Results for Guitar Hero

Below are the posts that should have something to do with 'Guitar Hero'.

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Short links for June 16th, 2008

Some interesting things I found on June 16th, 2008:

# A Towering Achievement of Indescribable Beauty – New album by Matthew Davidson (Stretta).

Escape Philosophy - A Towering Achievement of Indescribable Beauty

Matthew writes:

For the technically-minded, I used a MOTU Ultralite with the on-board pre-amps, a pair of Neumann KM184 mics, a Yamaha C3 grand piano, MaxMSP, monome 256 and Digital Performer running on a G5 iMac. There is only one preset on a piano. However, that didn’t stop the synthesist in me from attempting to simulate orchestration by processing elements to shape the sound into something ensemble-like. I used EQ, reverbs, delays, phase-vocoding, creative fading, reversed audio, etc… It isn’t processed to the extent of something like One of the Most Interesting Kinds of Sounds, but the uninitiated may think I sweetened with synthesizers. I didn’t. Just the piano.

You can download a free copy of ‘A Towering Achievement of Indescribable Beauty’ (38MB zip archive 128k MP3 files) from Matthew’s website. (Link via Synthtopia)

# Solar Theremin – With very few parts you can build a tiny solar powered theremin enclosed in an ALTOIDS
mint tin. So when the oil runs out, the ice caps melt and civilization crumbles
to dust, thanks to the Heliophone, we will still have electronic music :-)

# Korg nanoSeries puts laptop users in control – Korg's new nanoSeries devices are designed to meet the needs of artists who like to make music on the go but don't want to make any sacrifices in the control department.

# Near Future Laboratory » Scale – Guitar Hero bot with circuit schematics and PCB layout.


Short links for April 29th, 2008

Some interesting things I found on April 29th, 2008:

# Slashbot: The Guitar Hero Robot – A robotic system capable of autonomously playing the video game Guitar Hero.

Slashbot – mounted guitar and the fingers (solenoid actuators).

How does it work? The brightness of a pixel from the PlayStation2′s video signal is determined by the signal’s voltage amplitude. Since the notes are the brightest images on the screen they can be detected by setting trigger points. Once a detection is made, a control signal is sent to the robot after a specific delay (determined by the tempo of the song).

# Exclusive: Watch ‘Wanderlust,’ Björk’s New 3-D Video – Instructions on how to make 3-D glasses included.

# NI Ends Legal Dispute Over Traktor Scratch; Digital Vinyl’s Twisty, Turny History – As of Friday, it seems that the ongoing saga of a dispute over digital vinyl, beginning with the 2006 “divorce” of digital DJ titans Stanton Electronics and Native Instruments, may be over. NI released a statement Friday saying they had not only settled a US civil action patent case over their use of digital vinyl in Traktor Scratch, but had agreed to license the technology from N2IT Holdings, the US patent owners for digital DJing.

# DRUM MACHINE unplugged – YouTube video of a hand crancked drum machine. Matches are activating lever-matches by rotating the cylinder. Levermatches are kicking on several percussions. 4 Tracks.

# Dan McGrath’s Subwoofer Project – Dan writes:

I decided recently that my home cinema system could do with a nice subwoofer, and rather than buy something, I thought I'd build myself one…

# How To Make Your Own Scratchpad – How to make your own scratchpad with a pizza box and a computer mouse.


Short links for April 3rd, 2008

Some interesting things I bookmarked on on April 3rd, 2008:

  • kBANG: GameBoy Drum Machine – Instead of making noises in sequence it controls solenoids. Program the drum pattern with interface and place solnoids on different surfaces to create different noises.
kBANG ver 01 uses a new GameBrain cartridge (1 MB Flash, 16 out/8 in port)
  • Avant Garde Project – Series of recordings of 20th century classical – experimental – electroacoustic music digitized from LPs whose music has in most cases never been released on CD, and so is effectively inaccessible to the vast majority of music listeners today.
  • THE ZERO GUIDE – The Guitar Zeros show how you can turn your Guitar Hero controller into a musical instrument.

Short links for April 2nd, 2008

Some interesting things I bookmarked on on April 2nd, 2008:

  • Synthetic Dreams – Shredz64 – Commodore 64 game that makes use of the Playstation guitar controller hooked through the PSX64 interface. Its design is modeled against the popular Guitar Hero series, geared toward the ability to play along to your favorite C64 music on the guitar.
    Shredz64 features

    1. The ability to play (many) SID files, including ones added by the player.
    2. The ability to edit “notes” (the buttons that scroll during gameplay) for both built in and imported songs.
    3. Pseudo 3D gameplay to give it the look and feel of a modern day game.
    4. High score tracking, 5 scores for each song.
    5. The ability to detect when the guitar is lifted up to activate shred mode.
See Shredz64 in action here and here.
  • Radiohead/ Remix/ Nude – Remix Radiohead’s latest single from the new XL album. Get five separate stems from Nude from iTunes Plus (vocals, bass, guitar, strings/fx and drums) and a GarageBand/Logic Pro-compatible project with all loop, tempo, and key information embedded.
  • cliplead_: VactrolSynth_v.3 – Synth in a lovely cigar box

Short links for March 20th, 2008

Some interesting things I bookmarked on on March 20th, 2008:

  • Guitar Hero: On Tour Interview
    Karthik Bala says:

    We figured that attaching a full-size guitar or even a mini-guitar would be too awkward to play on the road, hence the design of the more compact Guitar Grip, which gives you the tactile sense of the fret buttons, with the touch screen depicting the strings of the guitar (instead of a strum bar).

Guitar Hero: On Tour
Guitar Hero: On Tour – The Guitar Grip

Short links for March 19th, 2008

Some interesting things I bookmarked on on March 19th, 2008:

  • The Sound of Touch – Instrument for real-time capture and sensitive physical stimulation of sound samples using digital convolution. Our hand-held wand can be used to record sound and then playback the recording by brushing, scraping, striking or otherwise physically manipulating the wand against physical objects. During playback, the recorded sound is continuously filtered by the acoustic interaction of the wand and the material being touched.
The Sound of Touch
A texture kit allows for convenient acoustic exploration of a range of materials.

Short links for March 12th, 2008

Related: , , , , , , , Posted in random posts on Mar 12, 2008 - comment 0 comments

Some interesting things I bookmarked on on March 12th, 2008:

Minicomputer uses Jack as realtime audio infrastructure and can be controlled via MIDI.
  • Guitar Hero on C64: The Music Game for 8-Bit Lovers – Yes, just when you thought you’d seen every conceivable take on mods, customizations, clones, homages, robots, artistic reinterpretations, and other cultural artifacts inspired by Guitar Hero, there’s this — a Guitar Hero clone on Commodore 64.
  • SUB-COMMANDER Guitar Synthesizer – buffer your guitar's signal, create a pulse waveform (at the same frequency as the guitar) divide it's frequency in half (sub-octave generator) and generate a gate when you pluck a string so you can control the SUB-COMMANDER's AR generators.