Results for GameBoy

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Sony Creative Software releases 8 Bit Weapon: A Chiptune Odyssey

Sony Creative Software 8 Bit Weapon: A Chiptune Oddysey

Sony Creative Software has released 8 Bit Weapon: A Chiptune Odyssey, a massive collection of chiptune style loops and samples created using vintage computers and video game consoles.

The library covers Apple II, Commodore 64, NES, Gameboy, and the Atari 2600. Each system library has everything from drums, bass and synth to special effects. Both 8 Bit Weapon and ComputeHer have featured demos built into the collection.

The library features 462 (537 MB) original, royalty-free WAV files.

8 Bit Weapon: A Chiptune Oddysey is available for download now for 29.95 EUR ex VAT.

Visit Sony Creative Software for more information and demo sounds.

Pixelh8 sets Pixelh8 Music Tech Software free

Related: , , , , , , , Posted in news on Apr 16, 2009 - comment 3 comments
Pixelh8 Music Tech Pro Performer

Pixelh8 has announced that the Pixelh8 Music Tech Software is now available free of cost.

Pixelh8 writes:

After lengthy consideration, I decided I would rather have my Game Boy / Game Boy Advance music software be used by everyone it can be used by, instead of just the few.

All of my my music software is now free for download on the software page, please read the FAQ’s before emailing me questions, Enjoy!

I am doing a lot of work in music and music education, the software is now even being used in some UK schools for students to do their GCSE music composition on.

Make music, make friends, have fun.

Visit Pixelh8 for more information and download links.

Link via CDM

Short links for February 17th, 2009

Some interesting things I found recently:


siftables music sequencer — audio engine by Josh Kopin

# Siftables by David Merrill:

Siftables aims to enable people to interact with information and media in physical, natural ways that approach interactions with physical objects in our everyday lives. As an interaction platform, Siftables applies technology and methodology from wireless sensor networks to tangible user interfaces.

Siftables are independent, compact devices with sensing, graphical display, and wireless communication capabilities. They can be physically manipulated as a group to interact with digital information and media. Siftables can be used to implement any number of gestural interaction languages and HCI applications.

# little-scale: More Kits for LSDj! Scriabin, Ellington, Mozart, HAL8999 etc
Sebastian posted some more kits for the LSJD Game Boy music program.
Also: Nanoloop 2.3 Kit for LSDJ!.

Bass from the Mystic Cave Zone theme (Sonic the Hedgehog 2)

# Cruise Elroy » Sonic on bass

The increased audio fidelity of 16-bit consoles brought several significant changes to video games, but perhaps the most important was that instruments could be readily identified. Instead of the melody being assigned to a triangle wave, for example, it could be assigned to a trumpet.

Dan Bruno lists some nice audio examples.

# NS168DS – NS168DSmotion is a multi-purpose NS168DS compatible adapter, it can be used in different modes as standalone device powered from USB or as a plugin module powered from some NS168DS host like DS/DSi.

Short links for November 13th, 2008

Stribe1

Some interesting things I found recently:

# New Kit: Stribe1 Touch LED Strip Controller — designed by Josh Boughey as a modular version of his original 8 strip Stribe (which won two editor's choice awards at the Austin maker faire!)

Each Stribe1 has a touch strip and double column of LEDs that can display and control music and video programs. Multiple Stribe1's can be daisy-chained together to form a low-res, multi-touch display. Use with Max/MSP or other software to adjust track volumes with VU meters, make a sequencer, control synth params and pitch, "scratch" through sounds, etc.

# eyeSequencer – Work in Progress Demonstration – Patrick wrote a framework/application in Processing to help him analyse images of eyes for use in music.

“Scanners” circulate in the eye and analyse RGB and brightness values. These values are used to create OSC Messages, which then are send to SuperCollider. SuperCollider would be a great way to produce the sound, but for this example i decided to use SC3 to send MIDI events to Ableton Live, to two instances of the Alphakanal Automat Synthesizer.

# FourTrack for iPhone — a songwriting and practice tool for singers, guitar players, piano players, and other musicians who want to capture musical ideas and record songs on their iPhone.

# SignalScope turns your iPhone into a powerful real-time spectrum analyzer and oscilloscope. Easily measure audible frequencies in SignalScope’s Spectrum tab. Capture a balloon pop with single-shot triggering in the Waveform tab. “Touch” your data with highly interactive, multi-touch enabled analyzer displays.

# Beep-it available from Etsy — the optical theremin synthesizer designed and built by Michael Una is now available for purchase.

Squarepusher @ Guardian

# Squarepusher Takes Over the Guardian

Electronic maverick Squarepusher gets his hands on Guardian.co.uk/music to bring you exclusive playlists, think pieces and live sessions. Link via CDM

Following Batman and Barack Obama, Squarepusher steps up to review this week’s singles (the difference being that he actually wrote these)

From the Singles Club: Filthy Dukes return with a fine examplar of the time-honoured dictum: “If it’s crap, just add rap!”

Good stuff!

# More LSDJ Kits: Sega Mega Drive, Chopin, Atari 2600 and Extra Debussy — Some more kits for Little Sound Dj, the Game Boy/Game Boy Color tool of choice for amateur & professional musicians and composers.

Short links for October 28th, 2008

The Beta

Some interesting things I found recently:

# The Beta Release – The Beta, tbeta for short, is a open source/cross-platform solution for computer vision and multi-touch sensing.

It takes an video input stream and outputs tracking data (e.g. coordinates and blob size) and touch events (e.g. finger down, moved and released) that are used in building multi-touch applications. tbeta can interface with various web cameras and video devices as well as connect to various TUIO/OSC enabled applications and supports many multi-touch lighting techniques including: FTIR, DI, DSI, and LLP with expansion planned for the future (custom modules/filters).

# DS brut – DS brut is an open source hardware prototyping platform for the Nintendo DS, developed by and for electronics enthusiasts, artists and game developers.

# Lineal TML 01 – Analog Syntheziser: Home made analog syntheziser – Cool DIY synthesizer project by Emiliano Gonzalo Rodriguez.

Daito Manabe

# Daito Manabe Makes Music with Parts of His Face

Peter Kirn writes:

Daito Manabe is a Japanese-based composer, media artist, and DJ who does strange and wonderful things with inputs. This time, he’s hooked up electrical outputs to his face, so multimedia software Max/MSP, his usual tool of choice, can sequence muscle movements via electrical pulses transmitted directly to the surface of his face.

# AC/DC releases ASCII music video in Microsoft Excel – created by fans to "subvert the corporate firewalls".

# NanoGroover: Triplets and Quintuplets in Nanoloop

Sebastian Tomczak made a device that generates Nanoloop sync data for two Game Boys. This allows the user to set the ratio of sync clock of one of the Game Boys to the other, in the following ratios:

  • Two in the time of four (double speed)
  • Three in the time of four (three against four cross rhythms)
  • Four in the time of four (1:1; the sync is equal)
  • Five in the time of four (quintuplets)
  • Six in the time of four (triplets)
Softube Tube Delay

# Review: Softube Spring Reverb, Tube Delay

Stiff @ ProToolerBlog writes:

I was very excited when Softube told me about two of their new products they were working on, Spring Reverb and Tube Delay. First of all, I’m a delay-junkie. To me room equals delay, and I don’t care for most type of reverb, though I usually end up using one in my mixes nowadays. Second of all, this reverb was a spring reverb emulation, not another convolution one. Third of all, they were made by Softube!

Short links for October 8th, 2008

Some interesting things I found recently:

# Hardsamples.com/samplestation.net Contest – Win some Hardsamples Packs in this music production contest for hardstyle and hardcore producers.

# arduinoboy – Arduinoboy is software for the Arduino hardware platform that allows serial communication (MIDI) to the Nintendo Gameboy for music applications such as LittleSoundDJ, Nanoloop, and mGB.

# Earth From Above comes to NYC – Photographer Yann Arthus-Bertrand will bring his work back to the United States – to New York City for the first time in 2009.

Earth From Above - NYC
May 1 – June 28, 2009 — World Financial Center Plaza, Battery Park City (free to the public)

Aiming to inspire people to think globally about sustainable living, Arthus-Bertrand has been photographing unique views of our planet, seen from the sky, since 1994 – and has produced an exhibit of over 150 4-ft. by 6-ft. prints which will be on display in New York City at the World Financial Center Plaza and along the Battery Park City Esplanade from May 1, 2009 to June 28, 2009. When completed in New York City, the Earth From Above exhibit will also move on to California in 2010.

More info on Earth From Above here.

Loop Cache releases 8 Bit Beats

Loop Cache 8 Bit Beats

Loop Cache has released 8 Bit Beats, a sample collection geared towards 8 bit sounds.

A mix of old and new school sounds, 8 Bit Beats takes the machines and sounds of yesteryear and blends them into something altogether new.

8 Bit Beats features

  • 700+ single hits (Kicks, Bass, Cyms, Claps, FX, etc) and over 500 Drum, Percussion & Synth loops in both Wav and Rex2 formats. (Over 1700 samples in total)
  • Contains samples and loops created using sounds from the Gameboy, Elektron SID Station and a host of Retro 8 Bit emulators.
  • All recorded at 24bit quality, normalised and edited for minimum hiss.

8 Bit Beats is available for $70 USD. A small demo pack with 22 wavs is available for download.

Visit Loop Cache for more information.

Short links for June 27th, 2008

Some interesting things I found on June 27th, 2008:

# MACHINECOLLECTIVE.ORG – Machinecollective is specialized in design and production of custom control surfaces and kits for physical computing.

Machinecollective custom control surfaces
Machinecollective custom control surfaces

From the website:

In spite of all the smart, multifunctional and state-of-the-art controllers that are commercially available today, there has always been demand for custom physical interfaces and specialized controllers. That’s why we have developed a modular prototyping platform. The prototyping modules are aimed at researchers, artists, musicians, circuitbenders and performers who want to use high quality controls without spending too much time on manufacturing or trying to find a suitable enclosure.

Machinecollective is currently developing modules with components such as potentiometers, slide potentiometers, buttongrids, toggle switches, lcd’s, FSR/LDR’s, velocity sensitive pads, touchscreens, etc. You can sign up to get notified when the full website is up.

# Ohm Force antidote for cell phone popcorn!!!

Have you seen those videos on YouTube where cell phone radiation turns corn into popcorn? Ohm Force to the rescue!

Little Sound Dj

# Little Sound Dj – Transform a plain Game Boy/Game Boy Color into a full-fledged music workstation.

Little Sound Dj features

  • Sequencer – designed to leave all the musical possibilities of the Gameboy in the hands of the user.
  • Sound – custom waveforms can be created by free-hand drawing, or by using a subtractive synthesizer with resonant filters. For extra versatility, Little Sound Dj also contains a quite powerful arpeggiator, which possibilities go far beyond the classic C64-style chords.
  • Samples – a set of 59 phonems for programmable speech. Besides that, it also features drum kits sampled from machines TR-606, TR-707, TR-727, TR-808, TR-909, CR-78, CR-8000, KR-55, DR-55, DR-110, DMX, Drumulator, RhythmAce, TOM and LinnDrum.
  • Synchronization – use a link cable to sync two Game Boys; great for party fun or for added polyphony. You can sync LSDJ with Nanoloop, and MIDI sync is possible too (build your own LSDj Midi Interface).

Also on this website: Game Boy Color Prosound Mod, adding a new sound output that takes its sound directly from the volume potentiometer, bypassing some sound-garbling electronics close to the headphone output.

# MAKE: Blog: The WP-20 mini-synth – The "WP-20 Mini-Synth Sound Effects Synthesizer" is probably the best project out there for getting started in Synth-DIY proper. It packs all the basic elements of modular synth design including a control voltage input into a relatively compact circuit.