12 tracks of audio with stereo mixdown.
  • Audio waveform editing with cut, copy, paste, and processing (fade, normalize, reverse, etc.).
  • Various effects (delay, chorus, reverb, phaser, filters, pitch shift, noise gate, graphic EQ, and more), with routable aux sends.
  • Metronome with live recording.
  • A mixer with full automation envelopes for each tracks (for the mixer lanes and effects).

More info on multi-track recorder MeTeoR @ 4pockets.com

# Image scanning sequencer – This sequencer by Gijs Gieskes scans images, and plays the image as midi notes.

More short links for May 30th, 2008

A LA KART vol. 2

Some more interesting things I found on May 30th, 2008:

# The A LA KART Collective – A LA KART vol. 2 – As a follow up to the popular "A La Kart 1", these musical artists have once again collaborated to make a full length CD containing an eccentric blend of electronic music styles and sonic manipulations.

Great music feat. 22Tape, 3am, Jazzyspoon, Madder Than You and zoozither.

# BeatMachine – Amateur – Use your webcam to create beats with the Amateur software by placing objects in the sequencer grid.

# Paul Woolford on Aphex Twin

Paul writes:

When Aphex Twin first came on the scene, a flurry of press activity followed. Many attempts were made to find out more about the completely fresh sounds coming from his equipment. He had pricked-up various scenesters’ ears with the Analogue Bubblebath EP, which eventually found its way to the A&R side of trail-blazing Belgian techno label R&S.

# ccMixter to the max: Request For Proposals – Late last year we started a process for moving ccMixter.org, the remix community we launched November 2004, to an entity or person(s) that could take the community to the next (several) levels. Today we’re announcing a Request For Proposals from entities interested in taking over the site.