Xhun Audio has announced the release of a new procedural audio plugin which simulates the dynamics underlying the combustion phenomena.
Based on an energy/particles collision physics engine, the SnapLab Collection series FireBurn does not use pre-recorded samples, but instead sound and dynamics are generated in real-time.
Naturally born for music, live events, film, tv and entertainment productions, FireBurn is based on a complex and powerful physically accurate particles collision engine – it does not use samples at all, sound and physics are actually real-time generated.
The whole procedural audio engine can be manually controlled or automated : with FireBurn, generating realistic fire, flames, turbine engines and much more is as easy as pressing a single note key.
FireBurn for Windows and Mac (VST/VST3, AU) is on sale at an introductory 50% discount for a limited time (regular 39 EUR/USD).
More information: Xhun Audio