Results for open source

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lkjb Plugins releases Luftikus free equalizer plugin

Related: , , , , , , Posted in news on Mar 12, 2013 - comment 1 comment

lkjb Plugins has introduced Luftikus, a free equalizer effect plug-in for Windows and Mac.

lkjb Plugins Luftikus

Luftikus is a digital adaption to an analog EQ with fext half-octave bands and additional high frequency boost. As an improvement to the hardware it allows deeper cuts and supports a keep-gain mode where overall gain changes are avoided.

Luftikus features

  • Hardware-modeled EQ.
  • 10, 40, 160 & 640 Hz bands.
  • 2.5 kHz shelf.
  • optional boost-only shelf at 2.5, 5, 10, 20 or 40 kHz.
  • Mastering and analog modes.
  • “Keep-Gain” option to avoid drastic overall gain changes when eqing.
  • Output trim to adjust gain.
  • Improved design to allow deeper cuts.

Luftikus is available as open source, with binaries available for Windows and Mac (32/64-bit, VST/AU).

More information: lkjb Plugins

mono.casual updates Giada loop machine to v0.6.0

Related: , , , , , , Posted in news on Mar 06, 2013 - comment 1 comment
mono.casual Giada

mono.casual has released version 0.6.0 of its Giada free audio tool for DJs and live performers.

Load or record up to 32 samples, choose to play them in single mode (drum machine) or loop mode (sequencer) and start the show with your computer keyboard as a controller.

Giada aims to be a compact and portable virtual device for Linux, Mac OS X and Windows for production use and live sets.

Changes in Giada v0.6.0

  • New, full screen, redesigned sample editor.
  • Zoom with mouse wheel in sample editor.
  • Use kernelAudio::defaultIn/defaultOut for DEFAULT_SOUNDDEV_OUT.
  • Volume knob in main window now updates the editor.
  • Sound system issues in OS X (fixed).
  • Output device info dialog refers to wrong device (fixed).

Giada is available to download at no cost (open-source GPL), as binaries for Windows, Mac and Linux, as well as source code.

More information: Giada

Partikkel Audio releases Hadron particle synthesizer plug-in (VST/AU)

Partikkel Audio has introduced plug-in versions of its Hadron particle synthesizer, previously released for Max for Live.

Partikkel Audio Hadron
The Hadron synth is now available to hosts that support VST/AU plugins.

The Hadron plugin is your ultimate granular synthesis tool. In fact it is such a complete implementation of granular synthesis we’ve renamed the technique to particle synthesis. The plugin is of course free and open source.

For your convenience, we’ve made a preset system allowing you to quickly get started making music with it. All presets have selected “expression controls” to allow creativity and flexibility, and you can morph between presets for ultimate creativity. The plugin comes with a basic set of presets, and you can buy additional preset packs to expand your sonic palette. This kind of presets is called “states” in Hadron.

Hadron can be used as a synthesizer or an audio effect. It can also seamlessly morph between different sound processing methods, so you can make the plugin gradually change from synthesizer to audio processing mode. This is all part of the state morphing system, accessible via the big 2D joystick control.

You can also use live sampling as a sound source for manipulation with Hadron, as well as audio files and live audio input.

Hadron for Windows and Mac is a free download. Expansion packs are available to purchase for 29 EUR.

More information: Partikkel Audio

Mouse on Mars and Create Digital Music team up for WretchUp instrument for iPhone

WretchUp

Create Digital Music has announced WretchUp, a handheld effect and instrument app for the iPhone.

Developed by Mouse on Mars, it’s easy to learn, but also sophisticated enough that it’s heavily used in their live shows and new albums – on vocals, on drums, with feedback, and more. Now with your help, we want to bring it to everyone as an open source project.

What WretchUp does: WretchUp is inspired by analog hardware effects, translated into something you can hold in your hand. You can use it on drums. You can use it to transform music tracks, or playing with feedback from a speaker. You can just have fun speaking or singing into it. But whatever you do, it’s designed around the handheld. In place of a complex interface, the focus is on a broad range of sound possibilities and quick exploration beneath your fingers. You can concentrate on listening and experimentation, as the app produces a range of sounds, fast.

Why we need your help: We want your help to expand adventurous sound-making on the iPhone and other devices, and get this tool from Mouse on Mars’ studio and stage setup into your hands. And we want to share all our work as an open source project, so other people can learn from how the tool produces sound and make their own creations.

The app already works, but it relies on a now-defunct player app called RjDj, and lacks some features that make it something anyone can use. We want to build a standalone app with a richer set of functionality, and make it easy-to-use for novice and advanced users alike.

The project campaign is looking to raise $5,000 USD by November 28th, 2012. Project contributors can opt to receive the app, exclusive Mouse on Mars tracks and albums, or become an “Exclusive Producer” of the WretchDub app.

More information: Create Digital Music / WretchUp

SOUNDOR—Free open source FM Synthesizer for Max4Live & AudioCubes + AudioCubes featured at Electro-Music Festival 2012

Percussa has announced the release of SOUNDOR, a free and open source FM Synthesizer for Max for Live, the visual programming environment in Ableton Live based on Cycling 74′s Max/MSP.

Percussa Soundor
SOUNDOR allows users to explore FM Synthesis using hand and finger gestures, through AudioCubes’ high speed and low latency sensors, requiring no MIDI mapping or programming.

SOUNDOR features 4 oscillators each with their own waveform mixers, allowing the user to mix sine, square, sawtooth, triangle and noise waveforms to create totally new kinds of waveforms. Each oscillator section also features a state variable filter (SVF), and can modulate any other oscillator in pitch and/or amplitude. Each oscillator’s output can also be sent via its own ADSR to a master out, for lots of sound possibilities. Oscillators can overdrive each other through the built in waveform mixer, and can be controlled through the MIDI Keyboard as well as manual settings.

SOUNDOR integrates seamlessly with AudioCubes: rather than having to MIDI map the AudioCubes onto parameters in SOUNDOR, the moment an AudioCube is plugged in, it is automatically connected to any of the waveform mixer parameters and filter sections, through an easy to use connection matrix in the synthesizer. The 4 high speed low latency sensors of AudioCubes can control multiple parameters simultaneously and can even be inverted. A pedal input allows the user to keep the sensors values in place, while the hands are near the sensor, allowing exploration of the parameter space of the FM synthesizer while at the same time allowing rigid locking of parameters to keep the sound steady once an interesting combination of parameters has been found. SOUNDOR supports the well known preset system of Ableton Live and Max4Live, so presets can be saved and recalled just as for other Max4Live devices.

SOUNDOR is available as a free download from Percussa.

Percussa has also announced that its AudioCubes will be featured at the Electro-Music Festival 2012, New York.

Mark Mosher
Mark Mosher performing live with AudioCubes at Electro-Music 2011 festival (picture by Hong Waltzer, visuals by Project Rouri).

The festival organized by electro-music.com takes place in Huguenot, New York at the Greenkill Retreat Center.

Last year over 60 artists performed live at the festival, and this year’s edition is expected to be even greater. The event will span 3 days in September (7-9), and alongside the musical performances, workshops, jam sessions, laptop battles will take place.

The Electro-Music festival is also called “the Woodstock of electronic music” by the Philadelphia Inquirer.

Shivasongster
Jeremy dePrisco aka Shivasongster (picture taken during live performance with Explorophonic).

It is an annual event festival organized by electro-music.com, a “cooperative community where
artists and enthusiasts participate and benefit together” as they describe on electro-music.com.
One of the highlights of this event will be the live performances with Percussa AudioCubes.

Lux Seeker
John Morley aka Lux Seeker.

Electronic musicians Mark Mosher, Jeremy dePrisco aka Shivasongster, and John Morley aka Lux Seeker, will bring their AudioCubes to the festival to perform live with the cubes.

In addition, Jeremy will demonstrate the AudioCubes during a workshop he’s organizing about Reason 6.

More information: Percussa / SOUNDOR

Impact Soundworks launches Shreddage website + open-source SFZ format available

Impact Soundworks Shreddage

Impact Soundworks has launched its new Shreddage website, providing product information, video tutorials, audio demos, and user content for the Shreddage family of electric guitar and bass sample libraries.

The website was launched alongside new open-source, cross-platform versions of “Shreddage: Electric Rhythm Guitar” and “Shreddage Bass: Picked Edition” in the SFZ format.

Impact Soundworks, a joint venture between composers Andrew Aversa and Wilbert Roget, II, was founded in 2007 with the goal of creating innovative, affordable and unique sample libraries that are “designed with composers in mind.”

“We’ve received so much great feedback from users of Shreddage, from composers, producers, and even rock guitarists; however, requiring the Kontakt software made it inaccessible for many who would have loved to use it,” said Aversa, designer of the libraries. “We’re thrilled to finally be offering our Shreddage instruments to all musicians, on any computer or operating system, with no barrier of entry.”

“Shreddage” and its expansion “Shreddage X” were originally released for Native Instruments Kontakt and contain over 2,000 recordings of a 6-string electric guitar recorded direct-in. The libraries contain all crucial articulations for rhythm playing, including powerchords, single notes, multiple palm mute variations, up to 8x round robins, legato slides, tremolo picking, vibrato, pinch squeals and more. “Shreddage Bass” takes a similar approach to the picked electric bass.

The open-source SFZ format can be loaded into most any sampling software, such as LinuxSampler (www.LinuxSampler.org), which itself is open-source, 32/64 bit and compatible with Windows, Mac and Linux. Sample editor Baard Wolvik faithfully converted the Shreddage libraries to SFZ, maintaining virtually all features and functionality.

A copy of Peavey’s ReValver HPse virtual amp software is included with each copy of Shreddage, featuring custom presets and a discounted upgrade path to their flagship ReValver HP and ReValver MKIII.V products.

The sample libraries are available in the SFZ format at a discounted price of $49 USD. Existing users of the Kontakt version can crossgrade for free.

More information: Impact Soundworks / Shreddage

MusE Open Source MIDI/Audio Sequencer for Linux updated to v2.0

Related: , , , , , , , , , , Posted in news on Jul 03, 2012 - comment 1 comment

The open source multitrack virtual studio for Linux MusE has been updated to version 2.0.

Hello everybody! Finally it has happened, nearly two years from the last stable release we are ready to present to you the final MusE 2.0 version. A lot has happened and changed, still the migration from 1.1 to 2.0 should be quite easy and worth it.

MusE Sequencer
The MusE open source sequencer for Linux gets many improvements and fixes in version 2.

Main changes in MusE 2.0

  • Moved to qt4, this affects the visuals and potentially improved portability.
  • Graphical automation in the arranger.
  • A new score editor.
  • MusE now defaults to using MIDI through Jack, -A enables native alsa support.
  • New style MDI GUI with a bunch of configuration options to satisfy all tastes.
  • Redone MIDI editing tool dialogs with lots of new functionality.
  • Lots and lots and lots of internal small and big changes to improve stability, speed and functionality. Read the changelog for details.

MusE for Linux is available to download at no cost.

More information: MusE

Oscillicious updates BeatCleaver beat slicing tool to v1.2 + Open Source audio decoder library released in partnership with Mixxx

Related: , , , , , Posted in news on Apr 16, 2012 - comment 0 comments

Oscillicious has released version 1.2 of BeatCleaver, a major update of the beat slicing tool for Windows and Mac.

New features include support for MP3 and AAC formats, fluid zoom, and slicing by fixed tempo. An open source library that powers BeatCleaver is now freely available.


BeatCleaver 1.2 demonstration

BeatCleaver is a beat slicing tool for sampling from drum loops, recordings, and songs. Aimed at hip hop and electronic artists, its intuitive design and fluid user interface create a fast, frustration‐free workflow. One‐click slice templates and quick export help artists spend less time editing and more time writing music.

With new support for MP3 and AAC formats, sampling from existing songs and recordings has never been easier. DJs can now easily save loops from songs to use with sampler decks and artists can cut samples for remixes and mashups. The new Advanced Slicing menu facilitates slicing audio by fixed bars or beats, perfect for chopping multi‐track exports for live resequencing.

libaudiodecoder is a new cross‐platform compressed audio decoder library developed in partnership with Mixxx, the free DJ software. This library allows developers to avoid technical and legal issues with certain codecs by wrapping the native audio decoders provided by Windows and Mac OS X. BeatCleaver now ships with libaudiodecoder for enhanced audio format support.

BeatCleaver 1.2 is available to purchase for $15 USD / 13 EUR / £10 GBP. libaudiodecoder is available under an open source MIT license permitting commercial use.

More information: Oscillicious / BeatCleaver