Impact Soundworks releases Juggernaut: Cinematic Electronic Scoring Tools for Kontakt

Impact Soundworks Juggernaut

Impact Soundworks has announced the release of Juggernaut: Cinematic Electronic Scoring Tools, a comprehensive collection of synthesized percussion, basses, and FX for Native Instruments Kontakt and Kontakt Player.

With sounds from a team of top designers, including Mick Gordon, Erik Ekholm, and Jordan Fehr, this cinematic toolbox was custom-built for hybrid scoring, EDM, and musical sound design.

Juggernaut features over 500 24-bit sounds ranging from impacts, sweeps, risers, and textures, to drum kits, oneshots, and synth basses. The Drums/FX engine includes 6 different FX categories that supply users with powerful cinematic hits and transitions. The Drum library ranges from physically modeled percussion instruments such as bodhrans, taikos, and roto toms, to kicks, thips, snares, and crashes. Each highly-polished sound was crafted from scratch by the design team without the use of drum machines.

Impact Soundworks was founded in 2007 by composers Andrew Aversa and Will Roget, II with the goal of creating innovative, affordable and unique sample libraries “designed with composers in mind.” Its critically acclaimed catalog of instruments has been used by thousands of composers around the world in film, television, video game and other music productions.

“Modern soundtracks, trailers and music productions use more electronic elements than ever,” said Aversa, lead designer of the library. “Our goal with Juggernaut was to create an arsenal of bleeding-edge, pure electronic sounds that are ideal for scoring work, whether layered with acoustic and orchestral elements, or solo in a mix.”

In addition to the Drum/FX patch, a powerful Bass Patch is included with Juggernaut. This patch includes a subtractive-style synth engine with filter/amp envelopes, over 50 distinct bass waveforms, and a 16-step rhythmic gater/retrigger sequencer along with time-synced options for filtering and modwheel control. Both patches support user presets as well a library of factory presets for effects, kits, and sequencing.

Juggernaut: Cinematic Electronic Scoring Tools is available to purchase for the introductory price of $139 USD for a limited time (MSRP is $179 USD).

More information: Impact Soundworks / Juggernaut


Mick Gordon launches “Share the Wubs” Dubstep sample library for charity

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Share the Wubs

Mick Gorden has announced Share the Wubs, a new 2 gigabyte, name-your-donation Dubstep sample library with 100% of profits going to help disadvantaged kids learn music.

I don’t know about you, but I’ve been asked to do Dubstep a lot lately. Whether it’s for film, TV, trailers or video games people do love the sound of wubs! Well, I think I’ve gotten pretty good at it and I want to share the wubs with you and with others!

That’s right! Share the wubs! 100% of the profits from Share the Wubs will go to the ACMF a not-for-profit organization that provides music instruments and programs for disadvantaged and Indigenous children and youth in schools, remote communities and juvenile justice centers.

The library is now available on a name-your-donation basis with a suggested donation of $20.00 USD.

Donate Here!

Share the Wubs is a comprehensive Dubstep library that gives you all the tools you need to create those speaker wobbling noises that the kids (and a lot of clients) love these days! There’s growling basses and glitch pitch vocals inspired by Skrillex, anthemic builds inspired by Nero, groovy sequences inspired by Madeon and a whole stack of wubby, screamy, 200hz bursting madness!

The library contains 2 gigabytes of loops, stems, construction kits and one shots all containing tempo information ready to be synced to your host – simply drag and drop and you’re ready to Brostep! Each phrase is written in D minor making mixing and matching different phrases and loops simple. Of course, these files can always be pitched to whatever key you’re working in.

Share the Wubs features

  • 353 files, 2.13GB unpacked (1.5GB download), 48/24 wave files.
  • Loops, Stems, One Shots, all with tempo metadata ready to sync to your host.
  • Phrases include growling basses, groovy basses, pads & leads, screamers and vocals.
  • Super punchy drumloops and percussion.
  • An awesome “build ups” category for all those awesome fills, breaks and builds into your drops!
  • All profits go to the ACMF charity (or any other charity of your choice).
  • We encourage a donate-what-you-like with a suggested donation of $20USD.
  • Library produced by Mick Gordon, Joshua Crispin (Generdyn), James Kim (Auvic) and Michael Tornabene (Sqwurm).

More information: Share the Wubs


Mick Gordon’s Voices of Devs – Turning Human Voices into Electronic Music

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Video game composer Mick Gordon wrote in to share about Voices of Devs, a collection of vocal recordings from game developers at last year’s GDC (Game Developers Conference) made into electronic music with the help of a few audio programs.

“Absolutely everything you hear in this track was made by manipulating these recordings using various sound design techniques. Every drum, lead, chord and effect was, at one point in time, a recording of somebody making noises with their mouth at GDC San Francisco 2011. No other samples, synths, instruments or recordings were used in this track. Whatsoever.” said Mick.

And some of those voices are from interesting industry figures. The list of contributors is mighty impressive, including two composers associated with the Mass Effect™ franchise, voice actors from Skyrim™ and Bioshock 2™, and even a former Fear Factory™ keyboardist.

Anticipating a certain level of curiosity around the project, Mick has thoughtfully provided us with an explanation page, which gets into the details about just how he achieved the effects featured in the track.

The song is also available for purchase from Bandcamp, iTunes and Android Marketplace, and can be listened to on Spotify.

More information: Mick Gordon