TC Electronic has announced Reverb 8, a new infinite channel reverb algorithm for TC Electronic’s highly acclaimed System 6000 audio processing platform.
A single System 6000 MKII frame is capable of running two Reverb 8 instances, delivering 16 output channels of ultra-realistic space. For an even higher channel count, multiple System 6000 MKII frames can be linked in a network, offering reverb for virtually any channel-count.
Reverb 8 may be fed with any input signal – mono, stereo, 5.1, 7.1, etc. – and deliver to an infinite number of output channels, perfectly suited for e.g. Dolby Atmos (up to 62.2 surround), Barco Auro (11.1 surround) or NHK’s multichannel broadcast format Super Hi-Vision (22.2 surround). In short, Reverb 8 goes from mono to infinity, or anywhere in between.
“For more than two decades of developing and refining some of the world’s finest room simulators, we have had the infinite “Lego brick” reverb as a goal. One missing link was the ability to add credible envelopment without artifacts even when a source already contained plenty of spatial information, for instance natural reverb from a microphone pick-up,” says Thomas Lund, CTO for Broadcast & Production at TC Electronic. “Reverb 8 has that essential quality without reverting to modulation. At the same time, high density distribution is becoming available. We’re confident artists, producers and audiences everywhere will reckon the super-natural 3D sound improvement Reverb 8 has to offer.”
Reverb 8 is available to purchase for $1,825 USD. It is also available as part of Film 6000. Reverb 8 is compatible with the System 6000 MKII mainframe only.
More information: TC Electronic / Reverb 8
Composer, sound designer and performer Diego Stocco has introduced the Rhythmic Processing, the first title in the new “Feedforward Sounds” series of educational videos, based on advanced and experimental sound design techniques.
With these videos, I’m sharing with you guys the experience I gained out of years of work and countless hours spent in trying to figure out unique ways to create original sounds and music.
Rhythmic Processing is a technique that allows the creation of multiple rhythmic elements, in real-time, from a single instrumental part.
The dynamic accents of the instrumental part (in this case an acoustic guitar) are routed into several plugin chains, each one creating a separate rhythmic element.
Rhythmic Processing features
- 10 minute video (H264/720p, 87.2 MB), including:
- concept behind the technique
- recording of initial instrumental part
- setup of the Live session
- detailed function of each individual plugin chain
- final performance
- final notes.
The video is available to purchase for $9.99 USD.
More information: Diego Stocco / FFS 01: Rhythmic Processing
Gatis Ozols and Andrejs Eigus have announced the release of a Mac version of Anarchy Effects, the audio plug-ins bundle previously available from Anarchy Sound Software.
Anarchy Effects is a cross-platform bundle consisting of 5 audio plugins, each of which does a different novel form of frequency domain processing. VST versions now comply to VST 2.4 standard and plugins in different formats are available for both Mac and PC.
Anarchy Effects features
- SpectralAutopan – assigns different pan positions to the different component pitches in the input signal. The effect pitch has on pan position is controlled by control points, which can change in pan position and pitch according to LFOs. This adds stereo depth and motion to sounds.
- Corkscrew – mixes together multiple pitch-shifts of the input signal, increasing or decreasing their pitches in parallel, and fading them in/out at the extremes of their range. This creates the illusion of a sound that seems to continually rise or fall, but doesn’t actually change in average pitch.
- HarmonicAdder – creates harmonic resonances by pitch shifting the dominant frequencies in your input signal by the various intervals in the harmonic series (octave, octave+fifth, two octaves, two octaves+major third etc). These harmonics can be mixed with the dry input signal to make it more resonant, or used on their own as a new sound.
- LengthSeparator – bisects the input signal according to the lengths of its component frequencies. Short sounds become the ‘transient’ part, long sounds become the ‘stable’ part. These parts can be isolated (ie the other part removed), or assigned different pan positions to create stereo movement.
- Convoluter – applies a convolution matrix to the spectral representation of the input signal. This bends the sound along the continuum between pure sine tones and pure noise.
Anarchy Effects is available to download for Windows and Mac (VST/AU) under the GNU Lesser General Public License (LGPL).
More information: Anarchy Effects
ToneBooster has announced the release of TB-Dither, a quantization and noise shaping plugin for Windows and Mac.
TB-Dither allows the design of your own noise shaping curve – as easy as working with an EQ.
TB Dither is a plugin designed to modify the bit depth of audio signals, for example when authoring a CD or for archival purposes, with minimum quality degradation. Such process typically involves dithering, quantization, and noise shaping.
TB Dither supports industry-standard dithering noise types such as RPDF (rectangular probability density function, 1 LSB wide) and TPDF (triangular probability density function, 2 LSBs wide). A GPDF (Gaussian probability density function) is provided as well.
- Zero-latency processing.
- Support of all sampling rates from 44.1 to 192 kHz.
- Supports industry-standard RPDF and TPDF dithering noise.
- Unrivalled flexibility to shape dithering and quantization noise.
- Suports any bith depth between 8 and 24 bits.
- Dedicated modes to listen to quantization noise only.
- Advanced noise-shaping overload protection algorithm.
TB-Dither for Windows and Mac (VST/AU) is available to purchase for 9.95 EUR.
ToneBoosters has also updated it’s plug-in line to version 3.0.3.
Changes in v3.0.3
- All plugins
- Fixed a minor GUI memory leak.
- Improved accuracy of RMS output VU meter.
- Improved quantization and noise shaping algorithm (derived from TB Dither).
- Fixed an issue causing the loudness history graph not displaying correctly when closing and re-opening the GUI.
- Mitigated a crash due to a bug in Wavelab when using EBU Loudness on stereo tracks.
- Fixed a bug that could result in inresponsiveness of Module.
- Added ‘legacy’ saturation mode to simulate v2.9 behavior.
- Added channel linking control and stereo gain meters.
- Improvement in transient detection/compression algorithm.
More information: ToneBoosters
TC Electronic has announced a free software update for its DB6 intelligent loudness management solution.
With the new software, broadcasters are able to recall up to 16 Scene Presets by using GPI 1 and 2 together. DB6 offers a variety of ways to engage or disengage processing automatically, depending on format, level, physical inputs etc., while remote control can be achieved via Ethernet, GPI, SDI metadata, etc.
The GPI implementation of DB6 is very extensive, offering switching between up to 16 Scene Presets using only two of its four GPI inputs. Based on this, DB6 may be controlled during playout, or a simple preset selection panel can be designed with easy access to presets and/or emergency override.
Further, it is now possible to control DB6 by multiple instances of the ICON remote, adding a new level of operational flexibility to the platform. Finally, it is also possible to copy entire User preset Banks to or from files stored on a PC or Mac.
More information: TC Electronic / DB6
Holderness Media has launched Stereo Designer, an easy to use multi-purpose stereo shaper and Mid/Side processing effect for iPad.
Designed for use with the Audiobus app, Stereo Designer lets you easily sculpt the stereo image of input sources such as vocals, guitar and synths. Create unique wide stereo images, stereoize a mono input, apply mid/side processing and more.
Stereo Designer also works as an Inter-app Audio effect inside hosts such as AudioShare, Auria, Cubasis and Apple’s own Garageband.
Stereo Designer features
- Control individual Left/Right channel volume, panning, filter and more.
- Mid/Side (M/S) processing mode lets you adjust the volume, high and low pass filters for Mid and Side independently.
- Widen or reduce the stereo width of an input signal.
- Independent panning position of each channel, allowing for interesting stereo placement.
- Individual High and Low Pass filter per channel for additional stereo shaping.
- Phase (polarity) invert Left/Right channels.
- Isolate the Left or Right channel and manipulate the resulting mono signal.
- “Stereoize” mono inputs using individual channel delay + High and Low Pass filters.
- Sum Left and Right channels to mono.
Stereo Designer is now available on the App Store for $2.99 USD.
More information: Holderness Media / Stereo Designer
Variety Of Sound has launched SlickHDR, a free “Psychoaccoustic Dynamic Processor” effect plug-in for Windows.
Technically speaking, SlickHDR contains a coupled network of three dynamic processors with two of them running in a “stateful saturation” configuration and one based on look-ahead processing.
Fixed amounts of the unprocessed signal are then injected into the network at several specific points and also mixed back into the networks output.
Being networked, all processors are highly interacting with each other and this is utilized to cope with a wide variety of sound (sic!) to balance the perceived audio dynamic range.
- Balances the perceived global vs. local micro dynamics of any incoming audio.
- Creates a rich in contrast, detailed and clearly perceived image which translates way better across different listening environments.
- Provides a convenient workflow by simply adjusting three dynamic processors to show a roughly same load.
- Offers further and detailed control about overall tone and release time behavior.
SlickHDR is available to download as a freeware VST effect plug-in for Windows.
More information: Variety Of Sound / SlickHDR
Sony Creative Software has launched version 2.0 of its Sound Forge Pro audio editing software for Mac.
Generate flawless audio files with Sound Forge™ Pro Mac. New features include in-depth metering utilities, top-tier vocal processing, and the freestanding Convrt™ Batch Processing Automation Tool.
Seamless integration with SpectraLayers™ Pro 2 provides the finishing touch, delivering the ultimate in waveform and spectral editing program integration. Employ Sound Forge Pro Mac in your studio workstream and open smooth new pathways to audio excellence in OS X.
Changes in Sound Forge Pro Mac 2.0
- Convert Batch Processing Automation Tool. A freestanding utility for mass file format conversions, plug-in signal and effects processing treatments, and file metadata attachments including art. Convrt can handle repetitive chores in the background while recording and editing audio in the Sound Forge Pro Mac workspace.
- Interoperability with SpectraLayers Pro 2.1. Transfer audio data between Sound Forge Pro Mac and SpectraLayers Pro and experience the thrill of working freely across the world’s premiere waveform and spectral editing applications.
- iZotope Nectar Elements. The included Nectar Elements plug-in makes vocal treatment a snap. Get great results quickly by loading one of Nectar’s professionally designed Style presets and then customizing your sound by adjusting dedicated controls.
- Loudness Meters. Win the volume war with new metering options. EBU R128/CALM (Commercial Advertisement Loudness Mitigation Act) compliant metering helps you follow the new rules while maximizing the dynamic range potential of your audio.
- Event Mode Improvements. Convert regions to events, lock event markers, region markers, and envelope points to events, and automatically ripple successive events forward in time while editing.
- FLAC file format support. Generate files in this popular lossless format that features space-saving compression and comprehensive metadata-handling capabilities.
- Auto Trim/Crop tool. Automatically remove unnecessary silence in a sound file while fading the edges of program segments in and out with user-controlled fade lengths.
Sony has also updated its SpectraLayers Pro software application for audio spectrum editing to version 2.1.
The SpectraLayers Pro 2.1 update features seamless interoperability with Sound Forge Pro Mac 2, an efficient reverb removal process, an improved noise reduction algorithm, expanded noise removal process options, and user interface improvements that make this update a must have.
Take advantage of the power of SpectraLayers Pro and enjoy full integration with the entire Sound Forge Pro line on both Mac and PC platforms.
Sound Forge Pro 2 for Mac is available to purchase for $299.95 USD; SpectraLayers Pro costs $399.95 USD. Both are bundled in the Audio Master Suite for $499.95 USD.
More information: Sony Creative Software