Outsim has released version 2.0.2 of SynthMaker, an audio programming tool for Windows.
This release contains some final corrections to the automatic stage conversion.
Most of the changes apply to Assembler components so if you’re not using these then you won’t be affected. The main point of the corrections made is to ensure that older files containing Assembler components will have any stage1 declarations automatically changed to the new default of stage2.
Also in this update they’ve brought in a new component which was previously on the R&D list. The Save Wave component allows you to save to a wave file. They’ve improved this component compared to the R&D version by adding sample format options and fixed the few remaining bugs too.
Finally the automatic update check had a few issues with the last release. These should be resolved now although anyone moving from version 2.0 or those who grabbed an early 2.0.1 may see an incorrect product name on the update dialog box. This has no effect on the process and has been corrected in 2.0.2 ready for 2.0.3.
SynthMaker for Windows is available to purchase starting at £95 GBP for the Enterprise edition. A free version is also available to download from the Outsim website.
Outsim has released SynthMaker 2, an updated version of its audio programming tool for Windows.
The headline feature is Multi Sample Support. For a long time creating sample based products in SynthMaker has been an intricate and time consuming process. The new Multi Sample modules change all of this and make the process an absolute breeze.
In addition to Multi Sample support we have a fresher look, a refined filter bar, a host of small changes and enhancements under the hood and a collection of new modules and primitives to make life easier. There are enhancements to the Exe export, new code component functions, support for Wiimote input and some big improvements to host compatibility particularly in Steinberg Cubase.
There are other changes too. You’ll see that the downloads are all accessible through the forum now. So you only need to log in once and everything is in the same place. Also we have a new product structure including a FREE version which has no time restrictions. There are other limitations of course but they are generous in allowing you to explore the software fully before deciding to buy.
When you make that decision you can choose between the slightly limited Enterprise or the all singing, all dancing Professional Edition. All Standard and Personal edition users who upgrade will move to the Professional edition.
SynthMaker 2 for Windows is available to purchase for £95 GBP (Enterprise) / £195 GBP (Professional).
Create Digital Music has introduced the MeeBlip, a digital MIDI mono synthesizer designed by James Grahame of Reflex Audio and Retro Thing.
It’s designed to be affordable, hackable, and most of all, playable. It’s an open source hardware instrument, but it isn’t just for hackers. You can unpack it, do some very basic assembly of the complete kit, and be making sounds from a MIDI keyboard or other controller within minutes.
And if you are interested in hacking it, from simple modifications to reprogramming the sound, we’ll be putting up lots of resources that help you learn how to do that. That said, the reason we’re excited to have our own MeeBlips is simple: we have fun playing them.
Out of the box, a monophonic virtual analog synth.
Eight user-definable knobs and sixteen slide switches, for hands-on control with the immediacy of a classic monosynth.
Tasty digital synth sounds.
Use it as-is, or use the source code to remap controls or completely redefine the instrument’s architecture.
Available ready for simple, solder-free assembly with a case, or as a kit, all on a single board. Build your own, or make a different project with the MeeBlip sound engine.
8-bit digital brain.
4-pole active low-pass antialising filter.
Open source hardware. Modify anything, buy some kits and sell your own builds, or make new projects.
Complete kits ship with a custom front panel illustrated by Nathanael Jeanneret.
A MeeBlip Quick Build Kit (includes an assembled board, case, and everything you need – no soldering required) ships internationally for $129 USD. A full board kit and bare PC board (with programmed MCU and DAC) are also available at $79 and $39 USD respectively.
Renoise, the multi-platform digital audio workstation software, was updated to version 2.6.
It’s official. We are pleased to announce that Renoise 2.6 is ready for production. Over three months of community driven beta testing has put the software through the ringer. User feedback has resulted in our most innovative release to date. Rock solid stable, as usual.
Changes in Renoise v2.6
Script everything using a truly open API: Lua is a light-weight programming language, which together with the Renoise API allows you to build add-ons quickly and easily. Lua scripting, introduced as part of the beta cycle in July, has already resulted in a plethora of new tools, as well as native support for the following hardware: AlphaTrack, BCF-2000, BCR-2000, KONTROL49, FaderPort, microKONTROL, nanoKONTROL, Launchpad, Remote SL-MKII, Nocturn, Monome, Ohm64, iPad via TouchOSC.
Sample Autoseek: Samples have a new setting, “Autoseek”, which will, when enabled, make them behave like a traditional audio channel. You can start playing back the song at any position, and the sample will automatically seek to the current position in the song without having to be triggered.
Open Sound Control (OSC) Server Support.
Duplex – MIDI/OSC controller framework.
DSSI Support on Linux, 64-bit Linux Version.
Support for CAF, AIFC, SND and AU Files.
Linux & Mac OSX Performance Tweaks.
Minor usability and functionality refinements galore!
Steinberg has released version 3.1 of its VST3 plug-in development kit.
Used by industry leading companies such as Waves, Brainworx and Vienna Symphonic Library to create stunning new plug-ins and exciting software instruments, Steinberg’s VST3 has rapidly become the most advanced standard for today’s plug-in development.
“This new VST3.1 update extensively enhances the technical capabilities of VST3 by offering important functionalities that dramatically reduce the development efforts,” comments Timo Wildenhain, product marketing manager at Steinberg.
VST3.1 comes with two convenient “wrapping” tools, enabling VST3.1 plug-ins to be transformed into the Audio Unit format as well as – for older DAWs – into the VST2.4 standard. This allows a maximum flexibility and reduces the porting time. Further features are the support of MIDI poly pressure, a future proof Mac 64-bit test host as well as four new interfaces, including time accurate parameter group editing, delayed opening of the plug-in editor while loading a project/preset, “dirty status” allowing the plug-in to communicate generic changes to the host and several editor features like the set knob mode to open the about or help window. More sample code and an extended documentation rounds out the VST3.1 package.
Outsim has released version 1.1.7 of SynthMaker, an audio programming tool for Windows.
This is another big bug fix release.
There are some fixes to allow better compatibility with hosts like Cubase. Mouse tracking has been improved in exported plugins and a long running issue with sysex occasionally failing has been sorted.
We’ve improved the audio code sizing so that it’s more efficient and the 256 component limit on modules no longer exists.
Details on what is new in version 1.1.7 are available here.
Marv can play music of high complexity, far more complex than a human player could ever achieve, as Marv is capable of striking any and all keys simultaneously, as well as damping each key individually. Marv can play much faster than a human vibraphonist, repeating single notes as quickly as 25ms apart. Marv can play with sensitivity and feeling limited only by MIDI programming effort. Marv is a platform for further research on musical automation and real-time musical interaction.
Noteput by Jonas Friedemann Heuer is an interactive music table with tangible notes, that helps students to learn the notation of music.
“Notput” is an interactive music table with tangible notes, that combines all three senses of hearing, sight and touch to make learning the classical notation of music for children and pupils more easy and interesting.
All basic clefs, note values and accidentals exist as single wood elements. Whole, half, quarter and eighth notes differ not only in their form, but also in their weight: Long note values are heavier than short ones.
Chris Supranowitz is a researcher at The Insitute of Optics at the University of Rochester. Along with a number of other spectacular studies (such as quantum optics, trapping of atoms, dark states and entanglement), Chris has decided to look at the relatively boring grooves of a vinyl record using the institute’s electron microscope. Well, not boring for me.
A single record groove, magnified 1000 times
Awesome images! Lots more on Chris’ website (note to those who are entomophobic; includes ladybug and fly images).