Justin Windle at Soulwire posted a nice particle node sequencer created in Flash using the Tonfall Audio Engine, the new open source AS3 audio engine produced by Andre Michelle.
This sequencer is based around physical nodes, which connect to produce a variety of tones. There are two types of node, a neuron and a receptor, which are connected by synapses (apologies for the trite analogies). Neurons fire periodically, and if within a certain proximity of a receptor, this message is sent at a fixed speed along the bridging synapse. When the message arrives, the receptor is activated and responds by queuing it’s individual tone within the audio engine. Each receptor owns a randomly assigned note, and each neuron a randomly assigned octave; therefor a receptor will play it’s note in several different octaves depending on which neuron causes it to fire.
The Particle Sequencer is available to download from Soulwire.
Have a few spare minutes? Create some music with the Seaquence music ecosystem.
Seaquence, an experimental musical petri-dish.
Adopting a biological metaphor, Seaquence allows you to create and combine musical lifeforms into unique, dynamic compositions.
This is an initial alpha release and still under development.
More information: Seaquence
, field recording
, Mark Mosher
, random posts
, Robert Henke
Posted in random posts
on Oct 01, 2010
Some interesting things I found recently:
# Skale Tracker
Tracker goes online with a Flash based web version.
Skale Tracker is a music tracker developed by Ruben Ramos Salvador (baktery) in the year 1998. The first version was released for Windows, later a Linux version was presented and now a web version is here.
Skale Tracker web version
Brings me right back to my FastTracker 2/GUS days. I feel like pulling up some of my old .xm files and doing some remixes.
# Show Report: Two Days in Denver with Robert Henke (aka Monolake)
Mark Mosher of Modulate This! writes:
Robert Henke of Monolake and one of the creators of Ableton live came through Denver and performed his work "Intersection" on Monday and then delivered a lecture at Denver University on Tuesday. This invitation only event was hosted by The Digital Media Studies program at the University of Denver.<br />
This was a real treat as this was one of only a small number Robert's performances in the US. Here is a show report.
# Making music on a microscopic scale – University of Twente
Strings a fraction of the thickness of a human hair, with microscopic weights to pluck them: researchers and students from the MESA+ Institute for Nanotechnology of the University of Twente have succeeded in constructing the first musical instrument with dimensions measured in mere micrometres – a 'micronium' – that produces audible tones. A composition specially written for the instrument will be performed in Enschede on Sunday 26 September.
# little-scale and Poppi Doser: Antia (2010)
"A recent project saw little-scale collaborate with electronic music composer and researcher Poppi Doser. Antia – the resultant eight track EP – is best described as ambient and smooth sonic landscapes, interrupted by harsh and rhythmically complex lo-fi beats.
A work of contradiction, Antia manages to create a convincing merger of various stylistic elements. Poppi provides field recordings, plays piano and sings, and little-scale is on the SEGA Mega Drive and Atari 2600."
Available as a free download.
# Fallon and Timberlake give rap history lesson
Plan8 has introduced SoundController, a new sound engine for Flash.
SoundController is just a fancy name for our proprietary sound engine. It is created for us as sound-and music makers so that we can be as creative and professional as when we deal with sound in linear media such as film or radio.
It lets us mix and control the audio of the site in real time, even if the site consists of mixture of different techniques such as video and 3D etc. It also enables us to create the musical soundtrack that adapts to the user in a musical way, the soundtrack develops as if the user were the bandleader.
And all this is done without sending files to busy developers, it’s all managed on our side.
- Lightweight – The core engine weight is under 60 kB.
- Remote management – You add the events, and we do all the other work.
- Asset management – We can divide our sound assets in as many pieces as you want, and load them when they are needed.
- Adaptive music – The system handles both vertical (mixing of layers) and horizontal (adding musical pieces after one and other) composition. All in time, and perfect synch with the beat..
- Beat Event – The system can send an event for when the next beat will occur, to sync the visuals to the music.
- Sound in Movies – Keep your films silent! The system supports audio in films, FLV’s or movies in time lines, it doesn’t matter..
- Custom functions – We can adapt our system to handle specific functions for each need.
More information: Plan8 / SoundController
Livid Instruments has announced the Ohm64 Customizer, a web-based Flash application which lets you style and customize your own Ohm64 with over 100 different combinations.
We are really happy to now offer you the ability to create your own Ohm64 design in real-time, and order it directly from our shop.
The Customizer lets you design, preview, and order a custom Ohm64 and have it made-to-order and shipped in just ten days. Custom options include multiple color body finishes, LED colors, and faceplate colors. Since we make everything in-house, we have the ability to customize, create, and build everything under one roof, which is rare for an electronic music hardware product. The customizer allows you to stylize and design your Ohm64, and order it direct from Austin, Texas.
As an introductory offer and a way for us to test the process, each custom element is only, $10.
More information: Livid Instruments / Ohm64 Customizer