Airwindows has released Console 4, a summing effect plugin for Windows and Mac.
Console 4 is the most recent version of basically my flagship Airwindows plugin. It works through a channel plugin on every sound source, feeding at unity gain into the buss plugin which overrides the digital summing with Airwindows summing (more internal space, more depth, and with Console 4 it now has glue making the top-end more listenable).
You can also watch the half-hour long introduction video that goes into a lot more detail about how it’s used, how it works, how you make ‘big kicks and snares’—Console doesn’t let you crank any given channel up to full volume, but it’s designed to layer stuff so if you need giant sounds the best way is to make them composite sounds, everything layered from separate channels in the mix. Rather than layer samples and put them on a single loud track, keep the layers accessible in mix. That does mean if you wanted things like sines to be superloud you’d have to get creative, but the principle’s clear.
Console 4 for Windows and Mac (VST/AU) is available as a free download.
From now on all Airwindows plugins will be ported to Windows and Mac VST as well as being Audio Unit, and they will all be free from now on, and if I get enough Patreon support I will release all source code under the MIT license and document it as I go so that everybody can use the tools and concepts I’ve built to create their own software. That will be my legacy, and if that ain’t a worthy Patreon goal I don’t know what is.