Sonoma Wire Works has announced DrumCore 4, a virtual drum instrument with royalty-free 24-bit audio loops, MIDI loops, and multi velocity sampled drum kits.
Currently in development, a preview of DrumCore 4 was unveiled at Sonoma’s booth during the Taxi songwriter convention. Many user requested features will be in DrumCore 4, which is expected around mid February 2014.
Changes in DrumCore 4 (subject to change)
64-bit compatible AAX/AU/VST.
Expanded content, more kits, and additional genres.
Rhythmic similarity engine powered by iZotope MasterFX with spectrum analyzer.
Mixer view with insert effects (Compressor, EQ, Delay, and Bitcrush).
Online store for easily finding and purchasing content directly in the plugin.
Search bar and loop bookmarking.
Song timeline for assembling loops.
And much more!
DrumCore 3 is currently $50 off the MSRP of $249 USD and includes a free upgrade to DrumCore 4 upon launch, plus an additional free DrummerPack. Existing DrumCore 3 users can pre-order the upgrade through January 1, 2014, priced at $99 USD (also includes free DrummerPack).
Sonoma Wire Works has announced that its GuitarJack 2 USB studio quality audio interface for desktop and mobile is now available to pre-order.
GuitarJack 2 USB portable audio I/O connects mics and instruments to your PC, Mac, and select mobile devices through a Micro USB connection.
Featuring a 1/4 inch instrument input, 1/8 inch stereo mic/line input, and 1/8 inch stereo headphone/line output with increased drive for headphones, GuitarJack 2 USB contains the same pristine sounding 24-bit AD/DA converter as the acclaimed GuitarJack Model 2.
GuitarJack 2 USB features
Studio quality sound from a 24-bit A/D and D/A converter with analog front end and digital circuitry designed by renowned audio designer, Joe Bryan, famous for his work on the UA 2192.
1/8 inch (3.5 mm) stereo mic/line input – (no phantom power is provided).
1/8 inch (3.5 mm) stereo headphone/line output with increased drive for headphones provides incredible sound quality.
Micro USB connector.
Sleek and rugged aluminum shell with a brushed finish.
Device powered for ultimate portability – requires no batteries or power adapter.
Instrument (1/4 inch) – mono Hi-Z.
Mic/Line (1/8 inch) – mono or stereo.
The GuitarJack 2 USB is available to pre-order for the introductory price of $129 USD ((U.S. shipping only, $199 USD MSRP). It is estimated to ship in June 2013. GuitarJack 2 USB is estimated to be available from select dealers worldwide in June 2013.
Sonoma Wire Works announced it has developed a low latency audio (LLA) solution for Android devices.
Typical input to output latency on Android devices is between 100 and 250 milliseconds. Sonoma Wire Works’ LLA solution brings latency down to approximately 20 milliseconds.
Latency is the time it takes for sound to go into a system and back out. Low latency is essential to musicians if they want to use a device for real-time processing (e.g. guitar amp models and effects or input monitoring during recording). Latency above 25 ms is generally considered too high for input monitoring and live effects. Sonoma Wire Works’ LLA solution achieves low latency on Android with analog input to output measurements comparable to what is currently available on iOS.
“Musicians have been clamoring for a fix for high latency on Android. Sonoma Wire Works is proud to offer a solution that can broaden the device options for mobile music production.” – Doug Wright, president of Sonoma Wire Works
Sonoma Wire Works’ LLA solution for Android is available for license to device manufacturers.
Propellerhead Software has updated its Figure music app for iPhone and iPod touch to version 1.2, including support for AudioCopy and WIST.
Users can paste their Figure tracks into other iOS Apps with AudioCopy. WIST lets two people jam together by syncing apps running on different iOS devices. Available immediately as a free update, Figure 1.2 also adds several other user requested features as well as language localization in Chinese, French, Japanese, Portuguese, Russian and Spanish.
Using AudioCopy, Figure 1.2 users can take their music further by pasting their Figure audio as a perfect loop into any AudioPaste or iOS Pasteboard compatible application. Additional musical performing, looping, arranging, editing and other possibilities open up to Figure users in such apps as Apple’s GarageBand, Intua’s Beatmaker, Sonoma Wire Works’ StudioTrack, Retronyms‘ Synth, Wizdom Music’s MorphWiz, Sound Trends’ Looptastic and over 100 other applications from more than 50 companies. More info on AudioCopy/AudioPaste can be found here.
Developed by Korg, WIST (Wireless Sync-Start Technology) uses a Bluetooth signal to synchronize, stop and start apps on separate devices. With WIST Figure 1.2 users can perform with a friend or expand their iPad/iPhone ensemble—broadening the ways they can create and perform music on their mobile devices. Mix and match Figure with ReBirth, iMS20, iElectribe, Beatmaker and many other compatible apps in new dynamic ways. More info on WIST can be found here.
Changes in Figure v1.2
AudioCopy—enabling pasting of Figure audio directly into AudioPaste or Pasteboard compatible apps on iOS.
WIST (Wireless Sync-Start Technology)—simultaneously start two iOS devices with compatible apps.
iZotope has announced the release of six iOS software developer kits (SDKs) and a free guide to audio programming for iOS.
“By releasing licensable SDKs and a free guide for iOS Audio development, iZotope is providing iOS developers with high-quality, easy-to-use audio effects and resources for their apps,” says Alex Westner, iZotope’s Director of Business Development. “With hundreds of thousands of applications being released into the market every month, the world of mobile development has become an extremely competitive environment. Superior audio quality is essential for distinguishing top apps from the masses.”
While iZotope has already licensed audio DSP technology to clients such as Smule for “I Am T-Pain”, Audiofile Engineering for “FiRe and FiRe 2,” and Sonoma Wire Works for “GuitarTone,” iZotope is excited to bring tools to the market for the beginner and experienced developers alike.
iOS SDKs features
Multiple SDKs: Developers will have access to a wide variety of professional audio effects spanning the six kits below.
Audio Repair: De-noising and audio clean up
DJ FX: Time and pitch control for single voiced instruments
Vocal FX: Pitch correction and vocal remover
Trash FX: 9 different box models and 11 distortion types
Fun FX: Fun vocal FX including tape stop and loud speaker
Core FX: EQ, dynamics, delay, reverb
Multiple uses: Effects within the SDKs can apply to apps of all varieties, including apps for field recording, DJ remixing, karaoke singing, lecture recording, gaming, chatting and more.
Easy integration: The SDKs are simple to use and come with detailed instructions on how to integrate them into your project.
Free guide to iOS audio programming: In addition to the SDKs, developers get a free guide to audio programming for iOS. This handy reference provides a concise collection of information on using Core Audio in iOS, including how to use both Audio Queues and Audio Units, the two main methods in Core Audio for handling audio.
Trial version of the SDKs are available to download. An unlock code is required to use technology from our SDKs within your own mobile app. Once you’ve evaluated the SDKs and determined what works best for your app, contact iZotope for information on licensing just the tools you need.