Chris Carlson is working on an iPad version of Borderlands, an interactive granular sampler instrument.
Demo video for the soon-to-be-released interactive granular sampler: Borderlands
This project is a mobile version of an audiovisual granular synthesis instrument that I built as my final project for Music 256a at CCRMA. The inspiration behind the original version along with early concept sketches and design details are presented here .
While the laptop version provides a large canvas and a great deal of RAM for audio files, the iPad’s multitouch capabilities offer a much richer interactive experience. I extended the instrument to take advantage of these resources and added a social/networking component to allow users to share their “scenes” and download the work of others.
Chris aims to have Borderlands for iPad available through the App Store by late spring 2012.
Ants walking through IR gates manipulate the Auduino synth program. John spotted this at the RobotFest / Mid-Atlantic Mini Maker Faire. He writes:
I went to the RobotFest / Mid-Atlantic Mini Maker Faire yesterday. I saw this awesome project and thought you might like to put it on the blog. Basically it's an ant farm with optointerrupts. When the ants walk through the lightpath, they modify the audio output. The maker's name is Adam Franchino, and he was there with some of his classmates from the Maryland Institute College of Art (MICA) His website is adamfranchino.net.
“This is a Jouney into Sound” is a demo of the RHIFID speaker control system developed for the Physical Computing class. Using a combination of RFID technology, Processing and Arduino, the speakers work as location aware controllers, allowing the user to interact with music and the environment by moving the speakers around.
Jordantron is a new iPad synth app that will include sounds by Jordan Rudess of Dream Theater.
Omenie in the comments:
The core sound generation is the Ellatron engine, and the same 'Toblerone' rotating keyboards have been retained – for now …
Inside it there’s quite a few changes, particularly trading off CPU burden against responsiveness – it’s become clear, particularly on the iPad, that it’s worth burning more CPU to get ultra-low latency for responsive playing, in Jordan’s hands this thing is *fast* and pretty amazing.
We are still shaking out details but the plan is to have different iPad and iPhone versions, slightly more voices in the iPad version as it supports apps with a bigger memory footprint than iPhone.
And yes, all new sounds, and unlike Ellatron all the sounds are stereo (and really immersive and immense) and have been pulled out of Jordan’s live rig, so these are authentic DT voices. So it’s not very much like a Mellotron at all! I think this one will turn out to be a must-have app for the DT fans, but the sounds are so damn PHAT that general synth hounds may end up picking up one of these to add to their arsenal.
Several EQs now have a mid/side mode. This opens up a lot of possibilities, but can be difficult to use effectively. Instead of simply tweaking the sound or the range of the controls, mid/side mode completely changes how the EQ behaves and sets new rules for how it can be useful and effective.
It helps to stop thinking about mid/side EQ as an equaliser – but instead to think of it as a surgical frequency-focussed stereo width adjuster. It works best on complex stereo material, such as groups or the mix bus.
I've always been a big fan of K'nex, ever since I was a little kid. Then, when I discovered this website, I felt like I had hit the jackpot. This is a "robot" that I built out of knex, it's designed to play the piano. This version can play up to a 16 note sequence in a 12 note range. I call it "Zeeanobot" (Zach's Piano Robot), corny, I know, but I couldn't think of a better name. I spent a lot of time on this, and I'm very proud of it, so please be nice. Just to be clear, I have not tried it on a real piano, I built it to play my Yamaha DGX-230. You may need to modify the design slightly to get it to work on real pianos or other keyboards.
# Sound Grain, a graphical interface where users can draw and edit trajectories to control granular sound synthesis modules. Sound Grain is written with Python and uses Csound as its audio engine. Csound 5 must be installed on the system to allow Sound Grain to run.
Interactive Musical Device that produces tones and loops. Sound can be manipulated by physically moving and controlling certain elements of the device. IR sensors detect the distances of propeller blades triggering a corresponding tone to emit from the device.
We have a brand spanking new show called Sound Builders where sound geeks create instruments from just about anything that will make noise and, well, to but it simply, build sound. The first episode is a visit to the home of Madison, WI duo Peaking Lights. During their time making bleeps and bloops and washes of noise, they've done a fair share of turning trash into sonic treasure and have had some literally shocking moments of discovery.
Audio editors are pretty lousy, you can’t use a graphical interface to do anything useful when editing sound mixtures.
In this demo we present an audio-driven interface which allows a user to vocalize the sound they want to select and an automatic process matches that input to the most appropriate sound. Once the selection is done then we can manipulate sounds independently and then throw them back in the mix. This ties in a lot of work on audio separation shown in a later section.
Check the audio demos on the page, pretty brilliant stuff!
This pack contains 7 multi sampled synthesiser patches and one pack of EFX taken from the Korg Microkorg synthesiser. Each patch has been pre-loaded into reasons NNXT sampler and ready to play. All sounds were made from scratch. [No factory presets are used]
The multi sample files [.WAV] are also included so that the sounds can be loaded up into a sampler your own choice.
The sample pack is available to download (and share) at no cost.
# Beat Feet, a pair of wireless shoes and hat that allow a solo performer to orchestrate audio loops in real time using dynamic, unexpected sounds.
Arturo Vidich writes:
This is the demo video we made for Beat Feet. I wish we had good video from the ITP Winter Show because after dancing in those shoes for 9+ hours I finally understood how to use them. www.beat-feet.net
# Pro Music Apps, new website a small team of Australian-based journalists, musicians and audio professionals that share a common interest in the growing number of quality iPhone apps designed for professional audio and music uses.
Promusicapps.com was conceived out of respect for the amazing pro audio and music apps the many talented software developers around the world are creating, as well as our passion for enjoying these incredible apps. Until now there has been a lack of unified information about this exciting area of app development, so it was decided (amongst several friends) to create a one-stop online source where developers and users can all come to share and learn about the latest developments in pro music and audio apps.
# iPhone / iPod Touch Applications: Sid Player – Sid Player brings you the sound of the Commodore C64 to your iPhone and the iPod Touch. Enjoy game classics such as 'Commando', 'Arkanoid', 'The last V8' or listen to the music of 'Rob Hubbard', 'Martin Galway', and many others.
Libcube is a library written in C (available for Mac OS X and Windows) which aims to be a library that is robust, easy to learn, and that covers most the functionalities the cubes are offering.
We think that this component makes a good foundation that will help AudioCubes enthusiasts to develop innovative and creative new applications. We even have some new stuff in stores, but I’ll let Bert show you that when it’s time …
# PrePal – The worlds largest online listing of used musical instrument prices, updated every day.
DIY lovers and drum machine nuts alike should be very excited by what our friend Wesen has been up to lately. Working on his projects MidiCommand and MonoJoystick, two hackable boutique music hardware gadgets for MIDI control and joystick manipulation of MachineDrum, respectively, he’s built a powerful MIDI library integrated with the Arduino development environment.
This is a blog for my Masters thesis at the MIT Media Lab, on a music browser called MusicBox. In this blog, you can find screenshots and videos of the project, which show the interactive maps that MusicBox creates.
That lovely visualization in the bottom right looks familiar!