Related: Audiofile Engineering
, Sonoma Wire Works
Posted in news
on Dec 21, 2011
iZotope has announced the release of six iOS software developer kits (SDKs) and a free guide to audio programming for iOS.
“By releasing licensable SDKs and a free guide for iOS Audio development, iZotope is providing iOS developers with high-quality, easy-to-use audio effects and resources for their apps,” says Alex Westner, iZotope’s Director of Business Development. “With hundreds of thousands of applications being released into the market every month, the world of mobile development has become an extremely competitive environment. Superior audio quality is essential for distinguishing top apps from the masses.”
While iZotope has already licensed audio DSP technology to clients such as Smule for “I Am T-Pain”, Audiofile Engineering for “FiRe and FiRe 2,” and Sonoma Wire Works for “GuitarTone,” iZotope is excited to bring tools to the market for the beginner and experienced developers alike.
iOS SDKs features
- Multiple SDKs: Developers will have access to a wide variety of professional audio effects spanning the six kits below.
- Audio Repair: De-noising and audio clean up
- DJ FX: Time and pitch control for single voiced instruments
- Vocal FX: Pitch correction and vocal remover
- Trash FX: 9 different box models and 11 distortion types
- Fun FX: Fun vocal FX including tape stop and loud speaker
- Core FX: EQ, dynamics, delay, reverb
- Multiple uses: Effects within the SDKs can apply to apps of all varieties, including apps for field recording, DJ remixing, karaoke singing, lecture recording, gaming, chatting and more.
- Easy integration: The SDKs are simple to use and come with detailed instructions on how to integrate them into your project.
- Free guide to iOS audio programming: In addition to the SDKs, developers get a free guide to audio programming for iOS. This handy reference provides a concise collection of information on using Core Audio in iOS, including how to use both Audio Queues and Audio Units, the two main methods in Core Audio for handling audio.
Trial version of the SDKs are available to download. An unlock code is required to use technology from our SDKs within your own mobile app. Once you’ve evaluated the SDKs and determined what works best for your app, contact iZotope for information on licensing just the tools you need.
More information: iZotope / iOS SDKs
Sample Magic has announced the release of The Secrets of House Music Production: iPad Edition.
After selling 10,000+ copies of the The Secrets of House Music Production book, Sample Magic is delighted to announce the release of the all-new iPad Edition.
The expanded iPad edition features all of the original content PLUS 340+ audio examples, 60+ interactive walkthroughs, 38 realtime beat-building grids, 3 full pro-track arrangements, a complete effects directory and much more.
Every paragraph from the original book has been ported into one beautiful looking, easy to use App that covers all aspects of making house music – from creating beats to programming basslines, from arrangement to production, mixing and mastering.
The Secrets of House Music Production: iPad Edition features
- Every step of every walkthrough offered with interactive audio.
- Song arrangements broken down with original tracks included.
- A unique new section showcasing what different effects do.
- A ‘perfect mix’ table showing how good – and bad – mixes sound.
- Beats broken down into their constituent elements and then rebuilt, step by step.
The Secrets of House Music Production: iPad Edition is available to purchase for £19.49 GBP / $27.99 USD. Individual chapters are £4.99 GBP / $6.99 USD each, and a free download with example pages is also available. Those who own the book already can get the iPad Edition at a special price.
More information: Sample Magic
Cycling ’74 has announced the release of Max 6, the latest version of the media development tools for Windows and Mac.
Enhancements to Max 6 include extensive user interface improvements, higher-quality audio, extended multi-processor support, organization tools for projects, and improved OpenGL animation and rendering tools.
Cycling ’74 also released Gen, a high-performance new patching domain that lets you create powerful audio, video, or Jitter matrix objects without leaving the comfort of Max.
“With Max 6,” explains Cycling ’74 CTO Joshua Kit Clayton, “we’ve made a concerted effort to re-imagine the beginning user’s experience, while at the same time making advanced user workflows more efficient. We’re excited by what’s come out of our development efforts for Max 6, and even more excited about what we have planned as Max continues to evolve.”
Max version 6 is now available to purchase for $399 USD. The Gen add-on is $100 USD. The Max 6 upgrade retail price is $199 USD, and is also available as a discounted bundle with Gen for $249 USD.
Customers who purchased Max on or after July 12, 2011 are eligible for a free upgrade. Academic discounts are available, and there is a new annual subscription plan available to educational institutions.
More information: Cycling ’74 / Max 6
u-he has announced it will be releasing a new synthesizer instrument soon.
We’ve been silent for a while, but far from idle! Urs and Clemens are still working feverishly on our NEW SYNTH. If all goes well, there’ll be a major announcement soon.
Ensconced in uhe’s southern outpost near Frankfurt, I have been making some more Zebra2 and ACE tutorials. Improve your programming skills in bite-sized, easy-to-swallow chunks: go to the uheplugins YouTube channel
The ACE User Guide has also updated, with internal references, all recent features etc.. More navigable and more detailed, more like the new Zebra2, Zebralette, MFM2 and Uhbik manuals. Documentation is FUN (so there!)
More information: u-he
Evan Mertz has released Sonifying Processing, a tutorial book which brings sound art to Processing.
“Sonifying Processing: The Beads Tutorial” shows students and artists how to bring sound into their Processing programs. Veteran sound artist Evan X. Merz introduces the black art of audio in Processing through the versatile and easy-to-use Beads Library. The topic of audio is largely absent from other Processing books, but “Sonifying Processing” shows that Processing is a powerful multimedia platform that rivals Max. Each section of the book explains a sound programming concept then demonstrates it in code. The examples build from simple synthesizers in the first few chapters, to more complex sound-manglers as the book progresses. Each step of the way is examined at a level that is simple enough for new learners, and comfortable for more experienced programmers.
Topics covered include Additive Synthesis, Frequency Modulation, Sampling, Granular Synthesis, Filters, Compression, Input/Output, MIDI, Analysis and everything else an artist may need to bring their Processing sketches to life.
“Sonifying Processing is a great introduction to sound art in Processing. It’s a valuable reference for multimedia artists.” – Beads Creator Oliver Bown
“Sonifying Processing: The Beads Tutorial” is available as a free ebook, or in print and Kindle editions from Amazon.com.
More information: Sonifying Processing: The Beads Tutorial