Results for Pong

Below are the posts that should have something to do with 'Pong'.

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Necromare releases Dante’s Power Chords, Deep Space Explorer, and many more

Necromare Dante's Power Chords

Necromare has released another batch of free sample-based VST instruments for Windows.

New Necromare plugins

  • Dante’s Power Chords – A simple collection of muted and open powerchords. The keys are velocity triggered for each sound. On either end of the keys you will find guitar sounds mixed with demonic growls.
  • Deep Space Explorer – Great for space or ambient music this VST comes with instruments to make a complete song, all accessed via a drop down menu.
  • Bang – a collection of everyday obects in a percussive form. Drum map for easy navigation included.
  • Broken Toy – Old toy gets new life as circuit bent instrument.
  • Jazz Trumpet – Great solo instrument in its own right. Velocity sensitive, including muted trumpet and fx.
  • Bongoes – The lower registers are a set of dry bongos, the upper keys are wet.
  • Celtic Harp – A very pretty version of this beatiful irish instrument. sound great with soom room reverb.
  • Koto – This graceful instrument is reproduced here.
  • Mandolin – Exotic instrument with a nice string sound. Try and replicating the style of this instrument warning: Keep the sustain low.
  • Turntable – Recordings of various sounds from a turntable. Keyboard map included.
  • The Audience – Foley sounds, including laughter, boos, stomps and cheering.
  • Bent Furbie – Various bent phrases and effects scattered along the keyboard. Great if you into glitch or Bent music. The controls are represented as small dots.
  • PONG! – the simple but memorable blip sound from the PONG arcade video game.
  • Speak and Teach – 8 octaves of samples from speak and spell toys, great for dance, electro, art, industrial, glitch…

These Necromare plug-ins are available to download at no cost.

More information: Necromare

Short links for May 23rd, 2008

Olympus LS-10

Some interesting things I found on May 23rd, 2008:

# Review: Olympus LS-10 WAV/WMA/MP3 Recorder – Olympus brings its expertise in cameras and voice recorders to the exploding field of portable WAV/MP3 recorders and comes up with some new twists. Guitarist Mark Nelson tests this 24-bit, aluminum-clad beauty and likes what he hears.

Mark writes:

I like the Olympus LS-10 a lot. I’m tickled with the design, ergonomics, audio quality, and the rugged aluminum case. I even like the little carrying case; it’s just big enough for the recorder and a mini tripod.

# Peter Vogel’s Fairlight Audio Archives – A collection of audio material including Fairlight demos, radio interviews and CMI pieces from the eighties. There are even a couple of recordings from the Fairlight CMI's predecessor, the Qasar M8, designed by Tony Furse.

# S T E I M needs your support

Things are not well at STEIM. We are in the danger of losing our structural funding from the government, based on a review from the advisor board which called us ‘closed and only appealing to a niche audience’. The outlook isn’t exactly bleak, but at the moment our future is unclear.

You can help out the creators of the Cracklebox by writing to the Dutch government, more info here.

# Cyclepong 2.0 – Cyclepong is an update of the classic arcade game Pong to use bikes as the controllers.

# Interview: New Virtual Instrument Maker FAW Talks Usability and Design

Peter Kirn writes:

Eoin Rossney, our new writer and contributor to the Kore minisite, got a chance to talk to FAW co-founder Gavin Burke, a fellow Irishman. We’ll have more on the instrument itself soon, but it’s an excellent, coffee-fueled discussion.

Voice controlled Pong – open source Max/MSP patch

Jan Kees van Woesik and Patrick Brouwer have made a system to control Flash with audio.

Jan Kees writes:

We have created an alternative approach for this (worldwide) known problem. We made a MaxMSP patch that does the FFT analysis and sends a OSC package to flash (with the help of a small java application). MAX/MSP sends the Amplitude and the pitch of a stereo signal (left and right). So, now we could use the input of the microphone to make a two-player game. If you only have one input they will both send the same data. In fact you will only get four parameters in flash, you can do whatever you want with it (be creative)!

AV controller Pong
James Howard Young’s modified Pong, using microphone input and live video tracking

Check 6 Angry Men for more information and a link to download the source files (Creative Commons Share Alike 3.0 License).