Independent sound community site A Sound Effect has released a 40-page guide written by 7 game audio professionals to give readers a deep understanding of what game audio is, how it’s done (from start to finish), how games can be made to sound their best – and how to learn and succeed in game audio.
Covering topics such as creative audio team roles, development workflows, implementation processes, localization, game audio tools, audio middleware solutions, sound creation, how to find sound effects and much more, Game Audio Explained gives readers a broad understanding of what goes into creating game sound.
The guide also highlights key considerations and approaches to have in mind to make games sound their best – and for people looking to build a successful game audio career, it provides insights on how to learn game audio online, find job opportunities, how to build a stable and thriving business, and ways to prevent creative burnout.
Unlike a regular Wikipedia post where anyone can contribute, the Game Audio Explained guide is written and reviewed by a hand-picked panel of experienced game audio professionals such as Chris Bolte, Bonnie Bogovich, Rob Bridgett, Joshua Hank, Juan Uribe, Yannick Winter, and Shirly Spikes.
The guide is the first in a new ‘Sound Explained’ series of free guides, created to provide an in-depth understanding of common audio terms and fields of work.
More information: A Sound Effect