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iZotope launches suite of iOS SDKs for audio effects

iZotope has announced the release of six iOS software developer kits (SDKs) and a free guide to audio programming for iOS.

iZotope iOS SDKs

“By releasing licensable SDKs and a free guide for iOS Audio development, iZotope is providing iOS developers with high-quality, easy-to-use audio effects and resources for their apps,” says Alex Westner, iZotope’s Director of Business Development. “With hundreds of thousands of applications being released into the market every month, the world of mobile development has become an extremely competitive environment. Superior audio quality is essential for distinguishing top apps from the masses.”

While iZotope has already licensed audio DSP technology to clients such as Smule for “I Am T-Pain”, Audiofile Engineering for “FiRe and FiRe 2,” and Sonoma Wire Works for “GuitarTone,” iZotope is excited to bring tools to the market for the beginner and experienced developers alike.

iOS SDKs features

  • Multiple SDKs: Developers will have access to a wide variety of professional audio effects spanning the six kits below.
    • Audio Repair: De-noising and audio clean up
    • DJ FX: Time and pitch control for single voiced instruments
    • Vocal FX: Pitch correction and vocal remover
    • Trash FX: 9 different box models and 11 distortion types
    • Fun FX: Fun vocal FX including tape stop and loud speaker
    • Core FX: EQ, dynamics, delay, reverb
  • Multiple uses: Effects within the SDKs can apply to apps of all varieties, including apps for field recording, DJ remixing, karaoke singing, lecture recording, gaming, chatting and more.
  • Easy integration: The SDKs are simple to use and come with detailed instructions on how to integrate them into your project.
  • Free guide to iOS audio programming: In addition to the SDKs, developers get a free guide to audio programming for iOS.  This handy reference provides a concise collection of information on using Core Audio in iOS, including how to use both Audio Queues and Audio Units, the two main methods in Core Audio for handling audio.

Trial version of the SDKs are available to download. An unlock code is required to use technology from our SDKs within your own mobile app. Once you’ve evaluated the SDKs and determined what works best for your app, contact iZotope for information on licensing just the tools you need.

More information: iZotope / iOS SDKs

Little Endian releases SpectrumWorx SDK for iOS

Related: , , , , Posted in news on Jul 05, 2011
Little Endian

Little Endian has announced the release of the SpectrumWorx SDK for iOS.

The SDK will enable software developers to easily and efficiently implement vast amount of frequency-domain sound effects in their iOS apps, including classic effects like pitch shifter and vocoder to more exotic ones like sound freeze or auto-tune, to unique ones like “frecho” or “exaggerator”. Mac OS X and Windows version of the SDK have also been updated to current version 1.0.1.

“We are extremely happy to be able to bring our unique sound mangling algorithms to this exciting new platform,” said Danijel Domazet, CEO at Little Endian. “Developers are going to be thrilled with simple yet efficient API that will enable them to easily implement our effects in their iPhone and iPad apps.”

SpectrumWorx™ SDK has a small footprint, high performance and low memory usage. The API enables effect chaining – with over fifty effects to choose from there are countless possibilities for sound manipulation.

SpectrumWorx SDK for iOS features

  • Sophisticated engine optimized for low CPU and memory usage.
  • Over fifty micro-effects (pitch shifter, classic vocoder, wah-wah, robotizer, wobbler, autotune, reverser, etc.).
  • Micro-effect chaining support.
  • External audio support.
  • Detailed documentation.

The SDK is available for evaluation and purchase immediately; interested parties are encouraged to file a request via Little Endian’s Developers web page.

More information: Little Endian

Little Endian releases SpectrumWorx SDK 1.0 for Windows and Mac

Related: , , , , Posted in news on Jun 01, 2011

Little Endian has announced the release of SpectrumWorx SDK (Software Development Kit) version 1.0 for Windows and Mac OS X.

SpectrumWorx

The SDK enables software developers to easily and efficiently implement vast amount of frequency-domain sound effects in their applications.

“The opportunity for developers regarding frequency-domain sound manipulation has never been greater,” said Danijel Domazet, Chief Executive Officer at Little Endian. “Developers are going to be thrilled with simple yet efficient API that will enable them to easily implement countless effects in their own apps.”

SpectrumWorx™ API is the most advanced and most unique by its small footprint, high performance and low memory usage. The SDK includes a robust audio engine that transforms audio input into the frequency domain; the frequencies are then sent through a chain of micro-effects, each effect being a sophisticated audio processor in and of itself, with its own unique selection of adjustable parameters. With over fifty effects to choose from there are literally countless chaining combinations.

Such kind of versatility and usability makes SpectrumWorx™ SDK a highly desirable addition to anything from cinematic sound design software and digital audio workstations, to audio middleware tools and game music software.

SpectrumWorx SDK 1.0 features

  • Sophisticated engine optimized for low CPU and memory usage.
  • Over fifty micro-effects (pitch shifter, classic vocoder, wah-wah, robotizer, wobbler, autotune, reverser, etc.).
  • Micro-effect chaining support.
  • External audio support.
  • Detailed documentation.

The SDK is available for evaluation and purchase immediately; interested parties are encouraged to file a request via Little Endain’s contact page.

More information: Little Endian

Mewshop presents the Art of the App: iOS Development Workshops

Related: , , , , , Posted in news on Apr 22, 2011

Mewshop has announced new intensive and fundamental workshops for developing iOS Mac Apps.

Mewshop Art of the App workshops

Exploring the fastest growing development trend in the industry, the new Mewshop Art of the App Workshops delve into the power of programming and development on the iOS platform.

The Art of the App Intensive and The Art of the App Fundamentals walk students through the basics of iOS development, from Objective-C, to the Xcode Integrated Development Environment (IDE), Cocoa Touch, the core framework for rapid App development, and the iPhone® Software Development Kit (SDK).

“At 400,000+ Apps and growing, the world of iOS App development has completely changed both the creative and commercial landscape as we know it,” says Josh Apter, founder, Manhattan Edit Workshop. “We are thrilled to be able to offer our students these two unique workshops in such an important and thriving niche. Attendees will walk away with the knowledge and skills needed to create their own amazing Apps, and profit from this immense development platform.”

iOS Development Workshops

  • The Art of the App One-Week Intensive will run from Monday, May 16 – Friday, May 20, 2011 from 9:00 am to 5:00 pm. Students can receive US $200 off the US $1,995 cost of the workshop by indicating on the comments section of the registration page that they will provide their own laptop workstation for the week.
  • The Art of the App Three-Day Fundamentals will run from Thursday, June 9 – Saturday, June 11, 2011 from 9:00 am to 5:00 pm. Students can receive US $100 off the US $1,495 cost of the workshop by indicating on the comments section of the registration page that they will provide their own Apple® laptop workstation (Students are required to download and install “Xcode 3.2.5 and iOS SDK 4.2″ before the start of class on June 9, 2011. Software is free and available by logging into the Apple Developer site at http://developer.apple.com/technologies/xcode).

More information: Mewshop

Steinberg announces VST 3.5 now available for developers

Related: , , , , Posted in news on Feb 11, 2011

Steinberg has announced the release of the newest software development kit (SDK) for the integrative standard of virtual instruments and effects, Virtual Studio Technology (VST), now available as version 3.5.

Steinberg VST 3

First launched by Steinberg in 1996, VST creates a professional studio environment on any PC and Mac computer, allowing seamless integration of virtual effect processors and instruments into the VST host application. VST is an open standard and the possibilities offered by this technology are steadily growing. In 2008, Steinberg released the VST 3 development kit with a deluge of enhancements and new functionality, such as 64-bit compatibility, sample-accurate parameter control and side-chain support.

This year ushered in the release of Cubase 6, Steinberg’s music production flagship. One of its highlights is Note Expression which relies thoroughly on VST 3.5. Note Expression enables individual notes in a polyphonic arrangement to include multiple controller information, providing the ultimate flexibility for note articulation. Moreover, VST 3.5 facilitates compatible instruments, such as the HALion Sonic SE included in Cubase, to automatically transfer the articulation setup of each individual instrument sound to a VST Expression Map, a feature exclusively employed by Steinberg products.

“With Note Expression we break through the limitations of MIDI. Articulation messages are no longer bound only to channels, but can now be used for every single event,” remarks Yvan Grabit, technical lead at Steinberg.

VST 3.5 also provides a new, XML-based controller interface for exporting and grouping plug-in parameters, while allowing VST modules to add individual context menu entries for customized configuration.

The latest SDK is accessible for download on the Steinberg website.

More information: Steinberg / VST 3.5 SDK

Sonoma Wire Works releases AudioCopy/AudioPaste SDK v1.2

Related: , , , , , , Posted in news on Nov 03, 2010
Sonoma Wire Works MAPI

Sonoma Wire Works, creators of the FourTrack iOS app and the Mobile Audio Product Interaction (MAPI) Program, has released version 1.2 of AudioCopy/AudioPaste SDK, a software development kit for iOS audio app developers.

Apps that support AudioCopy/AudioPaste now include a pasteboard history of up to 12 items with audio previews. Users can make up to 12 copies of audio, then launch an AudioPaste app, and paste from any of those 12 copies. The AudioCopy/AudioPaste pasteboard includes meta data such as tempo, file format, name of app copied from, duration, and more.

Forty apps from fifteen publishers have implemented AudioCopy and/or AudioPaste and more are coming soon. The AudioCopy AudioPaste SDK code license is free, downloadable, and includes source code, optional UI, instructions, a license agreement, an example app, and a link to a demo video to help developers implement the features into their apps easily.

More information: Sonoma Wire Works / MAPI AudioCopy/AudioPaste

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