An interactive architectural mapping.
Fete des Lumieres / Lyon / France / 2010
A mapping by 1024 Architecture, projected on the facade of former Lyrical theater the “Celestins”. The building deformations and figures were controlled by the audience, using a microphone and an audio analysis algorythm.
The official Tenori on iOS app enter the app store the other week but at £12 I was a little hesitant to buy it. After a little thought and a bit of googling I decided it was indeed worth the price.
The cheapest hardware Tenori-On (the TNR-O) is roughly £500 where as the current price of the iPad 2 is £499 (cheapest wifi only model) so considering that both the devices are pretty much exactly the same price (and I already own an iPad) it makes sence to get the iOS version.
Mark Mosher shares some info on the Aalto semi-modular software synth.
Peter Kirn over at Create Digital Music did a post on a new synth by Madrona Labs last month. Even though I wasn’t in the market for a new synth right now I ended up buying this Aalto within an hour or so of downloading the demo so I wanted to pass this along and help promote Madrona’s great work. At $99 this is an incredible value.
You’ve heard the gripes, and heard and seen the somewhat unscientific demos. Now it’s time to examine the over-compression of music with – science! Earl Vickers of STMicroelectronics examines the Loudness Wars in an academic paper, as noted to us by reader photohounds.
Peter at Create Digital Music:
Chicago-based hacker and synthesist Matt Heins is working on an open source synth kit. As a co-creator of the MeeBlip open source-synth hardware, I’m biased — I want more open synth hardware! So this is looking like some great company. The instrument is 8-bit, with analog filter circuitry, coded in C.
Retro chip music appeal and the occasional Super Mario Bros. game aside, you probably think of the Nintendo NES and Famicom system as something collecting dust at garage sales. You probably don’t think of this NES running as a self-contained music production workstation, syncing to MIDI and Android, or exploiting new software for producing elaborate musical sequences, drum and bass lines. Think again.
What might to outsiders seem like the nostalgic draw of video music has become something else entirely – the NES is taking its place as a serious, studio synth.
I made a basic Max/MSP patch that allows one to use the Korg NanoKontrol MIDI controller as a periodic waveform editor. Each of the first eight faders controls a point along a periodic waveform. The ninth fader controls the frequency of the waveform.
refreq is a really customable music player. I mean really. You can load music files into refreq, but also images (bitmaps, imgs, pngs). When you load a song, first the program analyzes the track, then it draws its frequency spectrum. After tracking, you can generate the spectral image / bitmap back into music.
At this point, it's getting really interesting. After you have the image of the track, how you want to play it depends on you, You can play with the timeline, to play the sound from an other aspect. You can see where exactly the notes are, but the harmonies are also really visible. You can rotate the player, then the notes will be the same, but the harmonies will be changing
Tracker goes online with a Flash based web version.
Skale Tracker is a music tracker developed by Ruben Ramos Salvador (baktery) in the year 1998. The first version was released for Windows, later a Linux version was presented and now a web version is here.
Skale Tracker web version
Brings me right back to my FastTracker 2/GUS days. I feel like pulling up some of my old .xm files and doing some remixes.
Robert Henke of Monolake and one of the creators of Ableton live came through Denver and performed his work "Intersection" on Monday and then delivered a lecture at Denver University on Tuesday. This invitation only event was hosted by The Digital Media Studies program at the University of Denver.<br />
This was a real treat as this was one of only a small number Robert's performances in the US. Here is a show report.
Strings a fraction of the thickness of a human hair, with microscopic weights to pluck them: researchers and students from the MESA+ Institute for Nanotechnology of the University of Twente have succeeded in constructing the first musical instrument with dimensions measured in mere micrometres – a 'micronium' – that produces audible tones. A composition specially written for the instrument will be performed in Enschede on Sunday 26 September.
"A recent project saw little-scale collaborate with electronic music composer and researcher Poppi Doser. Antia – the resultant eight track EP – is best described as ambient and smooth sonic landscapes, interrupted by harsh and rhythmically complex lo-fi beats.
A work of contradiction, Antia manages to create a convincing merger of various stylistic elements. Poppi provides field recordings, plays piano and sings, and little-scale is on the SEGA Mega Drive and Atari 2600."
ESKAMON is the new colaboration project between Amon Tobin (Ninja Tune) & Eskmo (Warp, Planet Mu, Ancestor). “Fine Objects” is the first single by the duo that’s set for release on Eskmo’s own imprint “Ancestor.”
“Fine Objects” is the result of the pair’s unique take on sonic exploration and the manipulation of field recordings. From the onset, the two went out with a recorder, gathering sounds from around the house, yard and studio. Material recorded out of the studio included sounds from a parking garage elevator, a broken harp and the droning tones from a discarded piano. These were combined with more home-centric sounds to form the central theme to the song. With lumbering alien bass and intentionally dry, off-kilter percussion, “Objects” quickly grew into it’s own symbolic representation of taking “odd pieces” and allowing them to grow into something a bit more “refined and ablaze.”
Fine Objects is out now, just $1 USD for the mp3, $2 USD for a wav copy.
A wav sample pack of the sounds created for the song + an Ableton pack and 10 minute tutorial video by ill. Gates utilizing the material from the original pack are available to download at no cost (in exchange for your email address). A remix competition is apparently in the works as well.
I thought it would be interesting to see if you think a general rekkerd.org newsletter would be a good idea. After a few days of having the poll up it seems there isn't much interest at all (judging by the low response rate) but I have decided to set up this newsletter anyway. It will occasionally go out with info on contests, new sample packs, promotions and more.
Kmag, Sabre and Critical Music are running a competition for producers to remix Sabre's One Hundred Teeth. Not only do you get to download the original tune for free but also all the stems needed for remixing.
The winning remix will receive £1000 of Addict clothing and a SoundCloud Pro Plus and three runners up will get SoundCloud Lite accounts. Deadline for entries is Sunday May 2nd 2010 and the winner will be announced by May 12th.
Sabre recently spoke about the track he made for the competition and his new album. He also gives a brief to point producers in the right direction for the competition and talks about how he approaches remixes himself.
# Free Loops.us – 500 (royalty) free drum, bass, synth and other loops, in wav 16-bit 44.1 khz format.
This is a simple periodic waveform editor for the iPhone / iPod Touch made using TouchOSC. The waveform has sixteen steps. There is also a slider that controls the frequency of the waveform. This is not supposed to be something useful; rather, it further explores the idea of touching sound, something that I have been fascinated with. If someone wants the Max/MSP patch or the TouchOSC template, please let me know.
Kent Williams has released an updated version of PaulStretch for Mac:
Judging from the WP Stats, my posts about the PaulStretch extreme audio timestretching application are by far the most popular blog posts I’ve ever made, indeed I think people will be downloading it after I’m dead if this domain outlives me. Well, today I took the time to ‘refresh’ the PaulStretch stuff. This means I updated all the libraries it depends on to current versions and rebuilt the program. I don’t mess with the program source code itself — nothing has changed in appearance or tools. The one thing that has changed — and it’s a biggie! — is that it now can load MP3 files for processing without crashing. Huzzah!
Note that this one is Intel-only, a PPC version is now available here.
I have made a copyright-free and license-free sample pack of the Phillips SAA-1099 sound generator chip. It is a very straightforward sample pack, consisting of 96 pitched samples and 16 noise samples, across a range of frequencies. These samples have been recorded from hardware. The audio output stage of the sound chip has not been filtered.
Sebastian has also announced a music contest:
It's time to get your chipmusic on! This is your chance to win a SEGA Master System MIDI Interface. Be the coolest musician in your town with this brand new tool that lets you control the sound chip in your SEGA Master System with MIDI data.
The legend of the early sounds of the Mac remains, apparently, an alluring one. Here, Jim Reekes talks to a Dutch documentary crew (though in English) about his thought process in designing sounds for the Mac, including the famous Mac startup sound.
Jon at Audio Geek Zine lists his top 10 free RTAS plug-ins for Pro Tools.
I see this topic come up a lot, “what are the best free rtas plugins?” I’ve answered the question so many times but I’ve never addressed it on the site.<br />
Below is my list of 10 (in no particular order) free 3rd party RTAS plugins I think everyone should have on their system. There are many more out there but these are the ones I use on a regular basis, they are useful and are stable.
Improving on a design and sharing the results with our users is always at the top of our list at Livid. The Block controller has been a great success and we have just made some minor design changes to make it even better. Originally milled from a solid block of wood, the square body with thin bottom has had its challenges, mostly warping and cupping. We have experienced a bit higher reject rate for bodies at the shop before they were built then we would like. Thus, the up and coming stash of rejected bodies in the Livid Graveyard that were never meant to be!
When sampling technology finally became accessible to mere mortals and not just uber-rich Fairlight and Synclavier enthusiasts, the race was on to increase fidelity and leave behind the limitations of those first 8-bit samplers. Bit depth and sampling rates increased and memory capacity expanded until the average sampled sound was indistinguishable from the same sound recorded on a CD.
But sure enough, after many years of enjoying the pristine sound quality of the new sampling technology, musicians began to explore and exploit the limitations of the old school samplers. Suddenly the grain of low bit-rate samples and the metallic grit of aliasing is very much in style. So how can you emulate the sonic artifacts of some of the long forgotten vintage samplers? I'm glad you asked…
This is the plugin I am currently working on. It's called "Intello". Basically it's a glitch producing plugin and in this first short demo I'm showing you one of the 5 planned glitching modes. The plugin will be controllable by an iPhone application from a listening audience. So the listeners can interact with a performer.
I receved an email last night from the good people at audiotool. For those of you that dont know audiotool is a browser based music production platform that features emulations of the classic drum machines and bassline synth origanally made by roland. Along with the drum machines and bass line synthesiser, the audiotool also features emulations of guitar effects. The email I receved contained a link to test the BETA version of audiotool 1.0 [codename: Firestarter]. The BETA version of the audio tool has lots of intresting new freatures, such as a timeline, piano roll, automation and a new synthesiser.
Justin graciously let me borrow his Roland TR-808 and when trying to program some patterns I noticed a few problems. A) I'm clearly too stupid to work this machine – I eventually figured it out but off the bat, both the Pattern knob the Auto Fill In knob were double teaming my brain and left me staring at shifting patterns that mocked me with changing tempos. B) The sequencing buttons themselves have been accumulating grime over the years which makes it difficult to activate a note. I would gladly take this thing apart and clean it but it's not mine. C) It's outdated. While the interface is preferred for many people, I'd rather do this on a computer or something more flexible like a Machinedrum. Long story short, I decided to sample it and save people the hassle of finding/buying one. Oh yeah and it's free.
Compressors are complex tools and, like most other audio engineering tools, there are more ways to set them up ‘wrong’ than there are to set them up ‘right’. If you’re careful though, you won’t fall into these common traps.
There are those who will throw away their old record covers but there are those that will use them to create some mind blowing artistic stuff.
One of them is definitely Christian Marclay, a New York visual artist, DJ and composer who used record covers of Michael Jackson , Doors, Donna Summer, David Bowie and many others for this piece of art. The relationship of sound, vision, music, art and performance is the focus of his work.
It's hard to believe another weekend is upon us, but it is, so here are some more free samples to get your weekend off to a good start. This time, it's a set of 21 24-bit synthetic percussion sounds I made on my Sequential Pro One
Say you’re an up-and-coming crew with a turntable and some mics. You’ve got a gig this Friday at the middle school gym (the janitor has been bribed appropriately) and the boys on the corner have been passing out your flyers to all the lovely ladies. Everything’s set, except you heard that Kool Herc is coming to battle. Herc and his mighty sound system schooled you last go-round, so you know you need something fresh to rock the bodies proper. Your DIY solution? The 55-gallon drum sound system.
The Control Centre has posted a sample pack features 38 piano samples in 44k 16 bit mono format.
This samplepack contains 3 pianos I recorded to tape in 1998. A Baby Grand, a Fender Rhodes and an old upright a friend of mine had in her back kitchen. I recorded the pianos using a Tascam 244 Cassette Portastudio and a Shure SM58 microphone. The Fender Rhodes was recorded to tape directly from it's line output. The recordings were then sampled using a Yamaha A3000 sampler.
I recently exported the samples from the A3000 sampler to my laptop computer via floppy disk, and then imported them into Ableton Live's Sampler. To save each piano into your Live Library, load the project, then save each sampler as a preset inside Sampler's preset browser. Live will copy the samples to your library automatically.
If you don't have Live 8 and Sampler, you can still use the samples to recreate these pianos in your choice of software.
The "Octapult" is a kinetic sculpture designed and built on commission by Bradley N. Litwin of Philadelphia, PA. With 8 synchronized catapults, 160 plastic balls per minute are launched, caught, and recirculated. Made mostly of wood, the work is ~36 inches in diameter. On permanent display in the lobby of Lower Merion Elementary School, Merion Station, PA. Also a performing jazz musician, more of Litwin's work may be seen and heard at www.bradlitwin.com.
XEROWorld is the next phase in the evolution of online arts & entertainment — a totally new and unique web destination that seamlessly integrates social networking, interactive events, magazine style-news, and online malls.
Kyle Evans modified a didgeridoo to experiment in the combination of the organic sound qualities of a didgeridoo with the advanced signal processing capabilities of modern computer programming and sound synthesis.
This custom built didgeridoo features externally mounted modules that allow the performer to process and manipulate the sound of the instrument in real time. All control data is transmitted wirelessly via blue tooth and is controlling several audio processes created in a custom-built software environment.
Synchronization is, by definition, a tough thing to do. But musical engineering is replete with challenges; it’s no longer acceptable to simply say “live with it” and walk away. It seems we need both better shared knowledge about what sync is how to make it work, and better engineering solutions on the software and protocols side to support the way users want to work. And yes, we need a new sync standard that goes beyond what’s presently available in MIDI alone
Tunited is a groundbreaking new independent music website which will assist new and independent artists and labels gain increased exposure, challenging the flagging music business’ growing reluctance to invest in this exciting area.
The top 100 artists will upload their music catalogue onto the website prior to launch; it will then be made available to the press and music industry for showcasing before the site goes live.
To become a profile artist, please click on the button below to enter your details and upload your track before midnight on 11.12.09. Your music will be judged by Tunited's panel of experts including Midge Ure OBE.
Josh made a LED sign which displays voicemails from his Google Voice account.
I made the LED sign following instructions from this tutorial on Nerdkits.com. The hardware is some LED’s, a nerdkit, a piece of cardboard and a bit of wire that I got from some Cat 5 cable laying around. I cut out the cardboard and printed a grid to help me lay out the LED’s. I think mine were 1 cm apart. The soldering took forever and it was the first real time I did any soldering so it looks kinda crappy. Oh well. It works. The sign itself is powered by a 9 volt battery and receives data from my laptop through the serial port via a USB adapter. All that stuff was included in the Nerdkit when I bought it. The microcontroller is running code from the tutorial I mentioned earlier. One of these days I’m going to make an enclosure for this thing.