Results for ArkeCode

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xoxos releases Friction

Related: , , , , Posted in news on Jul 03, 2008 - comment 0 comments
xoxos Friction

xoxos has released Friction, a virtual instrument that combines a friction algorithm with a 2nd order mass-spring to model surface responsivity, and two filtered waveguides to describe primary resonances.

xoxos describes the sounds of Friction as squealing tires, squeaky hinges and axles, ww2 bombs, swingsets, etc. (mp3 demo)

Friction features

  • Friction – Controls for force, velocity, grip and impedance.
  • Mass-springs – two mass-springs running in series, or a 2nd order mass-spring.
  • Boundaries – boundary conditions are applied to limit and reflect the first order. Separate upper and lower thresholds limit the signal like a compressor.
  • Resonances – two delays are applied where the mass-spring and friction algorithms meet. These are intended for the emulation of resonant channels, such as a bar on an iron gate, the length of a swinging cable, or the volume of a chamber.
  • Output – signals generated by the synthesis engine are passed through a 1- to 4-pole highpass filter positioned before the amplification envelope.
  • Sends and modulation heirarchy – Sends are used to assign controllers and to route modulation sources to multiple destinations. So that modulators can be assigned to other modulation sources, a heirarchy is used, and the sends are split into groups.
  • Envelopes – Up to 32 sections can be used, with a variety of contours selectable by clicking on the envelope section you wish to edit.
  • LFOs – 13 waveshapes, including a stepped and smooth noise option.
  • X-Y pad – Can be assigned using the send section. The rate of movement is also available as a modulation source.
  • Arkecode VST Oversampler – Included wrapper that doubles the sample rate of the enclosed plugin. This allows you to improve the timbre of emulations without running all plugins at a higher sample rate.

Friction is available as a VST plug-in for Widows PC. The license is $15 USD (or $10 USD for current customers). A demo version with some parameters removed is available for download.

Visit xoxos for more information.

ArkeCode updates VST Oversampler to v1.4

Related: , , , , Posted in news on Feb 07, 2008 - comment 0 comments

ArkeCode has released version 1.4 of VST Oversampler, a freeware plug-in which hosts another VST plugin, and oversamples it by 2.

Because of this, aliasing has twice the frequency range to unfold, which means that the aliasing that enters back into the audible domain is much less, and upon downsampling, the upper range (containing only aliasing) is discarded. This results in audibly reduced aliasing.

Changes in v1.4

  • Memory leaks fixed.
  • Removed annoying popups.
  • ioChanged implemented.
  • AEffect data is recopied when resuming processing (fix for some odd plugins).

VST Oversampler is available for Windows PC.

Visit ArkeCode for more information and a link to download Oversampler VST.

ArkeCode releases VST Oversampler v1.3.5 beta

Related: , , , , , Posted in news on Nov 20, 2007 - comment 0 comments

ArkeCode has released version 1.3.5 beta of VST Oversampler, a VST plug-in for Windows PC which hosts another VST plugin, and oversamples it by 2.

Because of this, aliasing has twice the frequency range to unfold, which means that the aliasing that enters back into the audible domain is much less, and upon downsampling, the upper range (containing only aliasing) is discarded. This results in audibly reduced aliasing.

Changes in v1.3.5 beta

  • Implemented accumulated processing.
  • Now works with 64-bit plugins on 64-bit hosts (it tricks the host into thinking 32-bit).
  • Fixed minor memory error that could have caused trouble (delete instead of delete[]).
  • Took out old filter initialization from pre-HIIR days.
  • Took out unnecessary debug logging.
  • Reimplemented correct syncing.

Visit ArkeCode for more information, audio demos and a link to download VST Oversampler.

CamSR and ArkeCode release Float Crush

CamSR and ArkeCode have released Float Crush, a new type of bitcrusher exploiting the nature of the floating point unit. It offers something the regular bitcrusher can’t; a dual flavor distortion.

What does Float Crush do?
A floating point unit has three important segments to it, the sign, the exponent, and the mantissa. A normal 32-bit float uses 23 bits for it’s mantissa values and 7 bits for it’s exponent.

Float Crush (in default Cantabile GUI)
Float Crush (in default Cantabile GUI)

What Float Crush does is applies quantization to the exponent and mantissa range of bits, the same quantization a normal bitcrusher would. But the difference is this creates a multi-staged effect, where quantizing the mantissa range brings a soft, airy texture, and the exponent range which can completely ‘rearrange’ the sound.

There’s only a few presets but try it out for yourself. When adjusting the exponent effect, you might notice the signal gets softer, if that happens use the Pre-Gain control to compensate.

Download the plug-in (.dll file, 100kb) below.

Float Crush Downloads: 9418 times