Bluezone has released Robotic Division, a collection of sci-fi sound effects.
Robotic Division: Sci-Fi Sound Effects’ has been designed to offer you the ultimate robotic sound library, with extremely great precision for sounds, either in dynamic or stereo width.
Including mechanical robotic modern sounds, futuristic communications, textured outer space ambiences, heavy impacts and tension raising, this sample pack take your creativity to the next level.
‘Robotic Division: Sci-Fi Sound Effects’ is an overdose of 243 powerful samples including ascending and descending frequencies, robot malfunctions, transformations and more.
Robotic Division is available to purchase for €16.95 EUR.
Bluezone Corporation has released Ambient Injection: Evolving Energy, a sample library featuring sounds for Sci-Fi film scoring.
This exceptional sample pack contains intenses soundscapes, unreal atmospheres, deep drones, processed Sci-Fi sound effects, finely crafted transitions, falls, impacts and more. This ultimate sample pack is suited for Ambient, Dubstep, Drum & Bass, Breaks and film’s background music.
With over 400 MB of textured sounds, ‘Ambient Injection: Evolving Energy’ is an incredible selection of 114 pro audio samples thoroughly selected. Some samples go up to 1 minute recording. To add a clear and remarkable panoramic stereo, each sound has been designed with high quality hardware and software effects. This collection has it all.
This sound library delivers a large choice of static and heavy drones, a massive range of analogue soundscapes, layered elements and many more. This expertly processed sample pack is all the audio tools you need to start a new professional production. Just listen to the demo to have an idea of this downloadable pack’s potential. ‘Ambient Injection: Evolving Energy’ is 100% royalty free. You can use it in your music productions without any additional costs.
Ambient Injection: Evolving Energy is available to purchase for €14.95 EUR.
Hollow Sun has released TriOsc, a sample library for Native Instruments Kontakt.
Styled on equipment retrieved from an ancient, disused rocket launch control centre, TriOsc features three oscillators with samples of valve sine and triangle waveforms taken from a rack of vintage test equipment to create dense clusters of retro sci-fi electronica.
TriOsc features
48kHz/24-bit.
Advanced Retro Synthesis Engine.
Three Oscillators with valve sine / triangle waveforms.
Samples sourced from vintage test oscillators.
Multiwave LFO.
FM / AM modulation.
‘Serendipity’ button for random patch creation.
Poly and mono play modes.
Portamento / glide.
Distortion, chorus, phaser, rotary and echo multi-FX.
Convolved reverb featuring vintage spring reverbs.
H.G. Fortune has announced the release of Altair 4, a virtual “SciFi Sounds Lab” instrument plug-in for Windows.
As the subname of this plugin synthesizer says this SciFi Sounds Lab will be of best service for all doing soundtracks for movies or games in the genres of SciFi, Suspense, Horror, Fantasy and alike needing special, spacey, wobbly FX sounds. Ok, it can do some more than these e.g. bell like stuff and even it does fit amazingly well in fairly conventional songs (see below).
This is also an hommage to the movie ‘Forbidden Planet’ from 1956 being the first movie with a complete electronic soundtrack using sounds that could have been done with this plugin. User comments: “This instrument does do a lot of the things the Barron’s did with their circuitry albeit a lot easier. It makes sciFi sounds & noises and everybody will reminiscent to a old soundlaboratory of the 50/60ties”. Anyway Altair 4 puts it to a modern level with some sophisticated controls.
Altair 4 (Pro) features
2 oscillators with two soundsources with one (B) driving the other (A) to resonate.
Each oscillator with three mod inputs and extensive control options.
3 LFO: L1 (7 waves) with key restart on first key pressed, L2 (8 waves) and phase modulation.
L3 (7 waves) with optional modulation by sub LFO.
2 hidden LFO: L12 = mix of L1 and L2, L13 = mix of L1 and L3.
1 Sample & Hold (6 modes).
1 VCA with AR EG (with pan for undelayed sound at Rev section).
1 Main Volume with level control: fixed, Velocity, and even Aftertouch, or Wheel.
1 Delay (bpm synced) and dedicated pan.
1 Bass Boost.
1 Reverb with predelay.
1 Hold button to hold last played key.
1 Joypad with 3 balls to control 6 destinations.
8 Voices.
256 Patches (2 Banks).
Altair 4 Pro is available to purchase for a introductory price of 19 EUR until 15 May, 2011 (30% off regular price of 29 EUR).
The last public beta version is also available at no cost. This is identical to the Pro version with the exception of the GUI, it has only 3 voices instead of 8, and the internal patchbank is not filled up completely.
Just uploaded a video preview of Discord3's highlights. I think I touched on all the major features; I'll do a full tutorial series once I have a 100% working OS X VST. The quality of Snaggit's video capture is fairly lacking; nothing to compare with Screenflow. But this should give you a good idea of what's going on with the three engines.
If you're interested in the early history of ROLAND, the Japanese manufacturer of electronic musical instruments and the TB-303 Bassline, you'll enjoy this 20-minute video. The TB-303 and its design are described in depth, and many examples of popular music made with the machine are presented.
Tom Shear at Waveformless shares some tips on how to create the illusion of distance:
Even when one is talking about mixing to stereo (as opposed to 5.1), a song's mix can be very three dimensional. Perhaps not literally, but in the same sense that a painter can simulate the way an image diffuses the further it is away from the viewer, it is not terribly difficult to simulate the characteristics of a sound that is far from the listener. This can be brilliant at setting a mood and creating a real sense of depth. Here's two easy steps that when used together can really give them a sense of three dimensional space.
Every once in a while something quite special comes along in the crazy sonic world of the Dirty Electronics Ensemble.
In the past our leader John Richards has arranged for us to collaborate with some great names in the world of experimental music, including Pauline Oliveros, noise legend Merzbow and Nic Bullen amongst others. Our recent performance with Chris Carter (Throbbing Gristle, Carter Tutti) at Phoenix Square, Leicester was no exception.
The core of the performance revolved around the Dirty Carter E.S.G.I. a postcard sized instrument designed by John and Chris and built by the members of the ensemble in an earlier workshop. Six pieces we’re performed in total by various members of the ensemble.
Ok, this is not really a carillon but can be creepy :-). It's a sound that I came up with while noodling on my DIY synth, I tought that it could sit nicely in some dark sci-fi music, so I sampled it.
This library is for the free Proteus Vx by E-mu; other than the bare samples, a number of modulation and effects are provided, so you can tweak some knobs while playing.
The library is composed of 122 mono samples at 44.1/16 and there is a README pdf file included, with detailed explanations and info.
The Musical Table is a toy table that allows kids to play musical phrases by moving toys around the surface.Each of seven switches can play different musical phrases in four bases, making 27 different musical phrases in total. Some of the phrases are musically related and some of them are not. This toy table can help kids to develop musicality by playing phrases in logical order. The table also allows you to play two phrases at the same time. Depending on which phrases are played together, the sounds can be melodic or chaotic.
I’ve been experimenting lately with programming Ableton Analog from “init”. I have a rich set of VSTs so I’ve not given Analog much attention but after spending some time with it recently, I’m finding when you rack it up and add some effects and assign params to Macros you can achieve some pretty interesting sounds.
These days, everyone loves hip-hop. But how much does the average fan really know about the building blocks that formed the foundation of the genre's entire sound? That's right, before it was all-808-everything, hip-hop used a secret (and sometimes not-so-secret) selection of classic soul, funk rock, and jazz records from the ’60s and ’70s to create their sound. From tiny, obscure snippets to instantly-recognizable loops, the sample-based producers of the late ’80s and early ’90s uncovered some truly classic musical gems that are still sought after and used today.
Thank god we’ve got folks like Kon + Amir to keep us digging deeper. The veteran record collectors, DJs, and producers (yeah, they basically they do it all) recently released their latest compilation of slept-on vinyl rarities called Off Track Vol. 3, so we decided to call them up and get them to select their all-time favorite samples. Check out their countdown, complete with audio examples and commentary from the guys themselves…
Music for Our Future is a special compilation inspired by the SyFy original series, Caprica.
Peter Kirn writes:
Working with music production today is a bit like science fiction. It’s fitting that visions of technology’s promise, menace, and humanity would inspire electronic music.
Create Digital Music, XLR8R, and Pitchfork got to join together with TV network SyFy to curate a free, 13-track compilation of “Music for Our Future.” Inspired by the world of SyFy’s new TV series Caprica, which is set just before the recently-concluded Battlestar Galactica, this is science fiction as the familiar. It’s the near future, not simply fantasy.
The compilation includes tracks by Lusine, Willits & Sakamoto, The Field, Richard Devine, and more. Also features some exclusive material by White Rainbows, Nice Nice, and CDM’s Peter Kirn, who also talks to some of the artists to find out what inspired them and which techniques were used for these tracks.
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