AriesCode releases AriesVerb v0.7.1

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AriesCode AriesVerb

AriesCode has released version 0.7.1 of AriesVerb, a multi-effects processor in VST format with extremely low CPU usage.

Christian writes:

It has been a long journey, and now AriesVerb advances to the next level. The improvements are many, and the space on this page is too short to list them. If you have been enjoying AriesVerb already, think of the new one as the old one, plus:

  • Graphic User Interface.
  • Performance optimization.
  • Multitap mode (high density).
  • More modulation options.
  • Preset Library + Browser.

AriesVerb v0.7.1 for Windows is now available for purchase for 129 EUR / $169 USD (incl. VAT). Version 1.0 is planned for the second half of 2009, at an anticipated price of 179 EUR.

More information: AriesCode / AriesVerb

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13 Comments on "AriesCode releases AriesVerb v0.7.1"

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Cheddar Man
Cheddar Man
Hmmm…. He’s charging $179 for what was listed as a beta a few days ago? There is no demo version for you to test and see what bugs this beta may have with your DAW/S! It’s not even a list of what Daw’s it was tested in for that matter? I think the price is a bit ambitious at this point especially considering the lack of job security in the global job market right now. I think this is up there with commercial prices. I bought Battery3 for $99.You can get Kore2 (minus controller) for $199. The new Stealth pedal… Read more »
Francisco C
Francisco C

My thoughts is that this developer is greedy because they’re charging for a zero-point-something version. Almost everyone else has a product, for those that apply (eg. REAPER, ReViSiT), which was free before it reached version 1.

What’s even sadder is they’re planning to charge _even more_ when this reverb thingie _does_ reach version 1…

OTOH, I bought a license for Plogue Bidule, which hasn’t reached version 1 neither. ;)

+1 CHEDDAR MAN

Cheddar Man
Cheddar Man
First, I’ll address what defines commercial software in my book, with the following small list. Native instruments, Propeller Head, Ik multimedia, Image Line, Digidesign, Steinberg, Cakewalk, and any software you can actually purchase at a retail music store. These are well known company’s that’s corporate, and have a dedicated customer base. These are also company’s whose software is presented and anticipated at Namm shows which is covered by the press. There is also internet based commercial software as well, that’s mostly available online. I’m thinking company’s like Ohmforce and other similar company’s. They also are well known, with a loyal… Read more »
rumba_codex
rumba_codex
Great comments, Cheddar Man. Another example. Helix. It was offered as freeware and gained considerable reputation as very well coded and unusual sounding synth. It now retails for $149. The price is perhaps a bit high, but at least it has some foundation. A developer who I think is taking just the right approach: Jeroen Breebaart. This guy is somewhat over-qualified for the job (just look at his bio). His vst are very high quality. Yet look at his prices – 35 Euro for the lot! He’s realistic. He does this in his spare time. He’s not making any absurd… Read more »
Cheddar Man
Cheddar Man
Don’t forget Ronnie… that you’re basically paying for a license to use software, which in most cases, assumes or includes commercial usage of said software. If you’re only using AriesVerb for personnel use and not making commercially released hit songs with it, then what makes it worth the price? Programs are nothing more than code that depends on your computer’s built-in resources to even be worth anything. Once the program is forged [so to speak]… it’s simply copied. commercial software uses various copy protection schemes… where as, the cost is passed on to the customer. This accounts for a part… Read more »
Cheddar Man
Cheddar Man
This will be my final comment on this subject, but, I just want to clarify a few things based on your comments. When I speak of commercial software, I’m not speaking as to whether it’s used commercially… but rather, how it’s seen by most of the public, IMPO. I’m predominately speaking of Brand or Name recognition. This also relates to Food, clothes, shoes, tools, electronics, video games, instruments, etc… Lets keep it real. You simply expect to pay more for what is considered quality, [Brand recognition] than you would realistically want to pay for something that’s an off-brand you never… Read more »
Scruz
Scruz
i agree with Cheddar Man. my boss says to act like a drug baron – give potential customers a low entry barrier then when they’re hooked and *need* your product, you can then begin charging a premium for it. the same thing happened to Indigo renderer and Kerkythea. all through the pre-1.09 release, Indigo was free to use. then the developer set up a company and started charging for it. by that time, he’d already built a strong community around his software, so people really got emotional about it. but now it’s rather settled and the 2.0+ versions are paid… Read more »
Cheddar Man
Cheddar Man

Unfortunately, the demo doesn’t work for me in FL studio 8. I have about 7 other Daws, I haven’t tested it in yet.

Interestingly, the latest alpha version, does work! My machine meets the requirements for the new beta, so I don’t know what the issue is.

We’ll see if anyone else has this experience. I must admit, I’m not surprised given the move to do private beta testing rather than public. Actually, I guess the demo would be public beta testing.

Still no info on what Daws were used for testing!?

I think I’ll hold my tongue for now! *_*

rumba_codex
rumba_codex
Tested the AriesVerb 0.4a alpha and then the latest 0.7.1 beta. Dropped them into vsthost. (haven’t as yet tested these in other hosts). The GUI makes a difference not just for general usability but helps to understand the concepts used. It’s obvious a lot of work has gone into optimising the algorithm(s) to make AriesVerb as efficient and flexible to program as possible. That makes it very appealing to games dev so it’s not surprising that Christian comes from that background. As for the variety of sonic manipulations possible with the plug, in some respects I’m reminded of sfxmachine. But… Read more »