Cycling ’74 has announced the release of Max 6, the latest version of the media development tools for Windows and Mac.
Enhancements to Max 6 include extensive user interface improvements, higher-quality audio, extended multi-processor support, organization tools for projects, and improved OpenGL animation and rendering tools.
Cycling ’74 also released Gen, a high-performance new patching domain that lets you create powerful audio, video, or Jitter matrix objects without leaving the comfort of Max.
“With Max 6,” explains Cycling ’74 CTO Joshua Kit Clayton, “we’ve made a concerted effort to re-imagine the beginning user’s experience, while at the same time making advanced user workflows more efficient. We’re excited by what’s come out of our development efforts for Max 6, and even more excited about what we have planned as Max continues to evolve.”
Max version 6 is now available to purchase for $399 USD. The Gen add-on is $100 USD. The Max 6 upgrade retail price is $199 USD, and is also available as a discounted bundle with Gen for $249 USD.
Customers who purchased Max on or after July 12, 2011 are eligible for a free upgrade. Academic discounts are available, and there is a new annual subscription plan available to educational institutions.
More information: Cycling ’74 / Max 6
u-he has announced it will be releasing a new synthesizer instrument soon.
We’ve been silent for a while, but far from idle! Urs and Clemens are still working feverishly on our NEW SYNTH. If all goes well, there’ll be a major announcement soon.
Ensconced in uhe’s southern outpost near Frankfurt, I have been making some more Zebra2 and ACE tutorials. Improve your programming skills in bite-sized, easy-to-swallow chunks: go to the uheplugins YouTube channel
The ACE User Guide has also updated, with internal references, all recent features etc.. More navigable and more detailed, more like the new Zebra2, Zebralette, MFM2 and Uhbik manuals. Documentation is FUN (so there!)
More information: u-he
Evan Mertz has released Sonifying Processing, a tutorial book which brings sound art to Processing.
“Sonifying Processing: The Beads Tutorial” shows students and artists how to bring sound into their Processing programs. Veteran sound artist Evan X. Merz introduces the black art of audio in Processing through the versatile and easy-to-use Beads Library. The topic of audio is largely absent from other Processing books, but “Sonifying Processing” shows that Processing is a powerful multimedia platform that rivals Max. Each section of the book explains a sound programming concept then demonstrates it in code. The examples build from simple synthesizers in the first few chapters, to more complex sound-manglers as the book progresses. Each step of the way is examined at a level that is simple enough for new learners, and comfortable for more experienced programmers.
Topics covered include Additive Synthesis, Frequency Modulation, Sampling, Granular Synthesis, Filters, Compression, Input/Output, MIDI, Analysis and everything else an artist may need to bring their Processing sketches to life.
“Sonifying Processing is a great introduction to sound art in Processing. It’s a valuable reference for multimedia artists.” – Beads Creator Oliver Bown
“Sonifying Processing: The Beads Tutorial” is available as a free ebook, or in print and Kindle editions from Amazon.com.
More information: Sonifying Processing: The Beads Tutorial
, open source
Posted in news
on Jul 22, 2011
Grame – Centre National de Creation Musicale – has released version 0.9.43 of Faust (Functional Audio Stream), a functional programming language specifically designed for real-time signal processing and synthesis.
This version provides a major reorganization of the architecture system for better modularity and Open Sound Control (OSC) support. The code generation has been improved and the compiler offers new output possibilities for example the complete graph of the internal signal expressions as a .dot (graphviz) file.
The libraries and the examples have been extended: Julius Smith’s libraries provides several new filters and effects (including various reverbs) and Romain Michon has ported the Synthesis Tool Kit (STK) to FAUST.
Faust is available to download under the GNU General Public License (GPL).
More information: Faust
Mewshop has announced new intensive and fundamental workshops for developing iOS Mac Apps.
Exploring the fastest growing development trend in the industry, the new Mewshop Art of the App Workshops delve into the power of programming and development on the iOS platform.
The Art of the App Intensive and The Art of the App Fundamentals walk students through the basics of iOS development, from Objective-C, to the Xcode Integrated Development Environment (IDE), Cocoa Touch, the core framework for rapid App development, and the iPhone® Software Development Kit (SDK).
“At 400,000+ Apps and growing, the world of iOS App development has completely changed both the creative and commercial landscape as we know it,” says Josh Apter, founder, Manhattan Edit Workshop. “We are thrilled to be able to offer our students these two unique workshops in such an important and thriving niche. Attendees will walk away with the knowledge and skills needed to create their own amazing Apps, and profit from this immense development platform.”
iOS Development Workshops
- The Art of the App One-Week Intensive will run from Monday, May 16 – Friday, May 20, 2011 from 9:00 am to 5:00 pm. Students can receive US $200 off the US $1,995 cost of the workshop by indicating on the comments section of the registration page that they will provide their own laptop workstation for the week.
- The Art of the App Three-Day Fundamentals will run from Thursday, June 9 – Saturday, June 11, 2011 from 9:00 am to 5:00 pm. Students can receive US $100 off the US $1,495 cost of the workshop by indicating on the comments section of the registration page that they will provide their own Apple® laptop workstation (Students are required to download and install “Xcode 3.2.5 and iOS SDK 4.2″ before the start of class on June 9, 2011. Software is free and available by logging into the Apple Developer site at http://developer.apple.com/technologies/xcode).
More information: Mewshop
Point Blank has announced a new online Cubase programme.
Commencing April 25th 2011, the 16 week programme is aimed at both MAC or PC users who want to work in current, hot musical styles.
Devised by Cubase expert and dance music supremo Danny J Lewis, the course features analysis of Hip Hop, Deep and Soulful House, Urban Pop, Electro, Minimal and Dubstep. It is a treasure trove of fascinating insights into techniques you will hear in massive records currently having success. Over 16 weeks students are taught Level 1 and 2 in-depth disciplines for Cubase: from getting started with MIDI, programming beats, chords and basslines, importing audio files and working with acapellas to recording and editing, track structure and arrangements and mixing. Each week students upload their assignments for DVR™- expert analysis and video feedback on their work.
In the final week students submit their final project. From a vocational aspect, Point Blank’s longterm partnership with Universal Music and Island Records, means that there is always the possibility of students’ final projects being presented to the labels for their consideration.
Cubase Level 1 and 2 Programme includes a minimum of 960 minutes of video, 16 x DVR™ (1-2-1 video feedback, 16 hours of live masterclasses, 1 year access to your course materials, over 320 pages of course notes, 24/7 access to forum plus exclusive audio resources to download. And as an optional but desirable extra: sign your track to Point Blank Music distributed by iTunes, beatport, Juno Download and Amazon.
More information: Point Blank Online