Diego Stocco releases FFS03 // Creative Miking Techniques

Related: , , , Posted in news on Oct 09, 2014 - comment 0 comments

Diego Stocco has launched Creative Miking Techniques, the third video tutorial in the Feedforward Sounds series.

In this tutorial you’ll see how to dynamically record instruments or objects, acoustically process synth sounds, how to build a stethoscope mic, using electrets on custom built instruments and underwater, and my guidelines on how to effectively use contact mics.

This is a tutorial for sound designers and producers, in it you’ll see applications for SFX, music production and hybrids between the two.

The tutorial is available for purchase for $9.99 USD.

More information: Diego Stocco / Creative Miking Techniques

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Diego Stocco releases FFS // Convoluted Anode Bonus

Diego Stocco has introduced FFS // Convoluted Anode Bonus, a free collection of impulse responses based on sounds made with the MeeBlip Anode, a synthesizer by James Grahame and Peter Kirn.

FFS // Convoluted Anode Bonus

“FFS // Convoluted Anode Bonus” is a mini set of 15 Impulse Responses specifically designed for the processing of beats and percussive instruments. You can download it for free or “pay what you want”.

I created them for the rhythmic convolution processing you can hear in my track “Convoluted Anode”: https://soundcloud.com/diegostocco/convoluted-anode-diego-stocco

If you’re interested in this processing technique, check out “FFS // Rhythmic Convolutions“, a set of 200 impulse responses made from organic sources and materials.

More information: Diego Stocco / FFS // Convoluted Anode Bonus

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Diego Stocco releases FFS // Percussive Echoes Bonus

Diego Stocco has announced Percussive Echoes Bonus, a free collection of impulse responses.

Diego Stocco FFS // Percussion Echoes Bonus

“FFS // Percussive Echoes Bonus” is a mini collection of 10 Impulse Responses specifically designed for the processing of beats, drum machines, real drums, percussions, beat boxing and percussive instruments. You can download it for free or “pay what you want”.

I created them for the convolution processing you can hear in my track “Percussive Echoes” (no other reverbs or impulse responses used): https://soundcloud.com/diegostocco/percussive-echoes-diego-stocco

To learn more about how Convolution Processing applied to rhythmic material works, check out “FFS // Rhythmic Convolutions“, a set of 200 impulse responses.

More information: Diego Stocco

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Diego Stocco intros FFS // Rhythmic Convolutions IR sample pack

Diego Stocco has announced FFS // Rhythmic Convolutions, a set of 200 Impulse Responses made from organic sounding sources and materials.

“FFS // Rhythmic Convolutions” is a collection of Impulse Responses specifically designed for the processing of rhythmic material and instruments like drum machines, real drums and percussions, beat boxing and in general instruments that have a percussive quality.

This is a set of 200 Impulse Responses that I made from organic sounding sources and materials like metal, glass, paper, rubber, wood, water, etc.. they are organized into 10 sonic themes, but they can also be mixed together to create hybrid sounding results.

The pack is available for purchase for $29.99 USD.

More information: Diego Stocco / Rhythmic Convolutions

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Diego Stocco releases FFS 02 Convolution Processing

FFS 02 Convolution Processing

Diego Stocco has launched FFS 02 Convolution Processing, the second title in the Feedforward Sounds series of videos based on advanced and experimental sound design techniques created by Diego.

Convolution processors are used for a variety of applications these days, emulation of real acoustic spaces, sonic behavior of hardware devices and more. When used properly they can add an aura or realism to the initial sound source.

But the concept of “reality” in sound is exactly what a sound designer intends to transform, so rather than using a convolution processor as a static tool to approximate reality I decided to use it in a different way, to perform with sound design as it would be possible to perform with a instrument.

Convolution Processing is a technique that allows the real-time creation of musically related ambiences, accents and transition elements from an instrumental or vocal part. In this video you’ll see/hear how this technique can enrich a simple percussive part and a synth part into a full sounding track.

The 15 minute video is available to purchase for $9.99 USD.

More information: Diego Stocco / FFS 02 Convolution Processing

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Short links for March 7th, 2011

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Short links for June 22nd, 2010

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Short links for September 28th, 2009

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