TimeDomain has released EpiCentre, a free a distortion/FSU effect designed with minimal controls, to get fast and dirty results.
EpiCentre will shatter, rock and rumble your audio. Created for the KVR Developers Challenge 2014.
Custom coded in C++, oversampled where useful, SSE2 optimizations of some critical code and ZDF filters for smooth modulation. GUI by Sebastian Heemsath aka Halma.
- 25x Distortion/FSU/Filter Effects.
- Mix Control.
- Gain Control.
- Low & High Tilt Filters.
The plug-in is available as freeware for Windows (VST). It was designed for the KVR Developer Challenge 2014.
More information: TimeDomain
Glitchmachines has released version 1.1 of Fracture, the free buffer effect plug-in for Windows and Mac.
Fracture features a buffer effect, a multimode filter, three LFOs and a delay. This plugin is geared toward adding glitchy articulations and abstract textures to your projects. Use it on anything from drums and percussion to synth lines and sound effects. Fracture’s intuitive interface and diverse features make it simple to give your projects a unique technical edge.
Changes in Fracture v1.1
- New: Panic button to clean delay lines.
- New: improved user interface.
- Fixed: some controls would not properly reflect the current parameter value.
- Fixed: better automation behavior.
Fracture for Windows and Mac (VST/AU) is a free download from Glitchmachines.
More information: Glitchmachines / Fracture
Falls A Star has released SplitDelay, a free experimental multi-index delay buffer effect plug-in for Windows.
A standard delay effect consists of a buffer and an index which moves linearly across it, looping back to the beginning like a magnetic head on a tape loop.
But instead of a single index, SplitDelay has multiple indices and rules for determining what to do with them. This makes it very messy and noisy, in hopefully interesting ways.
SplitDelay for Windows (32/64-bit VST) is available as freeware.
More information: Falls A Star
Glitchmachines has announced the release of Hysteresis, a free glitch delay effect plug-in geared toward creating robotic artifacts and abstract musical malfunctions.
Hysteresis features a delay effect with stutter, lowpass filter and modulation effects thrown into the feedback signal path.
Easily infuse your projects with glitchy articulations and abstract textures. Process anything from drums and percussion to synth lines and sound effects. On top of being able to create incredibly wild signal mutations, Hysteresis can also be used to generate classic delay effects.
- Feedback-based delay effect with tempo sync.
- Reversible stutter effect in the feedback path.
- Lowpass filter in the feedback path.
- Modulation with rate division/multiplication.
- Presets by Ivo Ivanov, Thomas Hennebert, DAED & Apparition.
The plug-in is available for Windows and Mac (VST/AU) as a free download.
More information: Glitchmachines / Hysteresis
Z3 Audiolabs has updated its Repeat-X stutter/multi-fx effect plugin for Windows to version 1.1.
Repeat-X is a multi-effect/stutter FX vst plugin, it is designed for manipulating audio in realtime and offers you 9 effect algorithms. Effect parameters can be modulated synchronized to the host program.
Changes in Repeat-X v1.1
- Fixed keyboard solo FX bug (tapestop solo didn’t work right).
- Fixed velocity bug (velocity for repeat section wasn’t recognized).
- Separated keyboard parts for repeat and solo (the parts are independent from each other now and can be used simultaneously now).
- Solo FX is also possible while FX are bypassed now.
- Synced tapestop times are possible now.
- The filter section got 2 new filter types: ‘comb notch’ and ‘comb peak’.
- The ringmod got a S&H ‘waveform’ for random frequencies.
- 40 new presets inside (32 by Tomoroh Hidari), the presets are also partitioned now to give a better overview.
Repeat-X is available for Windows (VST), priced at 39.90 EUR.
More information: Z3 Audiolabs
Vengeance Sound has launched Glitch Bitch, a Vengeance Producer Suite effect plug-in for creating glitch and stutter effects.
VPS Glitch Bitch is your new favourite tool, when it comes to mangle your audio tracks: shorten or increase buffer sizes, sync buffers to your host tempo, add HP- or LP filters, apply rate reducing, reverse the buffers, use the “advance buffer mode” to create unheard effects, pitch down your buffers, apply volume and pan modulations, draw your custom envelopes (n-point envelopes), use the internal sequencer for triggering – the possibilities are overwhelming!
Glitch Bitch features
- Synced buffer sizes.
- Advance buffer mode.
- Reversible buffers.
- Buffer gate time.
- HP- and LP filters.
- Rate reducer.
- Volume and pan modulations.
- Internal sequencer.
- Note value synced envelope mode.
- 4 independent n-point envelopes.
- Pitch effect.
- Synced and free start modes.
- Intelligent and precise timing.
- 2 different dry/wet modes.
- 140 dancefloor destroying presets by Manuel Schleis.
The plug-in is available for Windows and Mac (VST/AU/AAX), priced at 49 EUR. It is currently 20% off in Vengeance Sound’s Easter Sale (use coupon code vEaster at checkout).
More information: Vengeance Sound / VPS Glitch Bitch
Xenakios has updated the Windows version of HourGlass, a free application intended for radical sound processing.
HourGlass is a standalone application intended for radical sound processing by taking fragments (more commonly referred to as “grains” in other similar software) from sound recordings, to create sound textures.
It is not intended for minor transparent corrections of playback speed or pitch, but is rather placed firmly in the sound mangling/glitch territory.
Changes in HourGlass v1.4.5 for Windows
- Preliminary feature to allow envelopes to play at different rates, as a multiplier of the texture length. (i.e., if the texture length is 8 seconds, setting an envelope rate of 8 will make that envelope play 8 times during the whole texture.)
- The dial allows changing the speed to some common multiples of the texture length, the text box can be used to enter a free rate multiplier between 0.001 and 1024.
- This feature currently conflicts with the looped texture playback. The workaround is to disable the looped playback. (The sounding result will however effectively still be looped for most envelopes.)
- Also, when offline rendering, longer progressions of multiple playback rates might not evolve as far as desired, as the offline rendering ends at the texture length plus the tail length. The workaround is to use the live output recording feature. I will try to come up with some solutions to these in the future.
- Maximum voice count increased from 256 to 512. It will depend on the computer capabilities, the used resampler mode and use of multithreaded voice processing if all the voices can actually play.
- While making the above change, I noticed a performance problem with high voice counts, which hopefully is now fixed.
- Sound volume to envelope converter window length now has name and value labels in the GUI.
- The offline chain processing progress indicator would sometimes get stuck over the waveform view, hopefully now fixed.
HourGlass is available as a free download.
More information: Xenakios