Results for homebrew

Below are the posts that should have something to do with 'homebrew'.

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Short links for October 23rd, 2009

Some interesting things I found recently:

# Awesome collection of DIY video-glitch hardware

From Make: Online:

The "tools" section of media artist Karl Klomp's website documents an impressive amount of bent, hacked and homebrew hardware for video manipulation. Devices such as the Failter (seen above) series go through a number of incarnations while Karl experiments with different hardware and uncovers its glitch-ability. The retro-simple feel of the enclosures give give it all a nicely 'scientific' almost medical feel.

# Waveformless: Free Sample Friday: SH-101 Percussion

Tom Shear shares another batch of lovely samples.

It's the weekend! Woohoo! Here to start your weekend off right are 20 synth percussion sounds from my Novamodded Roland SH-101 as 24-bit/44.1k WAV files. Enjoy!

# MPC2500 Gutted & Deconstructed (Vimeo) via Crate Kings

Hopefully most Akai owners will never have to witness their beloved music machine being gutted like this MPC2500 was. It’s not exactly pretty sight, but fascinating stuff for those that have been curious about the innards of a sampler/sequencer/drum machine.

# Avid Announces Third Quarter 2009 Results

Some interesting numbers from Avid’s financial department:

Avid® (NASDAQ: AVID) today reported revenues of $153.7 million for the three-month period ended September 30, 2009, compared to $217.1 million for the same period in 2008. The GAAP net loss for the quarter was $16.2 million, or $.43 per share, compared to a GAAP net loss of $66.4 million, or $1.80 per share, in the third quarter of 2008. The third quarter 2008 results included a non-cash impairment charge of $51.3 million or $1.39 per share.

The GAAP net loss for the third quarter of 2009 included amortization of intangibles, stock-based compensation, restructuring charges, loss on asset sales and related tax adjustments, collectively totaling $17.0 million. Excluding these items, the non-GAAP net income was $787 thousand for the third quarter, or $.02 per share.

# 279 / nanopedal via CDM

Marcus Fischer of dust breeding turned a Korg nanoKEY into a foot controller.

Marcus Fisher nanopedal

Marcus writes:

i’ve been wanting a compact usb midi foot pedal for a long time. i built one out of a usb number pad last year but it was less than ideal. tonight i popped all of the keys but five off of my korg nanokey in order to see how it would work as a pedal. it turned out that it worked really well. i cut some small pieces of plywood out to raise the key height and some scrap plexiglass to cover up the missing keys. a little spray paint and double stick tape and it was all finished.

i think it turned out pretty well. not bad for a cheap keyboard and scrap materials.

# The Stretta Procedure: Lego Foosball

Matthew Davidson made a Lego Fußball table for his son.

My son is really attracted to foosball tables, and, if I'm honest, I'd have to say I am too. I considered the idea of buying a small, tabletop unit, but I was unsure how much use it'd see. I was afraid it might become one of those things you play with for a bit, then collect dust. Once again, I see a solution in the form of Lego.

Korg DS-10 by sushipop @ Flickr

# Going Mobile: Nintendo DS-10 Comes to North America

Peter Kirn @ CDM writes:

Fans of the Nintendo DS in North America, the Korg DS-10 Plus synthesizer for Big N’s game system is now coming to your side of the Pacific Ocean. (That also bodes well, I think, for other parts of the world.) The DS-10 I think really deserves some credit for making a straight-up music title a hit on gaming platforms, and its success certainly surpassed my own expectations. It’s not a game, it’s not an interactive experience, it’s not a music game – it’s actually a synth and music workstation that happens to run on a game platform. The DS-10 Plus beefs up the original’s features, though it now has a commercially-available rival in the form of Rockstar’s Beaterator for PSP.

Short links for October 16th, 2009

Some interesting things I found recently:


# Drummer – A Collaborative Musical Interface with Mobility

Andrea Bianchi, a Ph.D. student at the Graduate School of Culture Technology (GSCT) in the Korean Advanced Institute of Science and Technology (KAIST), South Korea, wrote in to report about a homebrew music application named Drummer for the Nintendo DS which was presented at the NIME 2009 conference (New Interfaces for Musical Expression).

Andrea writes:

It is basically a collaborative musical instrument, where multiple Nintendo DS users can play individually on their devices in order to collaborate on a track. Tracks can be recorded simultaneously, one per user. The project tries to bridge mobile interfaces with collaborative music instruments (usually constrained by the need of physical proximity among players), in order to create a collaborative instrument for the stage.

The system is based on client-server architecture over a wireless network; every client runs on a Nintendo DS -one of the most popular wireless handheld game devices with touch-screen functionality- while the server computer handles the clients’ requests and plays matching drum sounds with the software synthesizer.

Each user can take advantage of this small and intuitive pen-based device in order to create or customize a drum kit, and then perform together with other users simply by tapping and sliding the pen on the screen.

# CDM » PlayBox and PlayLive: Multitouch Control of Ableton Live and Beyond

Play Box is a User Interface for Natural User Interaction, PlayLive is a multitouch software application for Ableton Live.

SID 8580R5

# Commodore 64 SID 8580 Basic Sample Pack (112 Samples)

Sebastian Tomczak offers yet another pack of lovely samples.

I’ve made a C64 sample pack. To be precise, it’s a sample pack, featuring every C and G note from C-2 to G 6 for the main basic waveforms of a Commodore 64 (8580 SID chip). The waveforms are triangle, sawtooth, pulse and noise. The duty cycle for the pulse wave was set to approximately 50%. The samples were recorded from C64 hardware directly using a custom designed interface.

The samples are available for download in wav and mp3 formats.

# The chipsounds EP is out !!!

These tracks were made by the chipsounds beta team and really show the variety of styles and sounds that can be achieved with the software.

The only guideline given was that the music’s chip content had to be made using chipsounds. Artists were free to use whatever other sounds or instruments they wanted.

Short links for September 11th, 2009


Some interesting things I found recently:

# Nudge

Hobnox has launched Nudge, a virtual-instrument widget designed for self-expressive online music making & sharing.

It’s fun and simple to use and you don’t need to know a single thing about producing music to make your own individual songs in minutes!

Brought to you by the developers of the Audiotool, nudge is yet another example of the pioneering work of the team dedicated to creating the best online music production tools.

Nudge features

  • Includes 8 different sounds.
  • 16 Step Matrix allows drawing or selecting notes with your mouse.
  • Adjust each Track Volume & Panorama to correct the mix & set the overall Master volume.
  • Tempo can be adjusted.
  • Get + Share feature sends links and emails to your friends.
  • Embed the widget on your own profile, blog or webpage.

Lots of fun, just try it below.

# Cloudspeaker – What would your music taste look like as an object? Cloudspeaker is a conceptual work to create loudspeakers that reflect the music taste of their owner via 3d printing.

# DSO nano by Seeed Studio.

DSO nano is a pocket size digital storage oscilloscope fulfills basic electronic engineering requirements.

It is based on ARM Cortex™-M3 compatible 32 bit platform, equipped with 320*240 color display, SD card capability, USB connection, and chargeable batteries. Weighs only 60g!

DSO nano

More details on the Seeed Studio blog.

# little-scale: Multiplexing MIDI Output Streams with Arduino

Sebastian Tomczak writes:

Arduino can easily generate MIDI output data for use with external synths and modules or to take physical events and turn them into control data for use with software synths and applications etc.

Although the Arduino only has one Serial output, it is still possible to use a multiplexer to send multiple streams of MIDI data to multiple devices.

The idea is pretty simple. The Arduino still uses its TX pin for sending serial data, but uses an analog multiplexer to choose where that data is going (say, one of two MIDI outputs for example). The analog multiplexer that I have chosen is a 4051 and can 'route' the data to up to eight different places.



Giancarlo Todone of nerds’ headquarter posts introduces to PIC_MIDI, a homebrew solution for converting an old keyboard to MIDI.

An "open" electronic project involving a Microchip PIC 18F452, two simple and cheap de-mux 74hc138, a bunch of passive components and some software to build a MIDI master keyboard controller supporting velocity, continuous controller handling and strict adherence to MIDI protocol. Ease of setup and cheapness of required parts make this project suitable for intermediate hobbists, while technical specs such as low latency and high sensitivity to note-velocity make the device desirable for all musicians and DIY enthusiasts having an old keyboard lying around. EAGLE CAD schematics allow for quick circuit understanding and assisted production of custom PCB, while simple MikroC PIC code provides additional customizability in circuit's behaviour.

Bret Truchan releases Quotile MIDI sequencer

Bret Truchan — developer of homebrew music applications glitchDS, cellsDS and repeaterDS — has released Quotile, a PC MIDI sequencer written in Processing.

Bret Truchan Quotile
Quotile sequencer user interface

I’m happy to announce my new PC MIDI sequencer: “Quotile”. In short, it’s a strange little PC step sequencer where patterns can be mutated, stretched, or otherwise modified using an old-school command line interface.

As usual, it’s completely free, and it’s now publicly available for testing. So far, only PC users have been successful in running it. It’s programmed in Processing using the Midibus library.

Quotile features

  • 6 playback sequencers which can be sent to any midi device on your system
  • lots of fun commands, like “stretch”, “echo”, “copyquarter”, etc.
  • command line interface with type-ahead and history
  • create your own commands using “beanshell” (see documentation)
  • supports scripting

Quotile is available as freeware for Windows PC. Check here to download the latest version.

Visit the Quotile website for more information. (Link via CDM)

Short links for October 28th, 2008

The Beta

Some interesting things I found recently:

# The Beta Release – The Beta, tbeta for short, is a open source/cross-platform solution for computer vision and multi-touch sensing.

It takes an video input stream and outputs tracking data (e.g. coordinates and blob size) and touch events (e.g. finger down, moved and released) that are used in building multi-touch applications. tbeta can interface with various web cameras and video devices as well as connect to various TUIO/OSC enabled applications and supports many multi-touch lighting techniques including: FTIR, DI, DSI, and LLP with expansion planned for the future (custom modules/filters).

# DS brut – DS brut is an open source hardware prototyping platform for the Nintendo DS, developed by and for electronics enthusiasts, artists and game developers.

# Lineal TML 01 – Analog Syntheziser: Home made analog syntheziser – Cool DIY synthesizer project by Emiliano Gonzalo Rodriguez.

Daito Manabe

# Daito Manabe Makes Music with Parts of His Face

Peter Kirn writes:

Daito Manabe is a Japanese-based composer, media artist, and DJ who does strange and wonderful things with inputs. This time, he’s hooked up electrical outputs to his face, so multimedia software Max/MSP, his usual tool of choice, can sequence muscle movements via electrical pulses transmitted directly to the surface of his face.

# AC/DC releases ASCII music video in Microsoft Excel – created by fans to "subvert the corporate firewalls".

# NanoGroover: Triplets and Quintuplets in Nanoloop

Sebastian Tomczak made a device that generates Nanoloop sync data for two Game Boys. This allows the user to set the ratio of sync clock of one of the Game Boys to the other, in the following ratios:

  • Two in the time of four (double speed)
  • Three in the time of four (three against four cross rhythms)
  • Four in the time of four (1:1; the sync is equal)
  • Five in the time of four (quintuplets)
  • Six in the time of four (triplets)
Softube Tube Delay

# Review: Softube Spring Reverb, Tube Delay

Stiff @ ProToolerBlog writes:

I was very excited when Softube told me about two of their new products they were working on, Spring Reverb and Tube Delay. First of all, I’m a delay-junkie. To me room equals delay, and I don’t care for most type of reverb, though I usually end up using one in my mixes nowadays. Second of all, this reverb was a spring reverb emulation, not another convolution one. Third of all, they were made by Softube!

Short links for October 3rd, 2008

Some interesting things I found recently:

# Native Instruments Spiral (YouTube) – a sequenced Reaktor synth by Lazyfish, part of the Reaktor Animated Circuits KORE SoundPack (also available free to Reaktor users. Whoohoo!)

Native Instruments Spiral sequencing instrument, built in Reaktor 5

# Phantastron – This is a very special circuit and remind me of the old days playing with HeathKits in the basement. I'm very glad that I can offer this experience to you. It's a great way to learn about tubes, synthesis and extra-super-old-school synth-brewing.

# cellsDS at glitchDS – cellsDS is a free flexible, programmable grid-based music sequencer for the Nintendo DS. cellsDS is six sequencers in one, with each sequencer being controlled by a user definable Lua script. It is the peculiar anti-social stepchild of the Tenori-On and Monome.

# AES news and rumors – ProTooler Blog posts the latest news and rumors from AES:

Already time for AES again! Man, time flies. Unfortunately I won’t be attending it this year. The worst part about that isn’t necessarily that I can’t go around molesting the latest gear, but that I’ll miss all the kickass parties I’ve been invited to! Oh well. I’ll of course do my best to cover the news, and hopefully some friendly dude or dudette will supply me with some floor footage as well (if you’re going and is interested, let me know).

In the meantime, here are some of the AES news that have dropped into my mailbox over the last few weeks.