Celemony has announced its 10 year anniversary, offering an opportunity to win 10 years of Celemony’s future.
We’ve been around now for 10 years; and so, for 10 years, has Melodyne. We would like to express our thanks with ten of the legendary wooden boxes in which the first Melodyne was delivered. Each box contains a license for Melodyne editor, for Melodyne studio and for all Celemony software products released in the next 10 years. Whoever gets a box will receive all the software products and updates released by Celemony until the year 2020 free of charge.
To participate in the prize draw, all you have to do is leave us a birthday greeting. Starting now: in our Forum, on our Facebook wall, or on our MySpace page—whichever you like. Three people whose names are drawn from among those leaving greetings will each receive one of the ten boxes. We are most looking forward, naturally, to greetings with a touch of originality—a short film, a Melodyne anecdote, a poem or something of that kind. The fourth box will go to the person who comes up with the best greeting, selected by our jury. The closing date for entries is the 16th January 2011, the last day of the NAMM Show, where Melodyne was presented for the first time 10 years ago.*
Magix has announced the release of Music Maker 16, a music production software for Windows.
Step-by-step to your own song: Simply combine samples and loops, add effects, and export it – your own hit is just a few clicks away!
MAGIX Music Maker 16 includes over 1,500 diverse sounds and loops from the studios of internationally successful top producers.
New in Music Maker 16
New Loops – Originating loop based music production for the PC, no other company has the experience nor the library of these completely revised sound loops.
Essential FX – Brand new effect modules that guarantee the best results.
Vandal SE – Use it like you would any guitar amp, or apply it to an already existing track!
Object inspector – Quick access to the most important and popular effects that can be applied to any audio object.
Microscope mode – Zoom in and out of detailed, incremental editing. Apply small cuts, or apply effects and treatments to miniscule parts of an audio object.
Direct uploads to MySpace – Upload your creations directly to your personal or band MySpace page.
Interactive Workshop – Learn the tricks of the trade from our online how-to interactive videos.
Music Maker 16 is available to purchase for Windows PC, priced at $49.99 USD (50% discount) until February 4, 2010. A Premium edition featuring more sounds, more realistic instruments, and more effects, is currently available for $89.99 USD (36% discount).
Arduinos are awesome – with one simple controller, you can make almost anything! What new things can you make with Arduino? We've teamed up with the creative folks at Evil Mad Scientist Laboratories and the Arduino Team on an Arduino contest to find out.
The rules are simple: to enter you must make a new Instructable that involves the Arduino IDE. You can use any hardware that you like, or none at all. Be sure to provide the code you used so that others can follow in your footsteps. Make something amazing and win a sweet Meggy Jr RGB from Evil Mad Science or an Arduino Mega from the Arduino Team to power your next project!
So what are you waiting for? Document a project you've been meaning to write up, or make something new! We can't wait to see what it is.
Rockstar Games has launched the Beaterator and MySpace Music Challenge, a contest for the recently released music application Beaterator for PSP system. The aim of the Challenge is to highlight emerging artists using the Beaterator platform as a tool for music production. The Challenge winner will receive a cash prize of $5,000!
Artists that are chosen as semi-finalists will have the opportunity to have two songs featured on the Challenge promotion page, where MySpace Music and Rockstar Games fans will be able to check out the competition and vote on their favorite songs. The first song will be your “featured song” — the one that you feel best represents your sound. The second song will be one that you create using Beaterator, which can be an original track, remix, or other song that showcases your use of the Beaterator software. The winning artist or band will receive $5,000, have their winning track featured on the PlayStation®Network – which is visited by millions of PlayStation owners every day, and they will also have the opportunity to be featured on the MySpace homepage.
Beaterator is a music-making application for PSP system that acts as a portable 8-track music studio. In addition to the 3,000 included loops, it features a drum machine, full keyboard, synthesizer and sequencer; as well as the ability to import any sound via either a Memory Stick Duo™ or the PSP system’s built-in microphone. This is a true portable music studio.
For our sixth instalment, our musical microscope has fallen on drum 'n' bass. This may be a genre that had its big moment in the mainstream more than a decade ago, but it continues to thrive and its influence is felt on the likes of grime, dubstep and ghettotech.
Gijs Gieskes uses the video ram of a Sega as an audio source.
The video ram of the sega gets slowed down by a binary counter, so it can be used as a audio source.
There are 3 oscillators that control a multiplexer, the multiplexer connects 1 out of 8 patch cables to the binary counters input, so there are some nice changing patterns in the sound. Another multiplexer is connected to the same oscillators and makes some extra connections to glitch some more video.
There is a magnetic patch bay for the video ram, and the sega controller on the front can also be connected with magnets or metal wands. The original idea was that the device can be used for drums, buts more a synth.. In another version i will probably build a small sequencer into it..
I will probably mainly use it for exhibitions, it is allot of fun to play with, because you control the sound and the video at the same time.
Orange Tree Samples' official blog will include articles, tutorials, videos, product demonstrations, artist interviews, and much more.
Subjects include everything from tips and tricks for using Orange Tree Samples libraries to instructions on how to create your own sample libraries! "Fresh Squeezed" will also discuss the sample library industry's latest technologies as well as explore sampling in pursuit of greater realism. Hopefully this will prove to be a useful resource for Orange Tree Samples customers as well as sample library users and computer musicians in general.
I’ve been thinking about deleting my Myspace account almost since the day I got it but always opted out of doing so because of the few friends I have who don’t have Facebook accounts. But by remaining on Myspace, I realize, I’m becoming an enabler. I’m giving those friends no reason to switch over from Myspace by giving them access to my Myspace profile.
But rather than deleting my account right away, I’m going to hold off until January 30th so that other people have time to join me. I’d love to see a large number of people delete their accounts all at once in order to send Myspace a message: your website sucks.
I got myself a MySpace account a while ago, but then I never really put much effort into the design or actual content so obviously it didn’t take of at all. Like Simon I’ve had thoughts about deleting my account since day one.
So, I decided it was time to free up some space on the MySpace servers and delete my account. This way they can store more private photos which can then be spread on the interwebs (private photos? on the internet? duh!).
So what about you, do you still have a MySpace page, and why?
You still have a 2 days to join Simon in the International Delete Your MySpace Account Day!