Orange Tree Samples has announced the release of Strawberry Extended Electric Guitar, a guitar sample library for Kontakt.
Strawberry Extended Electric Guitar is a stand-alone sample library which includes all the features and articulations of the original Strawberry Electric Guitar sample library for KONTAKT, but also adds over a dozen new articulations, including effects like scrapes and dives, trills of various intervals, tapping, aggressive squeals, and much more.
Strawberry Extended Electric Guitar features
2.45 GB of over 3,200 electric guitar samples
A new string resonation engine for organic realism you won’t hear anywhere else
4x intelligent round-robin sample cycling
Intelligent legato for hammer-ons, pull-offs, and sampled half-step interval transitions
Slide from one note to any other at any speed
Whammy bar effects, including the flutter effect
Alternate tunings with dozens of included tuning presets
Strawberry Extended Electric Guitar for Kontakt 2 and higher is available to purchase at an introductory price of $164.95 USD until February 28, 2010 (regular price $179.95 USD). There is an upgrade discount for existing owners of Strawberry Electric Guitar, at $34.95 USD (regular $49.95).
Cinesamples has announced the release of Djembe, a sample library for Kontakt.
We are trying to raise some money for a very worthy cause: Action Against Hunger http://www.aah-usa.org. AAH is one of the highest rated and effective charities – offering support to those in distress in over 40 countries.
If you wish to donate (any amount is accepted) please head over to our firstgiving page at http://www.firstgiving.com/cinesamples. After donating you will be sent links to this wonderful djembe as a way of saying thanks! Suggested donation is $10, our fund raising goal is $5000. Donation amounts will not be posted, name and comment is optional.
The djembe (279.9 MB: 207.4 MB Zipped) was recorded with multiple microphone positions (Close, Room) and multiple velocity layers at RRx8. The interface is highly customizable allowing the user to control articulation mapping and volume, and a set of easy to use presets.
Automatic left/right hand alternation (depending on what you play; it’s more complicated than strict alternation)
Dynamic mapping with mapping presets.
Mixing close/room mic balance, room size adjustment.
Ability to change the volume of individual articulations.
Sample audition, so you can hear the drum playing as you adjust it. No more having to go back and forth from your mouse to the MIDI keyboard!
Automatically fills empty keys with the nearest samples. Great for setting it up so several keys trigger the same sample–making it really easy to perform on a MIDI keyboard.
Arduinos are awesome – with one simple controller, you can make almost anything! What new things can you make with Arduino? We've teamed up with the creative folks at Evil Mad Scientist Laboratories and the Arduino Team on an Arduino contest to find out.
The rules are simple: to enter you must make a new Instructable that involves the Arduino IDE. You can use any hardware that you like, or none at all. Be sure to provide the code you used so that others can follow in your footsteps. Make something amazing and win a sweet Meggy Jr RGB from Evil Mad Science or an Arduino Mega from the Arduino Team to power your next project!
So what are you waiting for? Document a project you've been meaning to write up, or make something new! We can't wait to see what it is.
Rockstar Games has launched the Beaterator and MySpace Music Challenge, a contest for the recently released music application Beaterator for PSP system. The aim of the Challenge is to highlight emerging artists using the Beaterator platform as a tool for music production. The Challenge winner will receive a cash prize of $5,000!
Artists that are chosen as semi-finalists will have the opportunity to have two songs featured on the Challenge promotion page, where MySpace Music and Rockstar Games fans will be able to check out the competition and vote on their favorite songs. The first song will be your “featured song” — the one that you feel best represents your sound. The second song will be one that you create using Beaterator, which can be an original track, remix, or other song that showcases your use of the Beaterator software. The winning artist or band will receive $5,000, have their winning track featured on the PlayStation®Network – which is visited by millions of PlayStation owners every day, and they will also have the opportunity to be featured on the MySpace homepage.
Beaterator is a music-making application for PSP system that acts as a portable 8-track music studio. In addition to the 3,000 included loops, it features a drum machine, full keyboard, synthesizer and sequencer; as well as the ability to import any sound via either a Memory Stick Duo™ or the PSP system’s built-in microphone. This is a true portable music studio.
For our sixth instalment, our musical microscope has fallen on drum 'n' bass. This may be a genre that had its big moment in the mainstream more than a decade ago, but it continues to thrive and its influence is felt on the likes of grime, dubstep and ghettotech.
Gijs Gieskes uses the video ram of a Sega as an audio source.
The video ram of the sega gets slowed down by a binary counter, so it can be used as a audio source.
There are 3 oscillators that control a multiplexer, the multiplexer connects 1 out of 8 patch cables to the binary counters input, so there are some nice changing patterns in the sound. Another multiplexer is connected to the same oscillators and makes some extra connections to glitch some more video.
There is a magnetic patch bay for the video ram, and the sega controller on the front can also be connected with magnets or metal wands. The original idea was that the device can be used for drums, buts more a synth.. In another version i will probably build a small sequencer into it..
I will probably mainly use it for exhibitions, it is allot of fun to play with, because you control the sound and the video at the same time.
Orange Tree Samples' official blog will include articles, tutorials, videos, product demonstrations, artist interviews, and much more.
Subjects include everything from tips and tricks for using Orange Tree Samples libraries to instructions on how to create your own sample libraries! "Fresh Squeezed" will also discuss the sample library industry's latest technologies as well as explore sampling in pursuit of greater realism. Hopefully this will prove to be a useful resource for Orange Tree Samples customers as well as sample library users and computer musicians in general.
Orange Tree Samples has announced the release of Grand Kalimba, a kalimba sample library for Kontakt.
Orange Tree Samples’ latest Kontakt release, Grand Kalimba is everything its name implies. It has three octaves of tines, giving you a large note range—most kalimbas have between 11 and 17 tines, but the Grand Kalimba has 37!
Behind the meticulously sampled kalimba is a powerful Kontakt interface, giving you complete control over the tone and performance of the instrument. The interface includes controls for microtonal composing, by allowing you to fine-tune the individual tines. You can even switch between a piano-style note layout and a kalimba note layout. You can also enable a double-tracked kalimba tone with a single button.
Grand Kalimba features
880 MB of over 2,000 kalimba samples.
8x round-robin alternating samples.
3 velocity layers.
Tine mutes, including buzzing mutes.
Powerful interface giving you control over the tone and playability.
Grand Kalimba is available as a direct download for an introductory price of $29.95 USD (normally $39.95 USD) until September 25, 2009.