Results for KVR

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Acon Digital Multiply wins KVR Developer Challenge 2014

KVR Audio has announced that the Multiply chorus effect plug-in by Acon Digital has won the Developer Challenge 2014.

Acon Digital Multiply

In first place is Acon Digital with their chorus effect plugin, Multiply, an Audio Unit, VST Plugin and AAX Plugin for 32- and 64-bit Windows and Mac OS X.

Being both Mac & Win compatible Acon Digital win 60% of the KVRDC14 prize fund! Of course they also win the fantastic A3E prize giving them the opportunity to present their entry at the A3E show in Boston, September 23-24, 2014! Congratulations to them.

The Nova-67P equalizer/compressor plug-in by vladg/sound takes 2nd place, while 3rd place goes to the Emissary dual channel guitar tube amplifier effect by Ignite Amps.

The winner in the Soundware category is NanoMod #7: 8-bit, a collection of vintage 8-bit digital synths for Kontakt by Rhythmic Robot. The Fifth Degree MIDI sequencer for iOS by Bernie Maier takes the Wildcard prize.

More information: KVR Developer Challenge 2014

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KVR Developer Challenge 2014 – Download & Vote

Related: , , , , Posted in news on Aug 04, 2014 - comment 0 comments

KVR Audio has announced that its Developer Challenge 2014 contest has entered the voting stage.

KVR Developer Challenge 2014

The time is here! The KVR Developer Challenge 2014 entries are now live and available for free download for everyone. Go get ‘em from: www.kvraudio.com/kvr-developer-challenge/2014

There are 37 entries: 29 run on Windows, 9 on Mac OS X, 1 on Linux, 1 on iOS and 6 are Soundware for other products.

Thank you and congratulations to all developers for getting your entries in. Good luck.

Donations for the prize fund stand at $1337… thanks to everyone who has donated so far. Let’s see if we can break $2000 before voting closes on 25th August, 2014. You can make a donation to the prize fund here – thanks.

We’ll announce each entry in its own news item over the coming week but of course you can download them all from the KVRDC14 page straight away.

More information: KVR Developer Challenge 2014

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KVR Audio launches KVR Developer Challenge 2014

Related: , , , Posted in news on Apr 18, 2014 - comment 0 comments

KVR Audio has announced the launch of the KVR Developer Challenge 2014, the fifth free-for-all audio plug-in, audio application and soundware design event.

KVR Developer Challenge 2014

The KVR Developer Challenge is for anyone who develops Audio Plug-ins or Applications and Soundware. The challenge is to create and release a brand new free audio plug-in, application or sound library / pack / set that will benefit the community at large. Creativity is key, it can be as simple or as complex as you want – KVR members will vote on the entries and pick the eventual winner using whatever criteria they choose to…

Check out the previous challenges to see what kind of weird, wonderful, indescribable, creative and impressive creations were entered in the past, there’s probably something for everyone: KVRDC06KVRDC07KVRDC09KVRDC12.

The entrants take part for the challenge of course, but to sweeten the deal, anyone and everyone can make a donation towards the prize fund via PayPal! This prize fund will be distributed to the eventual winners in September after release and voting in August.

More information: KVR Audio / Developer Challenge 2014

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Luftrum launches Call to Arms: Charity 2013

Related: , , , , , Posted in news on Sep 24, 2013 - comment 0 comments
Save the Children Charity diploma 2012

Luftrum has launched Call to Arms: Charity 2013, a fund raiser auction in support of Save the Children.

The past two years the sound industry raised over $23000 for Save the Children, in a charity event on the forum of KVR Audio. Companies donating software and hardware on auction to the highest bidders.

This year, my aim is to raise $20000 for Save the Children, marked to the emergency fund for the Syrian children.

Auctions include products by Moog Music, FabFilter , Camel Audio, Goldbaby, Cableguys, FXpansion, Propellerhead, D16 Group, and many more.

All auctions end on October 31st, 2013, 11:59:59 pm Central European Time (CET).

More information: Luftrum / Call to Arms Charity 2013

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ToneCarver Boids granular & delay effect plugin

ToneCarver Boids

ToneCarver has entered the Boids hybrid granular and delay effect plug-in into KVR’s Developer Challenge 2012.

It features a 2D “Boid” swarm as a set of modulators for the grain and delay parameters. This plugin grew out of an interest to accomplish two different goals:

  • Finding a way to manage grain swarms visually.
  • Creating delay-based ambiance that has subtle, not quite random, variations.

The Boid Swarm represents a set of flocking boids (a boid is a “Bird Android” – see Craig Reynolds work: www.red3d.com/boids). There are a few simple rules that each boid uses to determine where it will fly to on the next swarm advance. These include rules for how fast to fly, how near to fly to other boids, how strongly to move to the center of the flock, how strongly to follow a leader boid, and how strongly to match the position and direction of nearby boids.

The swarm space that the boids fly in is treated as a 2D coordinate system where the X (horizontal) and Y (vertical) position of each boid can be used to modulate controls. A swarm may contain up to 200 boids.

The plugin supports multiple grain streams and multiple delay taps (up to 200 each). Each grain stream and delay tap is associated with one of the boids in the swarm. The X position, Y position, Radius position and ID number of that boid associated with the grain stream or tap can be assigned to modulate the controls that define how that specific grain or tap will be produced.

For example, the X position of a boid can be assigned to control the pan value for the delay taps. For each delay tap, the X position of the boid associated with that delay tap will determine its pan position in the output stereo field. Different taps will have different pan values depending on the location of the boid associated with the tap. In this configuration delay tap signals will move through stereo positions as the boids move through the swarm space.

Each of the parameters for the grain streams and delay taps can be modulated using the position of the boid associated with the grain/tap (and/or traditional LFO modulators).


Boids demonstration by harryupbabble.

The plugin is a free download at KVR (Windows VST).

More information: ToneCarver / Boids

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Distorque releases Azurite chorus plugin

Distorque’s entry to the KVR Developer Challenge 2012 is Azurite, a free chorus effect plug-in for Windows.

My goal in designing it was to make as flexible a chorus as possible without losing great tones and ease of use. The result is an effect that will be handy for producers, guitarists, and glitch lovers alike.

Unlike most choruses, Azurite allows for multiple simultaneous voices. Each of these voices has its own delay line that is modulated by a separate LFO. Adding multiple voices leads to a thicker, smoother, and less wobbly tone. It also makes vivid stereo spreading possible with a mono signal. The Voices control chooses how many voices the chorus uses: one, two, four, or eight.

Distorque Azurite
Azurite is a multi-voice chorus with a focus on rich sounds and versatile controls.

Azurite features

  • Stereo or mono operation.
  • Fidelity control emulates vintage analog choruses.
  • 2-band EQ.
  • LFO tempo sync.
  • Feedback control allows for flanger sounds.
  • 27 built-in presets.
  • Delay time from 0.2ms to 200ms.
  • 7 LFO shapes: Sine, Triangle, Sawtooth, Ramp, Exponential, Inverse Exponential, and Random.
  • Spread control for stereo widening of a mono signal.
  • Control randomizer.
  • Other controls: Depth, Speed, Wet Mix, Output, Separation, Dry Delay.

Azurite for Windows (VST) is a free download.

More information: Distorque Audio / Azurite

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Acrobatics Minisynth series released

Acrobatics Minisynth Series

Acrobatics has released the Minisynth series, a collection of three instruments: FRET, GRIT and PEAK.

As an overall concept, Acrobatics simplified controls and packed implementations to the highest grade to push-up users creativity first and give steady look and maximum usability to the three polyphonic synthesizers.

WHY A COLLECTION?
Common look and feel and standardized location of knobs and switches goes in the direction of helping musician when in a busy musical work, when certainly requires fast access to basic synthesis controls and settings to fit in the mix. The Minisynth series collection is also suitable for educational purpouses for its separate interpretations of most important synthesis methods and applications.

The Minisynth series for Windows (VST) is available as freeware as part of the KVR Developer Challenge 2012.

More information: Acrobatics

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