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Wii Play The Drums gets updates and a home at CodePlex

Related: , , , , , Posted in random posts on Aug 29, 2008 - comment 0 comments
Wii Play The Drums

Evan Merz wrote in to let us know about some updates on Wii Play The Drums, a .NET application written in visual basic that gives the user the experience of playing drums using the Nintendo Wii Wiimotes.

Wii Play The Drums allows users to map any .wav sound to any of the provided Wiimote gesture/button combinations provided, create their own presets, record their sessions and play them back.

Evan writes:

After a long incubation, the instrument that launched this blog is finally taking the next step.

The project has been moved to CodePlex, to allow more collaborative development, and to get more developers involved with the code. If you want to download the latest version of Wii Play the Drums, or check out the source code, then you will have to head over to the Wii Play the Drums site on CodePlex.

Evan has found a partner in Andre Knight, who will also moderate the development process on the CodePlex site.

Latest additions from Andre

  • Added support for use of two Wiimotes, thanks to Brian Peek for updating the WiimoteLib to support multiple Wiimotes.
  • Re-designed and more intuitive GUI.
  • Added better support to find wiimotes connected via bluetooth.
  • Added more sounds to sound library.
  • Added functionality to be able to record your “Wii Play The Drums” drum session and play it back.(Vista users will need to enable their recording devices for this to work. By default, Vista has recording devices disabled and hidden.).
  • Added more Wiimote gesture + buttons combinations.
  • Added a basic metronome.

Evan wants to encourage you to get involved:

If you have wanted to contribute code to this project, or just tell us how you think it should work, hit the Wii Play the Drums site on CodePlex, and leave us a message in the forums.

Check ThisIsNotALabel.com and CodePlex for more information.

Short links for June 19th, 2008

Some interesting things I found on June 19th, 2008:

# DIY Stompbox: Beavis Board – The beavis board is designed to give you a platform for learning and building. If you can follow along with simple instructions, you can start building and modding a classic and new stompbox circuits.

Beavis Board
Beavis Board on the left, full kit on the right

The beavis board makes it easy to:

  • Build a huge array of stompbox circuits including overdrives, distortions, fuzzes, filters, amplifiers, tremolos, noise generators, oscillators, and more.
  • Learn about the different components and how they work to shape your guitar’s signal.
  • Modify stompbox designs to tailor your sound.
  • Easily try out your circuits through a true-bypass breakout box.
  • Have a giant buttload of fun.

You can pick up a complete kit for $249 USD, or get just the Beavis Board for $109 USD. That is, when they aren’t sold out… New stock should be available by the end of July.

# BodySurf // Wii Balance Board + Audiosurf + Motion Controls – BodySurf is a script for GlovePIE that rigs up the Wii Balance Board to play Audiosurf. It is full-featured, with a strong focus on player immersion and ease of user interface.

# Elektron-Users: Richard Devine interview – Interview, gear list, imagery, and an exclusive Richard Devine track.

Richard Devine's gear (some of it)

Richard answers What inspires you to compose?:

I find inspiration from many different sources. Sometimes I will be out at an art museum, and see a video installation, short film, or sculpture piece, and it will inspire me to create something. I love late 21st century modern architecture too. I see the skeletal structures of buildings and spaces, and it makes me think of musical structures. I have always believed that there is a close relationship between visual art and music. They are based on the same principals of design, repetition, color, balance, rhythm, tone, texture, etc. I tend to get more ideas from visual references than audio sources.

# New Early Computer Music Discovered; What Was the First Digital Synth? – So, who gets the credit for the first digital synthesis? This particular recording doesn’t change much, in that Bell was never recognized as the first computer-created music – they just happened to have the earliest recordings still available.

# Tim Exile Video – Exclusive | Videos | matthew hodson

Matthew writes:

Here it is! Mr Exile gave a fantastic performance at The London College of Music & Media last year and I have only just gotten around to editing the footage together. Here you can see him at length talk about that fantastically creative live setup he has based on software by Native Instruments – Reaktor. I for one use the same software a lot when I am making electronic music under my bit|bin as I really rate not only its flexibility and ability to build/create anything from a synth to an effects unit but it also sounds great too.

link via NI Kore Minisite @ CDM

Short links for March 19th, 2008

Some interesting things I bookmarked on del.icio.us on March 19th, 2008:

  • The Sound of Touch – Instrument for real-time capture and sensitive physical stimulation of sound samples using digital convolution. Our hand-held wand can be used to record sound and then playback the recording by brushing, scraping, striking or otherwise physically manipulating the wand against physical objects. During playback, the recorded sound is continuously filtered by the acoustic interaction of the wand and the material being touched.
The Sound of Touch
A texture kit allows for convenient acoustic exploration of a range of materials.

The Amazing Rolo Wii Loop Machine 2.0

Remember the Wii Loop Machine?

The Amazing Rolo and Lucky Frame Limited have announced the release of the Loop Machine 2.0 for Mac OS X.

The Loop Machine 2.0 is the brand new, far more powerful version of the famous Wii Loop Machine, which was featured on Create Digital Music, Engadget, MAKE, Wired Blog, The Unofficial Apple Weblog, and more (links below). The user can load in any audio files or loops and start mixing, chopping, and crazinating within minutes, just by using the wireless Wiimote and dancing around and looking totally awesome.

The Amazing Rolo Wii Loop Machine 2.0
The Amazing Rolo Wii Loop Machine 2.0

The Loop Machine 2.0 was rebuilt from the ground up, with power, flexibility, and ease of use in mind.

The Loop Machine 2.0 features

  • Four channels of independently controlled audio.
  • Three effects and a filter on each channel.
  • Effects, filter, and channel volume are all mapped to the userʼs movements.
  • Live audio sampling on each channel.
  • “Learn Mode”, which records the movement of the controller and applies it to an effect on the loop or sample.
  • BPM tempo adjustment, with time signature and loop length.
  • Recorder for saving your set.

The Loop Machine 2.0 is now available for $20 USD. A fully featured time-limited demo is available for download.

Visit The Amazing Rolo for more information.

Short links for January 23rd, 2008

Some interesting things I bookmarked on del.icio.us on January 23rd, 2008:

Wiimote SiimpleSynth

Short links for January 21st, 2008

Some interesting things I bookmarked on del.icio.us on January 21st, 2008:

Bubblegum Sequencer
Bubblegum Sequencer – image by n8agrin

Short links for November 29th, 2007

Some interesting things I bookmarked on del.icio.us on November 29th, 2007:

  • Digital Music, Universal, and Why Water is Thicker Than Coke – Peter Kirn reflects on Doug Morris (Universal’s CEO) saying in an interview with Wired:

    “Really, an album that someone worked on for two years — is that worth only $9, $10, when people pay two bucks for coffee in Starbucks?” Morris sighs. “People never really understand what’s happening to the artists … If you had Coca-Cola coming through the faucet in your kitchen, how much would you be willing to pay for Coca-Cola? There you go,” he says. “That’s what happened to the record business.”

    HijiNKS ENSUE posted a comic in relation to the interview here.

Short links for November 27th, 2007

Some interesting things I bookmarked on del.icio.us on November 27th, 2007:

  • Wiinstrument – Ever wanted to have a cheap external MIDI controller that’s wireless? Or to play a groovy drum loop in your sequencer without having to set note delays manually? Wiinstrument is a MIDI instrument that is controlled by a connected Nintendo Wii remote.
Wiinstrument on Leopard
Wiinstrument on Leopard