Eugene Yakshin has released a morphing multistage filter effect for Windows and Mac (VST3, AU and CLAP).
Gneiss features two resonant pre‑filters which feed a Moog‑style ladder that can drive and break, allowing for a playable chaotic system.
Heavy, gritty, banded, formed under pressure. A morphing multi-stage filter with colorful chaos. Two pre-filters into a saturating, pressurizing ladder — unpredictable and full of happy accidents. Made for drums, deep bass and textural noise, but it’ll morph into pads just as easily, or high-end analog-style sizzle in HP mode. Equal parts FX, instrument and sound-design tool.
Gneiss features
- Morph pad – blend between whole-patch snapshots on an XY field; freely place points and glide between them live (XY is MIDI-mappable).
- Break / chaos engine – wavefolding, bitcrushing, clicks and more folded into the ladder – a playable nonlinear system.
- High-quality ZDF transistor ladder + resonant SVF pre-filters, both stereo-detunable.
- Input-gated damping for transient sculpting and taming self-oscillation.
- Controls are MIDI-learnable (absolute and relative/modulation modes).
- Filter cutoffs playable by MIDI notes — per-stage channel selectors, glide, note-relative shifts.
- Coherent patch randomization and mutation.
- Custom UI builder — arrange your own control layout.
- Up to 8× oversampling.
- Lots of presets (try stacking two instances at ~0.5 mix each).
Free to download, Gneiss is part of this year’s KVR Developer Challenge.
More information: Hvoya Audio


