FXpansion has recently released DCAM: Synth Squad, a bundle of plug-ins that is supposed to be the missing link between analogue and digital synthesis.
The FXpansion team spent the last few years working on some virtual synths with a new technology called DCAM, or Discrete Component Analogue Modelling.
Say what?
DCAM: Synth Squad has been built by accurately analysing and modelling real-world components and circuits found in vintage analogue synths. As a result, don’t expect a standard ‘clean VA’ sound from these synths – you would never get perfect waveshapes on a real VCO-based analogue synthesizer. What you can expect is a set of meticulously crafted synthesizer instruments that sound truly alive in a way that is very rare in the digital world.
So instead of trying to model the way analog synths sound, FXpansion took a good look at the actual individual components of various synths to create a realistic model of the circuit itself. The Roland SH-101, Oberheim Xpander, Alesis Andromeda, ARP Omni, Korg MS-20, various Moogs and Analog Systems modulars are some of synths of which the circuits were carefully studied for the development of the DCAM synths.
Installation
DCAM: Synth Squad is available for PC and Mac as VST and AudioUnit plug-ins. I installed them on a dual core (Intel) machine running Windows XP.
The installation procedure is a straightforward next, next, finish type thing. At the end of the installation you can optionally check for updates, which would be a smart thing to do if your machine has an internet connection.
The next step is to authorize the plug-ins, which you can do from the license manager, on the web, or via another computer if your workstation doesn’t have an internet connection.
Both the installation and authorization processes are well documented in the manual so you can’t really go wrong.
Meet the Synth Squad
The futuristic looking figures on the DCAM product page represent the three synthesizers in this bundle: Strobe, Amber and Cypher. The fourth plug-in is Fusor, a performance environment that can host any combination of the 3 DCAM synths.
While each of the synths is quite different from the other, they all share some common components. The preset system, the TransMod modulation system, and the on-screen keyboard with performance controllers are visible on the interfaces of Strobe, Amber and Cyper.
Let’s take a closer look at the instruments.
Note: There is a lot to write about these plug-ins. I will try to highlight some of the more interesting features of DCAM: Synth Squad without writing a book.
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