Detunized has announced the release of Glass Harp, a sample library featuring the sound of chromatically tuned wine glasses.
For this latest Detunized project more than 80 wine glasses where collected on flea markets and junk shops. After carefully separating the wheat form the chaff instrument maker Sergey Karamyshev ended up with 39 glasses that got tuned by filling each one with a certain amount of water. This way a lovely sounding instrument with a range of 3 octaves (D3 to E6) came up. It has a lively timbre and produces rich sounds with strong overtone content.
For Glass Harp library the complete instrument got sampled both in stereo and close-miked mono, each time with a legato and a staccato pass. For the sake of an even more realistic feel an additional release sound layer was edited.
Glass Harp is available to purchase in Live Pack and Universal formats for 9 EUR.
More information: Detunized
AudioThing has released Glass, a sample library for Native Instruments Kontakt.
Found in a flea market, buried inside a box full of dust and cutlery, this balloon wine Glass has a bright and crystalline tone and long sustain. Hits were sampled with fingers, a piano hammer, a metal stick, and palm of the hand.
Additional sounds produced with wet fingers on the border, small screws thrown inside the goblet, and processed slowed down hits for the atmospheric pads.
- 10 Kontakt Instruments (.nki).
- 7 Kontakt Multis (.nkm).
- Up to 10 Round Robin samples.
- Up to 3 Velocity layers.
- 114 Samples (44.1kHz / 24Bit).
- 7 Custom Reverb IRs.
- Formats: Kontakt and WAV.
- Size: 387 MB / 135 MB download.
- Sample sets including: finger hits, metal hits, piano hammer hits, palm hits, screwes hits, wet fingers.
AudioThing Glass requires Native Instruments Kontakt 4.2.4+ full version.
The sample library is available to purchase for the introductory price of 9.95 EUR until June 2nd, 2013 (regular 12 EUR).
More information: AudioThing / Glass
Soniccouture has updated its Glass Works sample library for Kontakt to version 2.0.
Glass / Works is a Kontakt player instrument which collects together 3 extremely unusual and rare musical instruments which use glass to generate sound : Le Cristal Baschet, The Glass Armonica, and a set of Cloud Chamber Bowls.
Changes in Glass Works 2
- New instrument / samples: Bowed Chamber Bowls. An airy, ethereal sound with realtime harmonic control via velocity or modwheel. 5 round robin samples per note.
- New instrument: Cristal SFX. The SFX sound set from the v1.0 instrument rehoused in its own custom interface with the great new KSP ‘FOCUS’ function : map any sound across the entire keyboard with one click.
- New GUI: each Glass Works instrument gets its own unique control interface with custom KSP options setup, dedicated effects page and more.
- New Preset Library: 100 sound design presets explore every corner of the Glass Works sounds.
- Glass Works 2.0 is also fully Kontakt Player 5 compatible.
Glass Works 2 is available to purchase for 99 EUR. Glass Works 1 users can upgrade for 29 EUR.
For the next 2 weeks, Glass Works 2 is 20% off with coupon code: WOD84HRK
More information: Soniccouture / Glass Works
Sampleism has released Harmonic Wineglass, a sample library for Kontakt by MA Simon.
MA Simon is a fanatical sound designer with a talent for capturing great sounds and building awesome Kontakt Instruments.
- Sampled in 24bit 44100.
- Each sample is about 25 seconds long (!) and looped.
- Various patches including:
- Iron Fork hits – 16 velocity layers.
- Glass Piano V1 – Created by editing the start and attack parameters of each sample in Kontakt using the sustained samples.
- Glass Piano V2 – A very aery almost synth like piano sound. Including a patch with 5 x round robin patch.
Harmonic Wineglass for Kontakt is available to purchase for £4.99 GBP.
More information: Sampleism / Harmonic Wineglass
Soundiron has announced the release its Glass Beach sample library for Native Instruments Kontakt.
About 150 Miles North of the San Francisco Bay Area, you’ll ﬁnd Fort Bragg, CA, an old coastal village at the foot of the redwoods. For decades, townspeople brought their household and industrial trash to the sea, dumping into towering piles rising 30 feet high above the surf, before “The Dumps” were finally shut down in 1967. Glass Beach is all that remains of the town’s former garbage dump.
After years of clean-up, all of the large junk was removed, save for the many tons of broken glass shards that were far too small and plentiful to gather up and haul away. Over the years, the crashing waves and abrasive sand have pounded and worn those millions of tiny glass fragments down into perfectly smooth translucent glass pebbles and beads. Like glittering jewels, they can be found in every color of the rainbow. They number so great that the beach seems made entirely of sea glass. Once an ecological disaster, it has become a remarkable example of nature’s resilience when we clean up our mess and try to leave things alone for a little while.
From a sonic perspective, the millions of glass beads shifting and tumbling in the gentle surf create a remarkable effect. The sound is not unlike that of ice chips on the shore of a thawing lake, but on a grander scale. The distant mournful wails of fog horns and sea birds casts an eerily serene hue over the sound-scape and the cliffs suppress most the encroaching highway and city noise.
We captured several ocean surf and tide pool ambiances, as well as gentle waterfalls trickling through the narrow caves and gullies than ran down toward the beach from the cliffs above. There’s also useful foley included, with footsteps that can be used as percussion or cut and re-purposed for steps in sand, gravel and even gritty snow in a pinch. We also created a wide variety of tiny “glitch”-style percussive elements, using some of the sea glass that migrated to other nearby beaches. Lastly, we used various sound-design tricks to morph and transform the sounds from our journey into a wide range of tonal and dissonant pads, swells, stingers, synth-tones, ambient dreamscapes and disturbing hellscapes.
Glass Beach features
- 31 Kontakt patches (unlocked).
- 225 Samples.
- 488 MB Installed.
- 42 Custom Convolution IR Files.
- 24bit / 44.1kHz stereo PCM wav samples (non-unencrypted).
The Glass Beach library is available to purchase for $9.99 USD.
More information: Soundiron / Glass Beach
Microhammer has released the March Bundle, a collection of sample libraries for Native Instruments Kontakt.
We are excited to bring you our latest two products: “Imbibaphones” and “Seahorse” in an affordable bundle collection. The bundle is only valid until our next release, so grab it while you can.
March Bundle includes:
- Imbibaphones – Sustaining notes and rubber mallet strikes for several types of glass with a variety of effects to create some great special effects patches.
- Seahorse – Various instruments created from the sounds recorded from a unique & manually chiseled hanging metallic seahorse.
- Format(s): Kontakt 3 and .wav.
- Note: Native Instruments Kontakt 3.5 and later. Full retail versions required for Kontakt instruments.
- Note: Free Kontakt Player does not support this product. Full version required.
The March Bundle is available to purchase for the introductory price of $35 USD until the next Microhammer release.
More information: Microhammer
Bolder Sounds has announced the release of Crystal Glasses Volume 2, a sample library for Native Instruments Kontakt.
The Crystal Glasses volume 2 is a project I began in 2007. I worked on it sporadically over the last 3 years. Bolder Sounds already has a very popular sound set entitled Crystal Glasses and Meditation Bowls. So – why create another? The crystals recorded in that library date back to the mid 1990’s when 16 bit mono samples was the standard format ( the Meditation Bowls were sampled at a later date in stereo ). Also – the idea of recording these crystal glasses as a group of glasses opened up the door to different sound design opportunities.
Crystal Glasses Volume 2 features
- Sampled Articulations:
- Hit Crystal Glasses – (3 round-robins per sample zone).
- Soft Hit Crystal Glasses – (2 round-robins per sample zone).
- Singing Crystal Pads – wet finger along rim of glass.
- Granular Crystal Pads – Ethereal pads created via granular synthesis.
- Bowed Crystal Glasses – Both short and long articulations.
- Crystal Morphs – Kontakt multi instruments which morph between individual instruments.
- Extensive scripting for Kontakt giving the user an elegant and intuitive user interface.
- Help menu built into the Kontakts front panel.
- 24 bit stereo sample in .wav format.
- Total size of the Crystal Glass Volume 2 library is 490 mb (270 .rar download).
Note: Crystal Glasses Volume 2 requires full version of Kontakt 3+. The Kontakt PLAYER will only run for 30 minutes in demo mode.
Crystal Glasses Volume 2 is available to purchase for $49 USD.
Bolder Sounds has also released Granular Water Bottle, a free instrument for Kontakt and EXS24.
This the Klean Kanteen water bottle I drag around with me throughout my day. It has a very nice resonant ‘bonk’ sound to it. Originally I thought I’d sample it as more of a traditional percussion instrument and ﬁll it with sand, rice and water etc.. But once I started applying granular synthesis to just a few hits that I recorded that was the end of the line for me. A whole weird world opened up
More information: Bolder Sounds / Crystal Glasses Volume 2 / Granular Water Bottle