Mar062008
Related:
3D,
art,
delay,
design,
equalizer,
Hometracked,
mixing,
music,
random posts,
scene.org,
Sergio Avello,
sounds //
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random posts
Some interesting things I bookmarked on del.icio.us on March 5th, 2008:
- ((( VOLUMEN ))) - a giant graphic equalizer built by Argentinian artist Sergio Avello. It relays the ambient urban noise levels around the Redgaleria in Buenos Aires.
- Scene.org 2008 Awards - Nominees - The demo scene is still going strong.
- Using Delays for 3D Sound Placement - Our ears and brain are sensitive to the differences in sound arrival time, and use the information (along with other cues, like volume) to judge where a sound source is located in the space around us.
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Feb052008
Hometracked explains why it’s generally a good idea to cut narrow and boost wide when it comes to EQ adjustments.
Des McKinney writes:
This tip arises in most discussions of good equalizer technique: “Use narrow adjustments when cutting frequencies, and wide adjustments when boosting.”
There are some great reasons to heed this advice. But they’re not immediately obvious, especially if you’re unfamiliar or uncomfortable with parametric EQs, and they’re rarely fully explained. I’ll explain and demonstrate below, and you can use the information to improve your EQ adjustments, and in turn your mixes.
Read the full article here.
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