Audiobus Pty Ltd, developers of the revolutionary Audiobus inter-app audio routing app for iPad and iPhone are today making the Audiobus SDK publicly available for all iOS developers. The public release comes after having reached over 100 compatible applications during the SDK’s closed beta.
After a three-month closed beta, the Audiobus Software Development Kit (SDK) is being made available to the public today. The SDK, which allows apps to support the Audiobus inter-app audio routing platform, has already been integrated into more than 100 apps including Animoog, Figure, BeatMaker 2, Auria, and KORG’s entire iOS app lineup. Over 1,000 additional developers have signed up to add Audiobus support to their apps.
The Audiobus SDK beta has already had an extremely positive response from developers. Alex Mathieu, developer of Glitchbreaks said, “It is a fantastic SDK to work with, and the people developing it are super helpful, and extremely responsive.”
Developers can get access to the Audiobus SDK, read the extensive documentation and communicate with other developers at the Audiobus Developer Center.
Little Endian has announced the release of SpectrumWorx SDK 2.0, the first version that supports the Android mobile platform.
The SDK will enable software developers to easily add a vast amount of sound effects to their Android apps, including: pitch-shifter, vocoder, freeze, autotune, echo, reverb, and many more. iOS, Mac OS X, and Windows versions of the SDK have also been updated to version 2.0.
“We are extremely happy to bring our unique sound mangling algorithms to this great mobile platform,” said Danijel Domazet, CEO at Little Endian. “Developers are going to be thrilled with simple yet efficient API that will enable them to easily add our effects to their Android apps.”
SpectrumWorx SDK has a small footprint, high performance and low memory usage. The API enables effect chaining – with over fifty effects to choose from there are countless possibilities for sound manipulation.
SpectrumWorx SDK 2.0 features
Sophisticated engine optimized for low CPU and memory usage.
A Tasty Pixel in partnership with Audanika has launched Audiobus, a revolutionary new app for iPad and iPhone set to reinvent iOS music making with its ability to connect music apps together, just as cables connect audio equipment.
Support for the app is already built into such leading iOS music apps as Rebirth, JamUp, NLog, Sunrizer and more, with over 750 more developers registered to implement Audiobus in their own music apps.
“Audiobus is going to fundamentally change the way people make music on the iPad and iPhone,” said Audiobus developer Michael Tyson. “The app works like virtual audio cables, turning a platform of isolated apps into a community of pluggable components that work together seamlessly, far greater than the sum of their parts. Nothing like this has even been attempted before.”
The app is the result of a twelve-month collaboration between A Tasty Pixel, developer of iOS audio apps Loopy and Loopy HD, and Audanika, developer of SoundPrism and SoundPrism Pro. Loopy, Loopy HD, and SoundPrism Pro have been placed on sale for the launch.
With a clean and simple user interface, the app allows users to easily connect the output of one Audiobus-compatible app into the input of another, playing a synthesizer live into a looper or multi-track recorder, or using one app to manipulate the live output of another.
“It’s what so many iOS music makers want: to be able to use multiple apps at the same time, mixing together the audio from each of them into a single project,” wrote leading musicians’ gear website Music Radar recently, dubbing the app “groundbreaking”.
Audiobus is launching today together with eleven other leading iOS music apps which have added support for the inter-app audio routing platform: Propellerheads’ Rebirth for iPad, JamUp and JamUp Pro, Sunrizer Synth, SoundPrism Pro, Loopy and Loopy HD, MultiTrack DAW, NLog Synth Pro and NLog MIDI Synth, sir Sampleton, and Funkbox.
Twenty-five additional noteworthy developers, including Moog and Intua, have been invited to the developer program and have already begun to add Audiobus support, prior to a public launch of the Audiobus Software Development Kit (SDK). Over 750 additional developers have signed up to add Audiobus support to their apps once the Audiobus SDK is made public.
Audiobus is now available on the App Store for $9.99 USD.
Blue Cat Audio has announced that Zynaptiq is licensing Blue Cat Audio’s “Kitty” audio plug-ins development kit to port their UNVEIL plug-in to multiple platforms.
Zynaptiq’s recently announced UNVEIL 1.5 update is a major rework of their unique realtime de-reverberation and signal focusing plug-in. Based on artificial intelligence powered de-mixing, UNVEIL allows the user to attenuate or boost the amount of reverb contained in a mixed recording, and bringing out or suppressing inherent detail. Thanks to Blue Cat Audio’s technology, it is now available on both Mac and PC, in VST, Audio Unit, AAX and RTAS formats and includes multiple new features and enhancements.
“When we were evaluating our options for bringing UNVEIL to more formats and platforms, we were determined to settle for nothing but the very best solution.” said Denis H. Goekdag, CEO of Zynaptiq. “Well, we have found exactly that at Blue Cat Audio. Their Kitty SDK is highly functional as well as rock-solid, and their development team combines profound know-how with high efficiency and reliability – a perfect match for our state-of-the-art technology.”
“Zynaptiq is one of the most innovative audio companies out there,” says Guillaume Jeulin, founder and CEO of Blue Cat Audio. “It was natural for us to work together: our software development framework complements Zynaptiq’s unique algorithms. It gave them the opportunity to port their Mac-only Audio Unit plug-in to all major plug-in formats, on both Mac and Windows systems, in record time. We are proud to be part of Zynaptiq’s effort to make their incredible plug-in available on most Digital Audio Workstations (DAW).”
Propellerhead has announced that hundreds of companies are developing instruments, effects and utilities for its new Rack Extension platform.
The new technology, released in June this year as part of Reason 6.5, has been met with great enthusiasm from the developer community. The list of committed developers working on new devices for Reason grows by the day.
Rack Extensions are fully integrated with Propellerhead’s best-selling Reason and Reason Essentials music making software and take full advantage of all of Reason’s features such as unlimited undo, built-in integrated patch browser, parameter automation and compatibility with hardware controllers—allowing Rack Extension developers to focus on what they do best: designing inspiring user interfaces and writing great-sounding audio code.
“It’s fantastic to see all the wonderful things that people create for the Reason rack and bring to the market. We would love to see even more instruments, effects and utilities for this creative environment so come to our website and register for the SDK!” – Mats Karlöf, Propellerhead.
All Rack Extensions are available exclusively through the Propellerhead Shop. Distribution, payment solutions, hosting, installation, upgrades and registration is all taken care of, even for developers who want to provide their creations for free to the Reason user base. The Rack Extension SDK comes complete with code examples, graphical assets, automated testing and is fully documented. Propellerhead also provides development support.
“At the beginning of this year, we started developing for other plug-in platforms, but we had no good solution for making a user interface—and we hadn’t even started thinking about how to handle sales and marketing. Today, we already have a Rack Extension on the market that people are buying and using. And it will still be available and working years from now, while we can focus on developing more products!” – Umut Isik, Flower Audio.
Companies interested in developing their own Rack Extensions can register at Propellerhead’s Developer page.
Little Endian has announced the release of the SpectrumWorx™ Pitch Shifter SDK for iOS, Mac OS X and Windows.
The SDK will enable software developers to easily and efficiently add pitch shifting capability to their iOS, Mac and Windows apps.
“We are extremely happy to be able to provide our customers with very affordable pitch shifting solution for which we had such a high demand,” said Danijel Domazet, CEO at Little Endian. “Developers are going to be thrilled with simple and efficient C++ API that will enable them to easily implement this very popular feature in their iPhone and iPad, as well as Mac and Windows apps.”
SpectrumWorx™ Pitch Shifter SDK has a small footprint, high performance and low memory usage. The SDK is available for evaluation and purchase immediately via Little Endain’s Developers web page (littleendian.com\developers).
SpectrumWorx™ Pitch Shifter SDK features
Sophisticated engine optimized for low CPU and memory usage.
iZotope has announced the release of six iOS software developer kits (SDKs) and a free guide to audio programming for iOS.
“By releasing licensable SDKs and a free guide for iOS Audio development, iZotope is providing iOS developers with high-quality, easy-to-use audio effects and resources for their apps,” says Alex Westner, iZotope’s Director of Business Development. “With hundreds of thousands of applications being released into the market every month, the world of mobile development has become an extremely competitive environment. Superior audio quality is essential for distinguishing top apps from the masses.”
While iZotope has already licensed audio DSP technology to clients such as Smule for “I Am T-Pain”, Audiofile Engineering for “FiRe and FiRe 2,” and Sonoma Wire Works for “GuitarTone,” iZotope is excited to bring tools to the market for the beginner and experienced developers alike.
iOS SDKs features
Multiple SDKs: Developers will have access to a wide variety of professional audio effects spanning the six kits below.
Audio Repair: De-noising and audio clean up
DJ FX: Time and pitch control for single voiced instruments
Vocal FX: Pitch correction and vocal remover
Trash FX: 9 different box models and 11 distortion types
Fun FX: Fun vocal FX including tape stop and loud speaker
Core FX: EQ, dynamics, delay, reverb
Multiple uses: Effects within the SDKs can apply to apps of all varieties, including apps for field recording, DJ remixing, karaoke singing, lecture recording, gaming, chatting and more.
Easy integration: The SDKs are simple to use and come with detailed instructions on how to integrate them into your project.
Free guide to iOS audio programming: In addition to the SDKs, developers get a free guide to audio programming for iOS. This handy reference provides a concise collection of information on using Core Audio in iOS, including how to use both Audio Queues and Audio Units, the two main methods in Core Audio for handling audio.
Trial version of the SDKs are available to download. An unlock code is required to use technology from our SDKs within your own mobile app. Once you’ve evaluated the SDKs and determined what works best for your app, contact iZotope for information on licensing just the tools you need.