Results for nostalgia

Below are the posts that should have something to do with 'nostalgia'.

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Prime Loops releases Arcade Flashback sample pack

Prime Loops Arcade Flashback

Prime Loops has announced its Arcade Flashback sample library.

Up your game with “Arcade Flashback”, the pixel pounding new sample pack from Prime Loops. More than just a nod to nostalgia, this retrospective take on old skool game sounds emulates the golden age of the arcade, bringing the 8-bit orchestra back to life!

K.O every enemy with this array of pulsating pings, rising chimes, percussive punches, frenetic fuzz and flipped out glitches! Scoring a mighty 350MB+, “Arcade Flashback” will reward you with some classic 8-bit crunch in blistering 24-bit clarity. Stretch and squeeze any of the loops and samples in this pack to any desired tempo and the quality will remain totally uncorrupted!

If you’re looking for a sample pack that blasts the past straight into your mix, “Arcade Flashback” is the name of the game – take control now and allow this fusion of classic and new sounds to leave you well and truly wired!

The sample pack is available to purchase for £19.95 GBP.

More information: Prime Loops / Arcade Flashback

Short links for February 17th, 2009

Some interesting things I found recently:


siftables music sequencer — audio engine by Josh Kopin

# Siftables by David Merrill:

Siftables aims to enable people to interact with information and media in physical, natural ways that approach interactions with physical objects in our everyday lives. As an interaction platform, Siftables applies technology and methodology from wireless sensor networks to tangible user interfaces.

Siftables are independent, compact devices with sensing, graphical display, and wireless communication capabilities. They can be physically manipulated as a group to interact with digital information and media. Siftables can be used to implement any number of gestural interaction languages and HCI applications.

# little-scale: More Kits for LSDj! Scriabin, Ellington, Mozart, HAL8999 etc
Sebastian posted some more kits for the LSJD Game Boy music program.
Also: Nanoloop 2.3 Kit for LSDJ!.

Bass from the Mystic Cave Zone theme (Sonic the Hedgehog 2)

# Cruise Elroy » Sonic on bass

The increased audio fidelity of 16-bit consoles brought several significant changes to video games, but perhaps the most important was that instruments could be readily identified. Instead of the melody being assigned to a triangle wave, for example, it could be assigned to a trumpet.

Dan Bruno lists some nice audio examples.

# NS168DS – NS168DSmotion is a multi-purpose NS168DS compatible adapter, it can be used in different modes as standalone device powered from USB or as a plugin module powered from some NS168DS host like DS/DSi.

Short links for September 24th, 2007

Some interesting things I bookmarked on del.icio.us on September 24th, 2007:

Shorpy.com – the 100-year-old photography blog

Related: , , , Posted in random posts on Mar 21, 2007 - comment 0 comments

Found this over at kottke.org.

Shorpy.com is a photo blog about what life a hundred years ago was like: How people looked and what they did for a living, back when not having a job usually meant not eating. We’re starting with a collection of photographs taken in the early 1900s by Lewis Wickes Hine as part of a decade-long field survey for the National Child Labor Committee, which lobbied Congress to end the practice. One of his subjects, a young coal miner named Shorpy Higginbotham, is the site’s namesake.

Come as you are - Shorpy.com
People walk down a busy commercial street in The Bowery on Jan. 24, 1914 in New York City. The Hadley Rescue Hall is offering “Free supper to night. Doors open at 7 p.m. Come as you are

For many more cool pictures from the past, check out Shorpy.com.