Cycling ’74 has announced version 6.0 of its Max media development software.
Accompanying this announcement is a retail price reduction for Max, with Jitter now included in all new Max sales.
The new pricing and upcoming update reflect Cycling ’74′s goal to make Max more accessible and easier to learn while continuing to extend the power and capability of the software. Based on extensive research and user feedback, Max 6 will be a milestone in the continuing evolution of Max. New enhancements to Max 6 include extensive user interface improvements, higher-quality audio, extended multi-processor support, organization tools for projects, and improved OpenGL animation and rendering tools.
David Zicarelli, CEO of Cycling ’74, outlined the company’s motivations, noting: “For a lot of people who would love Max, obtaining and learning the software is too much of a challenge, and we’re committed to changing that. Max 6 is the next step in our ongoing effort to increase the accessibility of our software.” Pricing and Availability
Max version 6 will be available fourth quarter 2011. For owners of Max/MSP 5 and Max/MSP/Jitter 5, the Max 6 upgrade retail price will be $199 USD. Academic discounts will be available.
Customers who purchase a new version of Max 5 (including MSP and Jitter) on or after July 12, 2011 will be eligible for a free upgrade to Max 6 when it becomes available. Effective July 12, 2011 the new retail price is $399 USD.
Muze is an Arduino instrumentalist who creates melodies that evolve over time.
Muze has a palette of notes that it can in-turn interpret and compose into various rhythms and phrases that are strung together to form something musical. The user can then influence these strings of notes and rhythms to create entirely new compositions. Much like you would a tune a radio to get a new song, Muze can be tuned to provide new and different melodies.
In the interest of keeping Muze from becoming another knob laden techno-fest of an instrument, interaction has been limited to just one input.
On Rainlith, the primitive naturally granular sound of a big rainstick gets explored in real-time by cyber-age sound manipulation tools.
It's an interactive piece in witch the movement of the audience's body activates an electric motor, making a reflex movement on the structure that embraces the instrument. The sound of the rainstick is captured and processed in realtime, and sent 24 meters above, filling the empty space of a old industrial cereal container. The reverberated acoustic mix is then received back by the audience in the spot right below the opening of the container.
NeuronDrum is a sample based rhythm composer by Poul Vestergaard.
It has 512 audio samples 32MB. Most of the sounds are made for electronica music. All rhythms is made of a neuron based approach with 8 neurons.
The first neuron works as a kind off metronome. All neuron can send impulses to each other. Every neuron has a threshold value. If the threshold is 3 then it will need 4 impuses to fire the sample, and send impulses to other neurons.
Electronic musician, vocalist, and inventor Tim Exile is back; while the Google Doodle today of an interactive Les Paul inspired lots of people to invest some time fiddling and hacking, in Tim’s case, it inspired a whole song. And, to my knowledge, it’s the first time the homepage of Google got its own ode.
Bluebrain's The National Mall will only work within the physical boundaries of the National Mall park in Washington DC. It is a location-specific album and is not intended for use outside of the designated area. Please follow us on Twitter (@bluebrainmusic) to learn more about when a location-aware album might be coming to a location closer to you. While on the Mall, we recommend you quit other applications from the multi-tasking bar on your phone for best performance. If you are having difficulties, force quit or restart your phone. Make sure to quit the app fully once you leave the area to avoid it draining your battery when it isn't being used.
Sineqube has released version 1.1 of Petri, a generative sample player & drum machine for Mac.
Petri is a sample player that generates its own sequences and selects up to eight random samples from a folder of your choosing. It was designed to create glitchy, IDM-inspired drum patterns very quickly.
Changes in Petri v1.1
MIDI clock sync with external hardware and software.
Sineqube has released Petri, a sample player that generates its own sequences and selects up to eight random samples from a folder of your choosing.
It was designed to create glitchy, IDM-inspired drum patterns very quickly. More than simply creating randomized sequences, Petri uses a series of probability algorithms that respond to however sparse or dense you would like the patterns to be, simply by dragging a slider.
If you prefer, all randomization can be turned off, and Petri can instead be used as a traditional sample player with sequences input by hand using a familiar 8×8 matrix editor. With a quick-start guide built into the program, mouse-over hints over most features, and a full manual, you’ll be creating patterns that rival your favorite electronic musicians in no time.
Petri v1.0 features
Probabilistic randomization — control how sparse or dense you want your randomized sequences to be.
Randomized pitch, sample choice, sequencing, and granular playback makes creating unpredictable percussion loops an effortless walk in a serendipitous park.
Load a folder of aif or wavs to populate 8 channels of sequencing.
Disengage all randomization to use Petri like a traditional sample player.
Familiar 8 x 8 sequence grid enables quick sequence building on the fly.
Hot keys for most-used functions allow for easy live performing.
Extensive mouse-over hint system, quick start guide, and full manual makes Petri very easy to learn.
Signal-rate synced tempo provides accurate timing.
Auto-filtering with randomization features.
Record to disk.
Petri for Mac is available to purchase for $30 USD.
Micah Frank has announced the release of Tectonic, a free sound library.
The Tectonic compilation includes almost an hour of earthquake sonifications that can be listened to as a full length album, or played as an instrument in Ableton Live. The Live instrument includes over 30 high quality samples arranged as a menu of soundscapes.
The compilation’s source material originated from US Geological Survey data, parsed by Cycling 74’s Max/MSP and synthesized in Symbolic Sound’s Kyma X.
Touchscreens? Good, old-fashioned faders, knobs, and pads? Why not just use what suits the job – especially when you can choose both on the cheap?
Nay-Seven shares some of his latest work with Usine, the brilliant, modular and touch-centric tool for Windows. It’s a futuristic rig that’s also down-to-earth. Touchscreen monitors can be had for around US$300 street, and the Akai LPD8 and Korg nanoKONTROL controllers each figure under a hundred bucks. Usine, the software, is a bargain for its depth at EUR120, and free and educational versions are available.
Nay-Seven: Here a work where i use the sequencer of Usine not to sequence audio or midi but patches : patches appear only when i need them , easy way to have only the controls you need on the screen, i also associate here works with faders and pads via personal patches for lpd8 and nano kontrol and the use of a touchscreen . Made with Usine ( sensomusic.com ) thanks also to Michael Ourednik for his great vst Argotlunar
Here is my 365 days project. Every day I will compose/produce and upload here one drum break in CD quality format. It's simple – use it the way you want it. all files are copyrights free. This is not commercial project but if you like my work click donate button. have fun !
They had fame, reams of money, and fans willing to do wild, unmentionable things just to breathe the same air — but in 1971, LIFE illustrated a different side of rock stars: Just like most of us mere mortals, they came from humble backgrounds, with moms and dads who bragged and worried about them every day. Assigned to take portraits of the artists at home with their sweetly square folks, photographer John Olson traveled everywhere from the suburbs of London to Brooklyn to the San Francisco Bay Area, capturing in his work the love that bridged any cultural divide that may have existed between his subjects. Now, as a special treat for Mother's Day, LIFE.com brings back Olson's nostalgia-inducing photos — check out the awesome '70s decor! — and talks with the photographer himself about his memories of those shoots.
Includes pictures of Frank Zappa, The Jackson Five, Joe Cocker, and more.
It's the weekend! To celebrate, here are 12 snare drum samples that have been distorted in various ways. Some of the distortion on these is so extreme that the transients are pretty much totally sheered off, so if a particular snare doesn't have the oomph you want, try layering it behind an undistorted snare. 12 stereo samples, 24-bits, 1.3 MB.
Writing about and reviewing products is a subject that is brought up in forums and reader correspondence, and it generally follows the same story. Someone has read a magazine, got annoyed because 98% of the products got at least 8/10 ratings and/or a fancy award. Conclusion – the reviewers are in the pockets or the advertisers or simply bribed.
After working in the publishing business as a daily job for many years, I have to say that – sadly – I still haven't met a music technology journalist who drives a BMW or bloating around in a Hummer.
Writers in this genre are not bought, nor incompetent.
Carl brings up some excellent points in this article.
I generally don’t post any reviews of products I really don’t like. I just can’t be bothered to spend time on something really bad… Seems Tom at Waveformless is a different kind of reviewer… (not really of course, just pulling your leg, Tom)
On December 17th, 2010 I released the Sounds from a Distant Outpost FREE Live Pack.
Now, a little over a month later there have been over 1,000 downloads from http://www.outpostexperiment.com/!
The most exciting thing for me is that a two people have REALLY dug into the 12 instruments in the Live Pack and have taken the time to compose tracks using ONLY instruments from this pack.
I’ve attached their two songs plus a third I created below. It’s pretty fantastic that while we didn’t directly collaborate all the works are quite different yet sound they all sound like they are telling stories from the same universe.